/******************************************************************************** Ultra 64 MARIO Brothers mario mant landing animation data Copyright 1995 Nintendo co., ltd. All rights reserved September 19, 1995 ********************************************************************************/ #include "../headers.h" static short mario_mant_fly_landon_prm[]={ 0, 167, 166, 162, 156, 150, 142, 134, 125, 117, 111,16383, 138, 135, 126, 112, 96, 76, 56, 36, 16, 0,-3019,-2987, -2900,-2769,-2604,-2417,-2218,-2020,-1833,-1668, -5588,-5568,-5512,-5428,-5323,-5203,-5076,-4949, -4830,-4724,-1773,-1884,-2192,-2657,-3240,-3902, -4602,-5303,-5965,-6548,-18270,-18155,-17836,-17355, -16752,-16067,-15342,-14617,-13932,-13329,-15276,-15449, -15928,-16651,-17558,-18587,-19678,-20768,-21797,-22704, -13507,-13260,-12575,-11541,-10245,-8774,-7215,-5657, -4186,-2890, 58, 57, 53, 47, 40, 32, 23, 15, 7, 0, 1354, 1323, 1235, 1103, 938, 750, 551, 353, 165, 0,-5138,-5082, -4928,-4694,-4402,-4070,-3719,-3367,-3035,-2743, -2398,-2495,-2763,-3167,-3673,-4248,-4857,-5466, -6041,-6548,18783,19468,21364,24226,27815,31887, 36202,40516,44588,48177,14822,14754,14566,14283, 13927,13523,13095,12667,12263,11908,-13276,-12244, -9390,-5079, 324, 6456,12953,19450,25583,30987, 3, -17, -75, -163, -273, -398, -531, -664, -789, -899, -238, -238, -236, -234, -231, -227, -224, -220, -217, -214,-16001,-15997,-15987,-15972, -15953,-15932,-15909,-15886,-15865,-15846, 3994, 4325, 5240, 6622, 8354,10320,12403,14485,16451,18184, 1299, 1306, 1324, 1351, 1386, 1425, 1466, 1508, 1547, 1581, 2154, 2253, 2526, 2939, 3457, 4044, 4667, 5289, 5877, 6395,-23087,-23270,-23774,-24537, -25493,-26578,-27727,-28876,-29961,-30917, 14, 14, 13, 12, 10, 8, 6, 3, 1, 0, 6, 3, -3, -14, -27, -42, -59, -75, -90, -104,-16274,-16361,-16603,-16967,-17424,-17943, -18492,-19042,-19561,-20018, 5434, 5787, 6764, 8239, 10088,12187,14411,16634,18733,20583,-1607,-1673, -1854,-2129,-2473,-2863,-3277,-3690,-4080,-4424, -1732,-1913,-2413,-3170,-4118,-5194,-6334,-7474, -8550,-9499,-23778,-23866,-24109,-24477,-24938,-25460, -26014,-26568,-27091,-27552,32767,32767,16753,-16545, 32767,32767,16753,-16545, 3171, 3151, 3095, 3011, 2905, 2785, 2659, 2532, 2412, 2306, 2282, 2370, 2612, 2978, 3436, 3957, 4508, 5060, 5580, 6039, 13652,13720,13906,14188,14541,14942,15367,15791, 16192,16545 }; static short mario_mant_fly_landon_tbl[]={ 1, 0, /* chn14translate x */ 10, 1, /* chn14 translate y */ 1, 0, /* chn14 translate z */ 1, 0, /* chn14 rotate x */ 1, 11, /* chn14 rotate y */ 1, 0, /* chn14 rotate z */ 1, 0, /* 1_3 rotate x */ 1, 0, /* 1_3 rotate y */ 10, 320, /* 1_3 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 10, 310, /* 1 rotate z */ 1, 0, /* 2 rotate x */ 1, 0, /* 2 rotate y */ 10, 300, /* 2 rotate z */ 1, 296, /* chn6 rotate x */ 1, 297, /* chn6 rotate y */ 1, 298, /* chn6 rotate z */ 10, 52, /* 1 rotate x */ 10, 62, /* 1 rotate y */ 10, 72, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 10, 42, /* 1 rotate z */ 10, 12, /* 1 rotate x */ 10, 22, /* 1 rotate y */ 10, 32, /* 1 rotate z */ 1, 292, /* chn10 rotate x */ 1, 293, /* chn10 rotate y */ 1, 294, /* chn10 rotate z */ 10, 122, /* 1 rotate x */ 10, 132, /* 1 rotate y */ 10, 142, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 10, 112, /* 1 rotate z */ 10, 82, /* 1 rotate x */ 10, 92, /* 1 rotate y */ 10, 102, /* 1 rotate z */ 1, 0, /* chn15 rotate x */ 1, 0, /* chn15 rotate y */ 1, 295, /* chn15 rotate z */ 10, 262, /* 1 rotate x */ 10, 272, /* 1 rotate y */ 10, 282, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 10, 252, /* 1 rotate z */ 10, 222, /* 1 rotate x */ 10, 232, /* 1 rotate y */ 10, 242, /* 1 rotate z */ 1, 0, /* chn17 rotate x */ 1, 0, /* chn17 rotate y */ 1, 299, /* chn17 rotate z */ 10, 192, /* 1 rotate x */ 10, 202, /* 1 rotate y */ 10, 212, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 10, 182, /* 1 rotate z */ 10, 152, /* 1 rotate x */ 10, 162, /* 1 rotate y */ 10, 172, /* 1 rotate z */ }; AnimeRecord animMarioMantLanding = { MAP_ANIM_ONETIME, /* attribute */ 0, /* syncro */ 0, /* start frame */ 0, /* loop frame */ 10, /* number of frames */ 20, /* number of joints */ mario_mant_fly_landon_prm, mario_mant_fly_landon_tbl };