/******************************************************************************** Ultra 64 MARIO Brothers mario fire jump end animation data Copyright 1995 Nintendo co., ltd. All rights reserved October 27, 1995 ********************************************************************************/ #include "../headers.h" static short mario_fire_jump_end_prm[]={ 0, 38, 38, 38, 38, 38, 53, 75, 80, 92, 105, 118, 130, 140, 149, 157, 0, 0, 0, 0, 0, -10, -27, -38, -36, -32, -28, -23, -19, -14, -9,16383, -19138,-19050,-18742,-18115,-17070,-14957,-12130,-10000, -8656,-7279,-5909,-4589,-3358,-2259,-1332,-7208, -5927,-3448,-1051, -17,-2028,-5709,-7754,-7687, -7284,-6626,-5795,-4870,-3932,-3063, 411, 2273, 5931, 9593,11468, 9750, 5921, 3117, 1888, 707, -407,-1436,-2360,-3160,-3815,-16369,-15749,-14398, -12731,-11160,-9303,-7343,-6543,-6905,-7546,-8391, -9364,-10392,-11400,-12314,10762,10645,10476,10451, 10763,12217,14168,14641,13448,11805, 9850, 7716, 5539, 3455, 1599,-11465,-11590,-11772,-11799,-11464, -10122,-8246,-7300,-7425,-7751,-8230,-8808,-9437, -10065,-10641,-4486,-4152,-3670,-3596,-4490,-7948, -12831,-15586,-15871,-15767,-15359,-14732,-13969,-13156, -12376,19464,19379,19120,18642,17903,16593,14824, 13185,11700,10051, 8312, 6561, 4871, 3319, 1980, 4512, 3365, 1111,-1142,-2294,-1096, 1405, 2875, 2937, 2802, 2513, 2117, 1658, 1181, 732, -930, 960, 4647, 8277, 9995, 7707, 3118, 79, -792, -1468,-1970,-2324,-2556,-2690,-2750,-16263,-15498, -13819,-11721,-9699,-7166,-4435,-3354,-3954,-4960, -6262,-7749,-9311,-10838,-12217,-10531,-10411,-10237, -10211,-10532,-12021,-14022,-14526,-13341,-11704,-9751, -7619,-5442,-3356,-1498,12116,12288,12537,12575, 12114,10288, 7728, 6393, 6473, 6807, 7335, 7994, 8722, 9456,10136,-6149,-5805,-5308,-5232,-6153, -9716,-14747,-17590,-17894,-17801,-17395,-16764,-15993, -15169,-14378, 27, 27, 27, 27, 27, -340, -1042,-1474,-1484,-1358,-1154, -930, -744, -572, -376, 603, 603, 603, 603, 603, 600, 579, 525, 432, 316, 194, 80, -10, -77, -132, -13531,-13531,-13531,-13531,-13531,-13737,-14168,-14545, -14828,-15129,-15392,-15563,-15586,-15364,-14931,10678, 11131,12148,13473,14846,16883,19187,19985,19201, 18015,16541,14894,13187,11535,10052,-1678,-1678, -1678,-1678,-1678,-1533,-1130, -515, 263, 1159, 2126, 3116, 4083, 4979, 5758, 7237, 7237, 7237, 7237, 7237, 7190, 7058, 6856, 6601, 6308, 5991, 5667, 5350, 5056, 4801,25418,25418,25418,25418, 25418,25733,26608,27943,29635,31582,-31851,-29700, -27600,-25653,-23961, 118, 118, 118, 118, 118, 445, 1103, 1608, 1874, 2109, 2278, 2342, 2264, 1925, 1351, -263, -263, -263, -263, -263, -287, -322, -314, -246, -147, -41, 50, 107, 116, 92,-11994,-11994,-11994,-11994,-11994,-12922,-14803, -16281,-17044,-17672,-18150,-18461,-18588,-18398,-17901, 