/******************************************************************************** Ultra 64 MARIO Brothers mario mant landing gear animation data Copyright 1995 Nintendo co., ltd. All rights reserved September 19, 1995 ********************************************************************************/ #include "../headers.h" static short mario_mant_fly_landgear_prm[]={ 0,16383, 138,-3019,-5588,-1773,-18270,-15276, -13507, 58, 1354,-5138,-2398,18783,14822,-13276, 309, 307, 301, 291, 279, 264, 246, 227, 206, 184, 160, 137, 113, 89, 66, 43, 22, 3, 519, 514, 500, 477, 446, 408, 365, 317, 264, 209, 151, 92, 33, -25, -83, -138, -190, -238,-8413,-8464,-8609,-8839, -9147,-9522,-9955,-10438,-10962,-11516,-12094,-12684, -13279,-13869,-14445,-14999,-15520,-16001, 4312, 4310, 4303, 4294, 4281, 4265, 4247, 4227, 4205, 4182, 4157, 4133, 4108, 4083, 4059, 4036, 4014, 3994, 4351, 4331, 4272, 4180, 4056, 3905, 3731, 3537, 3326, 3103, 2871, 2633, 2394, 2157, 1925, 1702, 1493, 1299, 1325, 1330, 1346, 1371, 1405, 1446, 1493, 1546, 1603, 1664, 1727, 1791, 1856, 1921, 1984, 2044, 2101, 2154,-16965,-17005,-17123,-17309, -17557,-17859,-18209,-18599,-19021,-19469,-19934,-20411, -20891,-21367,-21832,-22278,-22699,-23087, 19, 19, 19, 19, 18, 18, 18, 18, 17, 17, 17, 16, 16, 16, 15, 15, 15, 14, -288, -286, -281, -272, -260, -245, -228, -209, -189, -167, -145, -122, -99, -76, -54, -32, -12, 6,-8342,-8395,-8546,-8788,-9109,-9501, -9954,-10459,-11006,-11586,-12190,-12807,-13429,-14045, -14648,-15226,-15772,-16274, 3859, 3869, 3899, 3947, 4011, 4089, 4179, 4279, 4388, 4503, 4623, 4745, 4869, 4991, 5111, 5226, 5334, 5434,-2558,-2551, -2533,-2504,-2466,-2419,-2364,-2304,-2238,-2169, -2097,-2023,-1948,-1874,-1802,-1733,-1667,-1607, -1024,-1029,-1042,-1064,-1092,-1127,-1168,-1213, -1262,-1313,-1367,-1422,-1478,-1533,-1587,-1638, -1687,-1732,-17232,-17276,-17401,-17600,-17865,-18189, -18562,-18979,-19431,-19909,-20407,-20917,-21430,-21939, -22436,-22913,-23363,-23778,32767,32767,16753,-16545, 32767,32767,16753,-16545,-10522,-10396,-10040,-9490, -8779,-7941,-7011,-6024,-5013,-4012,-3057,-2181, -1211, -60, 1113, 2150, 2889, 3171,-1991,-1874, -1547,-1043, -398, 353, 1177, 2038, 2901, 3732, 4496, 5158, 5684, 6039, 5773, 4759, 3446, 2282, 32767,32658,32349,31866,31237,30488,29645,28736, 27787,26824,25875,24965,24123,23374,22745,22262, 21953,21844 }; static short mario_mant_fly_landgear_tbl[]={ 1, 0, /* chn14translate x */ 1, 0, /* chn14 translate y */ 1, 0, /* chn14 translate z */ 1, 0, /* chn14 rotate x */ 1, 1, /* chn14 rotate y */ 1, 0, /* chn14 rotate z */ 1, 0, /* 1_3 rotate x */ 1, 0, /* 1_3 rotate y */ 18, 312, /* 1_3 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 18, 294, /* 1 rotate z */ 1, 0, /* 2 rotate x */ 1, 0, /* 2 rotate y */ 18, 276, /* 2 rotate z */ 1, 272, /* chn6 rotate x */ 1, 273, /* chn6 rotate y */ 1, 274, /* chn6 rotate z */ 1, 6, /* 1 rotate x */ 1, 7, /* 1 rotate y */ 1, 8, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 1, 5, /* 1 rotate z */ 1, 2, /* 1 rotate x */ 1, 3, /* 1 rotate y */ 1, 4, /* 1 rotate z */ 1, 268, /* chn10 rotate x */ 1, 269, /* chn10 rotate y */ 1, 270, /* chn10 rotate z */ 1, 13, /* 1 rotate x */ 1, 14, /* 1 rotate y */ 1, 15, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 1, 12, /* 1 rotate z */ 1, 9, /* 1 rotate x */ 1, 10, /* 1 rotate y */ 1, 11, /* 1 rotate z */ 1, 0, /* chn15 rotate x */ 1, 0, /* chn15 rotate y */ 1, 271, /* chn15 rotate z */ 18, 214, /* 1 rotate x */ 18, 232, /* 1 rotate y */ 18, 250, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 18, 196, /* 1 rotate z */ 18, 142, /* 1 rotate x */ 18, 160, /* 1 rotate y */ 18, 178, /* 1 rotate z */ 1, 0, /* chn17 rotate x */ 1, 0, /* chn17 rotate y */ 1, 275, /* chn17 rotate z */ 18, 88, /* 1 rotate x */ 18, 106, /* 1 rotate y */ 18, 124, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 18, 70, /* 1 rotate z */ 18, 16, /* 1 rotate x */ 18, 34, /* 1 rotate y */ 18, 52, /* 1 rotate z */ }; AnimeRecord animMarioMantFlyGear = { MAP_ANIM_ONETIME, /* attribute */ 0, /* syncro */ 0, /* start frame */ 0, /* loop frame */ 18, /* number of frames */ 20, /* number of joints */ mario_mant_fly_landgear_prm, mario_mant_fly_landgear_tbl };