/******************************************************************************** Ultra 64 MARIO Brothers mario cold wait end animation data Copyright 1996 Nintendo co., ltd. All rights reserved January 12, 1996 ********************************************************************************/ #include "../headers.h" static short mario_cold_wait_end_prm[]={ 0, 100, 101, 105, 110, 117, 124, 131, 137, 143, 148, 153, 157, 161, 164, 167, 169, 170, 0, 1, 3, 6, 10, 14, 18, 21, 23, 23, 21, 17, 14, 10, 5, 1, 0,16383,-1668,-4724,-15291,-15417, -15573,-15746,-15924,-16094,-16244,-16361,-16432,-16445, -16388,-16125,-15617,-14994,-14387,-13927,-13745,11371, 11295,11293,11330,11371,11381,11325,11167,10872, 10406, 9732, 8370, 6183, 3648, 1245, -547,-1251, -3253,-3388,-3487,-3568,-3649,-3748,-3883,-4072, -4333,-4684,-5143,-5978,-7267,-8739,-10124,-11153, -11556,-27239,-27110,-27071,-27080,-27093,-27066,-26958, -26724,-26322,-25708,-24840,-23120,-20377,-17205,-14202, -11963,-11084, 417, 418, 408, 390, 365, 336, 303, 269, 234, 202, 174, 143, 105, 67, 33, 9, 0,-1208,-1210,-1182,-1129,-1058, -972, -877, -778, -679, -586, -504, -414, -306, -195, -97, -26, 0,-5191,-5193,-5136,-5031, -4886,-4712,-4520,-4319,-4119,-3931,-3764,-3582, -3363,-3138,-2939,-2797,-2743,-16248,-16250,-16206, -16125,-16014,-15881,-15734,-15579,-15426,-15282,-15153, -15014,-14846,-14674,-14521,-14412,-14371,-7719,-7836, -8069,-8373,-8705,-9019,-9272,-9420,-9419,-9223, -8790,-7644,-5655,-3291,-1022, 683, 1355, 1597, 1790, 2063, 2406, 2812, 3271, 3776, 4317, 4886, 5474, 6073, 6872, 7943, 9099,10155,10924,11222, -28574,-28536,-28493,-28422,-28303,-28112,-27828,-27430, -26896,-26204,-25332,-23750,-21290,-18472,-15815,-13840, -13066, 140, 211, 353, 541, 750, 953, 1127, 1247, 1286, 1224, 1075, 869, 634, 400, 197, 54, 0, -143, -253, -474, -766,-1091,-1411, -1689,-1885,-1961,-1889,-1692,-1411,-1089, -766, -484, -284, -208,-21918,-21875,-21806,-21699,-21544, -21330,-21047,-20684,-20229,-19570,-18668,-17625,-16543, -15524,-14670,-14082,-13864,22913,22574,21968,21134, 20113,18944,17667,16322,14950,13589,12280,11063, 9978, 9065, 8363, 7913, 7754, 2340, 2443, 2626, 2878, 3187, 3540, 3926, 4332, 4747, 5158, 5553, 5921, 6249, 6525, 6737, 6873, 6921, 7440, 7373, 7252, 7086, 6883, 6650, 6395, 6127, 5854, 5583, 5322, 5080, 4864, 4682, 4542, 4452, 4420,-29219, -29045,-28734,-28306,-27781,-27181,-26526,-25835,-25131, -24432,-23760,-23135,-22578,-22109,-21749,-21518,-21436, 0, -117, -376, -727,-1123,-1516,-1856,-2095, -2186,-2092,-1844,-1494,-1093, -691, -341, -93, 0, 0, 23, 75, 146, 225, 304, 372, 420, 438, 420, 370, 300, 219, 138, 68, 18, 0,-22120,-22069,-21967,-21816,-21621,-21386, -21113,-20809,-20475,-20043,-19476,-18835,-18179,-17566, -17055,-16705,-16576,22588,22296,21773,21055,20175, 19168,18068,16909,15727,14554,13427,12378,11443, 10656,10052, 9664, 