/******************************************************************************** Ultra 64 MARIO Brothers mario hang bar animation data Copyright 1995 Nintendo co., ltd. All rights reserved October 30, 1995 ********************************************************************************/ #include "../headers.h" static short mario_normal_stick_prm[]={ 0, -48, -42, -28, -13, -4, -1, 0, 0, -1, -2, -4, -4, 189, -190, -177, -149, -119, -100, -94, -92, -92, -94, -97, -99, -100,16383,-11229,-11267,-11352,-11443,-11498, -11516,-11523,-11522,-11516,-11509,-11502,-11499,-2890, -3031,-3349,-3690,-3898,-3965,-3991,-3988,-3966, -3938,-3912,-3902,-2605,-2407,-1959,-1480,-1188, -1094,-1058,-1062,-1092,-1132,-1168,-1183,-5319, -6033,-7640,-9334,-10313,-10515,-10469,-10253,-9947, -9631,-9383,-9282,10044,10065,10127,10224,10352, 10527,10750,10995,11233,11437,11580,11633, 854, 794, 652, 482, 340, 221, 88, -45, -170, -273, -343, -369,-32322,-32022,-31334,-30575,-30062, -29801,-29585,-29414,-29284,-29194,-29141,-29124, 3499, 4204, 5801, 7511, 8555, 8888, 9019, 9003, 8896, 8752, 8625, 8571, 1540, 1602, 1743, 1893, 1985, 2014, 2025, 2024, 2015, 2002, 1991, 1986,-3769, -2692, -253, 2357, 3952, 4459, 4660, 4636, 4472, 4252, 4058, 3975,-5215,-5727,-6868,-8042,-8652, -8638,-8393,-8001,-7548,-7120,-6800,-6675,-6962, -7315,-8117,-8981,-9518,-9709,-9807,-9836,-9818, -9776,-9734,-9715, 1129, 1346, 1823, 2299, 2514, 2434, 2231, 1955, 1655, 1379, 1178, 1100,30923, 30984,31112,31223,31233,31121,30946,30736,30521, 30331,30195,30143, 27, 533, 1677, 2901, 3647, 3883, 3974, 3959, 3879, 3772, 3679, 3640, 603, 503, 275, 32, -116, -162, -181, -178, -162, -140, -122, -114,-13531,-13210,-12484,-11707,-11234, -11084,-11026,-11036,-11087,-11154,-11213,-11239,14325, 14326,14312,14256,14132,13916,13627,13305,12988, 12713,12520,12447, 5365, 5029, 4279, 3506, 3100, 3099, 3246, 3488, 3770, 4038, 4239, 4318, 1406, 1948, 3168, 4451, 5184, 5318, 5258, 5065, 4805, 4541, 4335, 4253,-23031,-24146,-26642,-29247,-30689, -30855,-30583,-30024,-29328,-28644,-28124,-27917, -14, -720,-2318,-4026,-5060,-5374,-5480,-5437,-5302, -5133,-4990,-4929, -288, -342, -444, -511, -455, -249, 48, 393, 740, 1044, 1259, 1341,-6986, -7822,-9680,-11587,-12567,-12519,-12086,-11410,-10636, -9905,-9362,-9149,14080,14471,15332,16192,16583, 16445,16087,15598,15065,14576,14219,14080, 1749, 1515, 983, 414, 66, -43, -87, -82, -46, 1, 43, 61,-2422,-1737, -188, 1471, 2484, 2807, 2934, 2919, 2815, 2675, 2552, 2499,-25719, -26563,-28475,-30522,-31772,-32170,-32327,-32309,-32180, -32007,-31856,-31790,-32767,-32767,16753,-16545,-32767, -32767,16753,-16545,-16808,-16809,-16811,-16813,-16814, -16813,-16811,-16809,-16807,-16805,-16803,-16803,-2597, -2889,-3544,-4230,-4615,-4672,-4619,-4493,-4330, -4168,-4044,-3994,-5693,-5101,-3760,-2325,-1450, -1175,-1069,-1087,-1183,-1309,-1418,-1465, 2881, 571,-2628, 2917, 2854, 2712, 2560, 2468, 2438, 2426, 2428, 2437, 2450, 2461, 2466, 405, 574, 958, 1368, 1619, 1699, 1730, 1727, 1701, 1666, 1636, 1623,21773,21139,19704,18168,17230,16931, 16813,16827,16923,17053,17167,17216 }; static short mario_normal_stick_tbl[]={ 12, 1, /* chn14translate x */ 1, 13, /* chn14 translate y */ 12, 14, /* chn14 translate z */ 1, 0, /* chn14 rotate x */ 1, 26, /* chn14 rotate y */ 1, 0, /* chn14 rotate z */ 12, 410, /* 1_3 rotate x */ 12, 422, /* 1_3 rotate y */ 12, 434, /* 1_3 rotate z */ 1, 407, /* 1 rotate x */ 1, 408, /* 1 rotate y */ 1, 409, /* 1 rotate z */ 12, 371, /* 2 rotate x */ 12, 383, /* 2 rotate y */ 12, 395, /* 2 rotate z */ 1, 367, /* chn6 rotate x */ 1, 368, /* chn6 rotate y */ 1, 369, /* chn6 rotate z */ 12, 75, /* 1 rotate x */ 12, 87, /* 1 rotate y */ 12, 99, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 12, 63, /* 1 rotate z */ 12, 27, /* 1 rotate x */ 12, 39, /* 1 rotate y */ 12, 51, /* 1 rotate z */ 1, 363, /* chn10 rotate x */ 1, 364, /* chn10 rotate y */ 1, 365, /* chn10 rotate z */ 12, 159, /* 1 rotate x */ 12, 171, /* 1 rotate y */ 12, 183, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 12, 147, /* 1 rotate z */ 12, 111, /* 1 rotate x */ 12, 123, /* 1 rotate y */ 12, 135, /* 1 rotate z */ 1, 0, /* chn15 rotate x */ 1, 0, /* chn15 rotate y */ 1, 366, /* chn15 rotate z */ 12, 327, /* 1 rotate x */ 12, 339, /* 1 rotate y */ 12, 351, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 12, 315, /* 1 rotate z */ 12, 279, /* 1 rotate x */ 12, 291, /* 1 rotate y */ 12, 303, /* 1 rotate z */ 1, 0, /* chn17 rotate x */ 1, 0, /* chn17 rotate y */ 1, 370, /* chn17 rotate z */ 12, 243, /* 1 rotate x */ 12, 255, /* 1 rotate y */ 12, 267, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 12, 231, /* 1 rotate z */ 12, 195, /* 1 rotate x */ 12, 207, /* 1 rotate y */ 12, 219, /* 1 rotate z */ }; AnimeRecord animMarioBarHang = { MAP_ANIM_ONETIME, /* attribute */ 0, /* syncro */ 0, /* start frame */ 0, /* loop frame */ 12, /* number of frames */ 20, /* number of joints */ mario_normal_stick_prm, mario_normal_stick_tbl };