8868, 9186, 9992,11226,12828,15896,19692,21412, 20874,19851,18471,16863,15152,13467,11934, 930, 930, 930, 930, 930, 723, 169, -632,-1637, -2820,-4115,-5454,-6771,-7999,-9070,-6719,-6719, -6719,-6719,-6719,-6689,-6609,-6493,-6349,-6180, -5994,-5803,-5614,-5438,-5285,27159,27159,27159, 27159,27159,27491,28389,29712,31387,-32172,-30010, -27773,-25572,-23520,-21729,-32767,-32767,16753,-16545, -32767,-32767,16753,-16545, 2086, 2086, 2086, 2086, 2086, 2035, 1894, 1678, 1405, 1091, 753, 406, 67, -246, -519, 2920, 1965, -78,-1979,-2503, 122, 4463, 6945, 7104, 6911, 6445, 5786, 5013, 4203, 3436,15131,14750,13949,13244,13150,14470, 16571,17811,17987,18013,17921,17741,17504,17241, 16983 }; static short mario_fire_jump_end_tbl[]={ 1, 0, /* chn14translate x */ 15, 1, /* chn14 translate y */ 15, 16, /* chn14 translate z */ 1, 0, /* chn14 rotate x */ 1, 31, /* chn14 rotate y */ 1, 0, /* chn14 rotate z */ 1, 0, /* 1_3_1 rotate x */ 1, 0, /* 1_3_1 rotate y */ 15, 490, /* 1_3_1 rotate z */ 1, 0, /* 1_1 rotate x */ 1, 0, /* 1_1 rotate y */ 15, 475, /* 1_1 rotate z */ 1, 0, /* 2_1 rotate x */ 1, 0, /* 2_1 rotate y */ 15, 460, /* 2_1 rotate z */ 1, 456, /* chn6_1 rotate x */ 1, 457, /* chn6_1 rotate y */ 1, 458, /* chn6_1 rotate z */ 15, 92, /* 1_1 rotate x */ 15, 107, /* 1_1 rotate y */ 15, 122, /* 1_1 rotate z */ 1, 0, /* 1_1 rotate x */ 1, 0, /* 1_1 rotate y */ 15, 77, /* 1_1 rotate z */ 15, 32, /* 2_1 rotate x */ 15, 47, /* 2_1 rotate y */ 15, 62, /* 2_1 rotate z */ 1, 452, /* chn10_1 rotate x */ 1, 453, /* chn10_1 rotate y */ 1, 454, /* chn10_1 rotate z */ 15, 197, /* 1_1 rotate x */ 15, 212, /* 1_1 rotate y */ 15, 227, /* 1_1 rotate z */ 1, 0, /* 1_1 rotate x */ 1, 0, /* 1_1 rotate y */ 15, 182, /* 1_1 rotate z */ 15, 137, /* 1_1 rotate x */ 15, 152, /* 1_1 rotate y */ 15, 167, /* 1_1 rotate z */ 1, 0, /* chn15_1 rotate x */ 1, 0, /* chn15_1 rotate y */ 1, 455, /* chn15_1 rotate z */ 15, 407, /* 1_1 rotate x */ 15, 422, /* 1_1 rotate y */ 15, 437, /* 1_1 rotate z */ 1, 0, /* 1_1 rotate x */ 1, 0, /* 1_1 rotate y */ 15, 392, /* 1_1 rotate z */ 15, 347, /* 1_1 rotate x */ 15, 362, /* 1_1 rotate y */ 15, 377, /* 1_1 rotate z */ 1, 0, /* chn17_1 rotate x */ 1, 0, /* chn17_1 rotate y */ 1, 459, /* chn17_1 rotate z */ 15, 302, /* 1_1 rotate x */ 15, 317, /* 1_1 rotate y */ 15, 332, /* 1_1 rotate z */ 1, 0, /* 1_1 rotate x */ 1, 0, /* 1_1 rotate y */ 15, 287, /* 1_1 rotate z */ 15, 242, /* 1_1 rotate x */ 15, 257, /* 1_1 rotate y */ 15, 272, /* 1_1 rotate z */ }; AnimeRecord animMarioFireJumpEnd = { MAP_ANIM_ONETIME, /* attribute */ 0, /* syncro */ 0, /* start frame */ 0, /* loop frame */ 15, /* number of frames */ 20, /* number of joints */ mario_fire_jump_end_prm, mario_fire_jump_end_tbl };