9527,-4518,-4656,-4902,-5241, -5656,-6131,-6650,-7196,-7754,-8307,-8838,-9333, -9774,-10145,-10430,-10613,-10678,-10291,-10174,-9965, -9677,-9324,-8920,-8479,-8015,-7541,-7071,-6619, -6198,-5824,-5508,-5266,-5110,-5055,-27246,-27062, -26734,-26283,-25730,-25097,-24406,-23679,-22936,-22200, -21491,-20833,-20246,-19751,-19372,-19128,-19042,-32767, -32767,16753,-16545,-32767,-32767,16753,-16545,-7226, -7266,-7070,-6684,-6155,-5528,-4851,-4168,-3527, -2972,-2408,-1799,-1282, -843, -428, -120, 0, -344, -273, -185, -84, 23, 136, 247, 355, 453, 537, 597, 613, 571, 439, 247, 74, 0,-2978,-2870,-2645,-2325,-1933,-1491,-1021, -546, -87, 330, 905, 1528, 1722, 1207, 307, -546, -926, 0, 8, 13, 15, 16, 16, 15, 14, 13, 13, 11, 9, 6, 4, 2, 0, 0, 7471, 7625, 7880, 8187, 8494, 8748, 8899, 8895, 8685, 8152, 7296, 6239, 5101, 4005, 3072, 2423, 2180,16545,16702,17048,17517, 18046,18570,19025,19344,19465,19340,19009,18541, 18005,17469,17001,16671,16545 }; static short mario_cold_wait_end_tbl[]={ 1, 0, /* chn14_3translate x */ 17, 1, /* chn14_3 translate y */ 17, 18, /* chn14_3 translate z */ 1, 0, /* chn14_3 rotate x */ 1, 35, /* chn14_3 rotate y */ 1, 0, /* chn14_3 rotate z */ 1, 0, /* 1_3 rotate x */ 1, 0, /* 1_3 rotate y */ 17, 556, /* 1_3 rotate z */ 1, 0, /* 1 rotate x */ 17, 522, /* 1 rotate y */ 17, 539, /* 1 rotate z */ 17, 471, /* 2 rotate x */ 17, 488, /* 2 rotate y */ 17, 505, /* 2 rotate z */ 1, 467, /* chn6 rotate x */ 1, 468, /* chn6 rotate y */ 1, 469, /* chn6 rotate z */ 17, 55, /* 1 rotate x */ 17, 72, /* 1 rotate y */ 17, 89, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 17, 38, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 36, /* 1 rotate y */ 1, 37, /* 1 rotate z */ 1, 463, /* chn10 rotate x */ 1, 464, /* chn10 rotate y */ 1, 465, /* chn10 rotate z */ 17, 174, /* 1 rotate x */ 17, 191, /* 1 rotate y */ 17, 208, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 17, 157, /* 1 rotate z */ 17, 106, /* 1 rotate x */ 17, 123, /* 1 rotate y */ 17, 140, /* 1 rotate z */ 1, 0, /* chn15 rotate x */ 1, 0, /* chn15 rotate y */ 1, 466, /* chn15 rotate z */ 17, 412, /* 1 rotate x */ 17, 429, /* 1 rotate y */ 17, 446, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 17, 395, /* 1 rotate z */ 17, 344, /* 1 rotate x */ 17, 361, /* 1 rotate y */ 17, 378, /* 1 rotate z */ 1, 0, /* chn17 rotate x */ 1, 0, /* chn17 rotate y */ 1, 470, /* chn17 rotate z */ 17, 293, /* 1 rotate x */ 17, 310, /* 1 rotate y */ 17, 327, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 17, 276, /* 1 rotate z */ 17, 225, /* 1 rotate x */ 17, 242, /* 1 rotate y */ 17, 259, /* 1 rotate z */ }; AnimeRecord animMarioColdWaitEnd = { MAP_ANIM_ONETIME, /* attribute */ 0, /* syncro */ 0, /* start frame */ 0, /* loop frame */ 17, /* number of frames */ 20, /* number of joints */ mario_cold_wait_end_prm, mario_cold_wait_end_tbl };