/******************************************************************************** Ultra 64 MARIO Brothers mario climb down animation data Copyright 1995 Nintendo co., ltd. All rights reserved July 11, 1995 ********************************************************************************/ #include "../headers.h" static short mario_climb_down_prm[]={ 0, 1, 1, 2, 3, 3, 4, 5, 6, 7, 7, 7, 37, 42, 55, 74, 97, 122, 147, 170, 189, 202, 207, -92, 16383,-1920,-1842,-1630,-1317, -938, -525, -111, 267, 580, 792, 870,-1587,-1644,-1801,-2031, -2310,-2615,-2919,-3198,-3428,-3585,-3642,-2923, -3061,-3434,-3984,-4652,-5379,-6107,-6775,-7325, -7698,-7836,-3337,-3562,-4172,-5072,-6164,-7353, -8541,-9634,-10533,-11143,-11368,-83075,-83531,-84768, -86592,-88806,-91216,-93625,-95840,-97663,-98901,-99357, -28522,-28313,-27745,-26907,-25891,-24784,-23677,-22661, -21823,-21255,-21046,49658,50289,52003,54528,57594, 60931,64268,67334,69859,71572,72204,-6887,-6650, -6007,-5059,-3907,-2654,-1401, -250, 698, 1341, 1578, 4932, 4989, 5143, 5369, 5644, 5943, 6243, 6518, 6744, 6898, 6954,-8218,-8012,-7454,-6632, -5635,-4549,-3462,-2465,-1643,-1085, -880,-1982, -2218,-2860,-3806,-4955,-6206,-7456,-8605,-9551, -10193,-10430,26695,26589,26301,25877,25362,24801, 24240,23725,23300,23012,22906,31160,30948,30375, 29529,28502,27385,26268,25241,24396,23822,23611, -10816,-10630,-10128,-9387,-8488,-7509,-6531,-5632, -4891,-4388,-4203, 4452, 4326, 3984, 3479, 2867, 2200, 1533, 921, 416, 74, -51,-1439,-1404, -1310,-1172,-1004, -821, -638, -470, -331, -237, -203,-14935,-14834,-14560,-14156,-13666,-13132,-12598, -12108,-11704,-11430,-11329, 6085, 6097, 6129, 6175, 6232, 6294, 6356, 6412, 6459, 6491, 6502,-6983, -5814,-3014, 353, 3227, 5466, 7457, 8920, 9661, 9875, 9876,11170,11382,11835,12249,12345,11892, 11040,10082, 8843, 7498, 6867,-40560,-39999,-38535, -36497,-34213,-31175,-27506,-24476,-22430,-21025,-20502, -9336,-9075,-8365,-7319,-6050,-4668,-3286,-2016, -971, -261, 0, 2036, 1979, 1824, 1596, 1319, 1018, 716, 439, 211, 57, 0,-15400,-15468, -15654,-15927,-16260,-16621,-16983,-17315,-17589,-17775, -17843, 5215, 5600, 6647, 8190,10064,12103,14142, 16015,17558,18605,18991, 5778, 5156, 3666, 1873, 340,-1000,-2479,-3926,-5170,-6042,-6370,-11148, -11412,-11945,-12356,-12252,-11467,-10259,-8881,-7584, -6621,-6244,-38725,-38018,-36333,-34321,-32637,-31217, -29678,-28187,-26913,-26025,-25692,32767,32767,16753, -16545,32767,32767,16753,-16545, 536, 536, 535, 535, 534, 533, 532, 531, 531, 530, 530, 102, 95, 78, 52, 20, -13, -48, -80, -106, -123, -130,-12113,-11988,-11647,-11145,-10536, -9873,-9211,-8601,-8100,-7759,-7634, -92, -90, -86, -80, -73, -65, -57, -50, -44, -40, -39, -231, -316, -547, -888,-1301,-1751,-2201, -2614,-2955,-3186,-3271, 1399, 1332, 1151, 883, 559, 205, -147, -472, -740, -921, -988, -107, -107, -107, -107, -108, -108, -109, -109, -110, -110, -110, 261, 325, 500, 757, 1069, 1408, 1748, 2060, 2317, 2491, 2556,16258,16257,16255, 16252,16249,16245,16242,16239,16236,16234,16233, }; static short mario_climb_down_tbl[]={ 11, 1, /* chn14_1translate x */ 11, 12, /* chn14_1 translate y */ 1, 23, /* chn14_1 translate z */ 1, 0, /* chn14_1 rotate x */ 1, 24, /* chn14_1 rotate y */ 1, 0, /* chn14_1 rotate z */ 11, 407, /* 1_3_1 rotate x */ 11, 418, /* 1_3_1 rotate y */ 11, 429, /* 1_3_1 rotate z */ 11, 374, /* 1_1 rotate x */ 11, 385, /* 1_1 rotate y */ 11, 396, /* 1_1 rotate z */ 11, 341, /* 2_1 rotate x */ 11, 352, /* 2_1 rotate y */ 11, 363, /* 2_1 rotate z */ 1, 337, /* chn6_1 rotate x */ 1, 338, /* chn6_1 rotate y */ 1, 339, /* chn6_1 rotate z */ 11, 69, /* 1_1 rotate x */ 11, 80, /* 1_1 rotate y */ 11, 91, /* 1_1 rotate z */ 1, 0, /* 1_1 rotate x */ 1, 0, /* 1_1 rotate y */ 11, 58, /* 1_1 rotate z */ 11, 25, /* 1_1 rotate x */ 11, 36, /* 1_1 rotate y */ 11, 47, /* 1_1 rotate z */ 1, 333, /* chn10_1 rotate x */ 1, 334, /* chn10_1 rotate y */ 1, 335, /* chn10_1 rotate z */ 11, 146, /* 1_1 rotate x */ 11, 157, /* 1_1 rotate y */ 11, 168, /* 1_1 rotate z */ 1, 0, /* 1_1 rotate x */ 1, 0, /* 1_1 rotate y */ 11, 135, /* 1_1 rotate z */ 11, 102, /* 1_1 rotate x */ 11, 113, /* 1_1 rotate y */ 11, 124, /* 1_1 rotate z */ 1, 0, /* chn15_1 rotate x */ 1, 0, /* chn15_1 rotate y */ 1, 336, /* chn15_1 rotate z */ 11, 300, /* 1_1 rotate x */ 11, 311, /* 1_1 rotate y */ 11, 322, /* 1_1 rotate z */ 1, 0, /* 1_1 rotate x */ 1, 0, /* 1_1 rotate y */ 11, 289, /* 1_1 rotate z */ 11, 256, /* 1_1 rotate x */ 11, 267, /* 1_1 rotate y */ 11, 278, /* 1_1 rotate z */ 1, 0, /* chn17_1 rotate x */ 1, 0, /* chn17_1 rotate y */ 1, 340, /* chn17_1 rotate z */ 11, 223, /* 1_1 rotate x */ 11, 234, /* 1_1 rotate y */ 11, 245, /* 1_1 rotate z */ 1, 0, /* 1_1 rotate x */ 1, 0, /* 1_1 rotate y */ 11, 212, /* 1_1 rotate z */ 11, 179, /* 1_1 rotate x */ 11, 190, /* 1_1 rotate y */ 11, 201, /* 1_1 rotate z */ }; AnimeRecord animMarioClimbDown = { MAP_ANIM_ONETIME, /* attribute */ 0, /* syncro */ 0, /* start frame */ 0, /* loop frame */ 11, 20, mario_climb_down_prm, mario_climb_down_tbl };