/******************************************************************************** Ultra 64 MARIO Brothers mario slip braking animation data Copyright 1995 Nintendo co., ltd. All rights reserved Swptember 04, 1995 ********************************************************************************/ #include "../headers.h" static short mario_slip_brake_prm[]={ 0, 54,16383, -118, 73, 556, 1195, 1854, 2399, 2692, 2710,-1664,-1698,-1784,-1897,-2014, -2110,-2162,-2165,-3985,-4130,-4496,-4981,-5481, -5893,-6115,-6129,-10742,-10926,-11389,-12002,-12634, -13156,-13436,-13454,-24240,-25028,-27065,-29862,-32928, -35773,-37909,-38843,-13163,-13934,-15927,-18664,-21664, -24448,-26537,-27452,19238,20098,22321,25374,28720, 31826,34156,35177, 0, -18, -65, -127, -192, -245, -273, -275, 0, 295, 1042, 2030, 3049, 3890, 4343, 4372,-4724,-4897,-5335,-5913,-6510, -7003,-7268,-7285,-9282,-9494,-10028,-10735,-11465, -12067,-12391,-12411,12583,12109,10884, 9201, 7357, 5645, 4360, 3798,12698,12190,10876, 9072, 7094, 5258, 3881, 3278, 6305, 5968, 5097, 3902, 2592, 1375, 463, 63, 27, 20, 1, -25, -54, -81, -101, -110, 603, 603, 602, 600, 598, 596, 594, 594,-13531,-13660,-13995,-14455,-14959, -15427,-15779,-15932, 1600, 2325, 4201, 6776, 9600, 12220,14186,15047, -59, -48, -22, 13, 53, 90, 118, 130, -335, -334, -331, -327, -322, -318, -315, -314,-25567,-25888,-26717,-27856,-29104, -30262,-31131,-31512, 149, 153, 162, 174, 187, 200, 210, 214, -247, -244, -237, -227, -216, -205, -197, -194,-13246,-13409,-13831,-14409,-15044, -15633,-16075,-16269, 2503, 3127, 4741, 6957, 9386, 11641,13333,14073, 0, -3, -11, -22, -35, -46, -55, -58, 108, 107, 104, 101, 97, 94, 91, 90,-24265,-24586,-25415,-26553,-27800, -28958,-29827,-30207,32767,32767,16753,-16545,32767, 32767,16753,-16545, 0, 5, 19, 38, 57, 73, 82, 83, 834, 834, 833, 832, 831, 830, 830, 830, 6165, 6236, 6415, 6651, 6895, 7096, 7205, 7212, 0, 19, 71, 142, 220, 292, 346, 370, -834, -829, -817, -801, -782, -765, -753, -747, 5100, 4841, 4170, 3249, 2239, 1303, 600, 292, 7784 }; static short mario_slip_brake_tbl[]={ 1, 0, /* chn14translate x */ 1, 1, /* chn14 translate y */ 1, 0, /* chn14 translate z */ 1, 0, /* chn14 rotate x */ 1, 2, /* chn14 rotate y */ 1, 0, /* chn14 rotate z */ 1, 0, /* 1_3 rotate x */ 1, 0, /* 1_3 rotate y */ 1, 283, /* 1_3 rotate z */ 8, 259, /* 1 rotate x */ 8, 267, /* 1 rotate y */ 8, 275, /* 1 rotate z */ 8, 235, /* 2 rotate x */ 8, 243, /* 2 rotate y */ 8, 251, /* 2 rotate z */ 1, 231, /* chn6 rotate x */ 1, 232, /* chn6 rotate y */ 1, 233, /* chn6 rotate z */ 8, 35, /* 1 rotate x */ 8, 43, /* 1 rotate y */ 8, 51, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 8, 27, /* 1 rotate z */ 8, 3, /* 1 rotate x */ 8, 11, /* 1 rotate y */ 8, 19, /* 1 rotate z */ 1, 227, /* chn10 rotate x */ 1, 228, /* chn10 rotate y */ 1, 229, /* chn10 rotate z */ 8, 91, /* 1 rotate x */ 8, 99, /* 1 rotate y */ 8, 107, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 8, 83, /* 1 rotate z */ 8, 59, /* 1 rotate x */ 8, 67, /* 1 rotate y */ 8, 75, /* 1 rotate z */ 1, 0, /* chn15 rotate x */ 1, 0, /* chn15 rotate y */ 1, 230, /* chn15 rotate z */ 8, 203, /* 1 rotate x */ 8, 211, /* 1 rotate y */ 8, 219, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 8, 195, /* 1 rotate z */ 8, 171, /* 1 rotate x */ 8, 179, /* 1 rotate y */ 8, 187, /* 1 rotate z */ 1, 0, /* chn17 rotate x */ 1, 0, /* chn17 rotate y */ 1, 234, /* chn17 rotate z */ 8, 147, /* 1 rotate x */ 8, 155, /* 1 rotate y */ 8, 163, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 8, 139, /* 1 rotate z */ 8, 115, /* 1 rotate x */ 8, 123, /* 1 rotate y */ 8, 131, /* 1 rotate z */ }; AnimeRecord animMarioSlipBrake = { MAP_ANIM_ONETIME, /* attribute */ 0, /* syncro */ 0, /* start frame */ 0, /* loop frame */ 8, /* number of frames */ 20, /* number of joints */ mario_slip_brake_prm, mario_slip_brake_tbl };