/******************************************************************************** Ultra 64 MARIO Brothers mario mant landing end animation data Copyright 1995 Nintendo co., ltd. All rights reserved September 19, 1995 ********************************************************************************/ #include "../headers.h" static short mario_mant_fly_landend_prm[]={ 0, 111, 113, 118, 125, 133, 139, 145, 152, 158, 164,16383,-1668,-4724,-6548,-6713, -7165,-7841,-8678,-9613,-10583,-11524,-12374,-13069, -13329,-13053,-12294,-11159,-9754,-8185,-6557,-4977, -3551,-2384,-22704,-22449,-21749,-20701,-19404,-17956, -16454,-14995,-13679,-12602,-2890,-3077,-3592,-4362, -5315,-6380,-7484,-8556,-9524,-10315,-2743,-6548, -6727,-7218,-7953,-8863,-9880,-10934,-11957,-12881, -13637,48177,47105,44165,39765,34318,28235,21925, 15800,10271, 5749,11908,11892,11849,11784,11705, 11616,11523,11434,11353,11287,30987,29979,27212, 23072,17947,12223, 6287, 524,-4677,-8932, -899, -721, -292, 230, 691, 933, 922, 770, 540, 293, -214, -186, -118, -38, 29, 57, 39, -8, -71, -135,-15846,-16241,-17174,-18262,-19124, -19379,-18859,-17829,-16552,-15291,18184,18162,18052, 17789,17307,16540,15258,13484,11533, 9719, 1581, 1782, 2291, 2966, 3666, 4249, 4774, 5353, 5921, 6415, 6395, 6372, 6309, 6207, 6073, 5910, 5680, 5375, 5047, 4745,-30917,-30646,-29949,-28996,-27960, -27012,-26020,-24842,-23637,-22562, -104, -95, -72, -43, -17, 0, 5, 7, 6, 4,-20018, -19978,-19864,-19684,-19447,-19162,-18761,-18232,-17662, -17138,20583,20273,19474,18380,17186,16087,14926, 13542,12123,10856,-4424,-4523,-4792,-5192,-5685, -6230,-6939,-7855,-8832,-9724,-9499,-9284,-8748, -8052,-7358,-6826,-6421,-6021,-5655,-5352,-27552, -27514,-27375,-27101,-26659,-26012,-24980,-23569,-22024, -20591,32767,32767,16753,-16545,32767,32767,16753, -16545, 2306, 2232, 2029, 1725, 1349, 929, 493, 70, -311, -623, 6039, 5950, 5708, 5345, 4897, 4395, 3875, 3370, 2915, 2542,16545,16720,17157, 17725,18293,18730,18905,18668,18101,17416 }; static short mario_mant_fly_landend_tbl[]={ 1, 0, /* chn14translate x */ 10, 1, /* chn14 translate y */ 1, 0, /* chn14 translate z */ 1, 0, /* chn14 rotate x */ 1, 11, /* chn14 rotate y */ 1, 0, /* chn14 rotate z */ 1, 0, /* 1_3 rotate x */ 1, 0, /* 1_3 rotate y */ 10, 253, /* 1_3 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 10, 243, /* 1 rotate z */ 1, 0, /* 2 rotate x */ 1, 0, /* 2 rotate y */ 10, 233, /* 2 rotate z */ 1, 229, /* chn6 rotate x */ 1, 230, /* chn6 rotate y */ 1, 231, /* chn6 rotate z */ 10, 24, /* 1 rotate x */ 10, 34, /* 1 rotate y */ 10, 44, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 10, 14, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 12, /* 1 rotate y */ 1, 13, /* 1 rotate z */ 1, 225, /* chn10 rotate x */ 1, 226, /* chn10 rotate y */ 1, 227, /* chn10 rotate z */ 10, 65, /* 1 rotate x */ 10, 75, /* 1 rotate y */ 10, 85, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 10, 55, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 1, 54, /* 1 rotate z */ 1, 0, /* chn15 rotate x */ 1, 0, /* chn15 rotate y */ 1, 228, /* chn15 rotate z */ 10, 195, /* 1 rotate x */ 10, 205, /* 1 rotate y */ 10, 215, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 10, 185, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 10, 165, /* 1 rotate y */ 10, 175, /* 1 rotate z */ 1, 0, /* chn17 rotate x */ 1, 0, /* chn17 rotate y */ 1, 232, /* chn17 rotate z */ 10, 135, /* 1 rotate x */ 10, 145, /* 1 rotate y */ 10, 155, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 10, 125, /* 1 rotate z */ 10, 95, /* 1 rotate x */ 10, 105, /* 1 rotate y */ 10, 115, /* 1 rotate z */ }; AnimeRecord animMarioMantLandEnd = { MAP_ANIM_ONETIME, /* attribute */ 0, /* syncro */ 0, /* start frame */ 0, /* loop frame */ 10, /* number of frames */ 20, /* number of joints */ mario_mant_fly_landend_prm, mario_mant_fly_landend_tbl };