/******************************************************************************** Ultra 64 MARIO Brothers mario flying hip attack animation data Copyright 1996 Nintendo co., ltd. All rights reserved January 10, 1996 ********************************************************************************/ #include "../headers.h" static short mario_flying_hipattack_prm[]={ 0, 0, 10, 33, 54, 70, 85, 93, 89, 78, 70, 67, 64, 62, 60, 59, 59, 0, -16, -47, -68, -66, -52, -34, -9, 19, 36, 40, 40, 36, 31, 27, 25,16383, 138, 135, 126, 111, 93, 72, 48, 23, -2, -27, -51, -72, -91, -105, -114, -118,-3019,-3001,-2953,-2878,-2781,-2668, -2542,-2409,-2274,-2141,-2015,-1902,-1805,-1730, -1681,-1664,-5588,-5567,-5510,-5421,-5307,-5172, -5024,-4866,-4706,-4549,-4400,-4266,-4152,-4063, -4005,-3985,-1773,-1963,-2497,-3324,-4389,-5639, -7023,-8485,-9975,-11438,-12821,-14071,-15136,-15963, -16498,-16688,-18270,-18233,-18129,-17967,-17760,-17516, -17246,-16960,-16670,-16384,-16115,-15871,-15663,-15502, -15397,-15360,-15276,-15220,-15062,-14817,-14503,-14133, -13724,-13292,-12852,-12420,-12011,-11641,-11327,-11082, -10924,-10868,-13507,-13265,-12584,-11532,-10176,-8584, -6823,-4961,-3065,-1202, 558, 2150, 3506, 4558, 5239, 5481, 58, 59, 64, 70, 78, 88, 99, 110, 121, 133, 143, 153, 161, 168, 172, 173, 1354, 1327, 1249, 1128, 973, 791, 590, 377, 160, -52, -253, -435, -590, -710, -788, -816,-5138,-5161,-5225,-5323,-5451,-5600, -5766,-5941,-6119,-6294,-6459,-6609,-6736,-6835, -6899,-6922,-2398,-2557,-3002,-3689,-4576,-5616, -6767,-7985,-9224,-10441,-11592,-12633,-13519,-14207, -14652,-14810,18783,18790,18811,18844,18885,18934, 18988,19045,19103,19160,19214,19263,19304,19337, 19357,19365,14822,14737,14498,14128,13652,13092, 12474,11819,11153,10498, 9880, 9320, 8844, 8474, 8235, 8150,-13276,-12937,-11983,-10509,-8610,-6379, -3912,-1303, 1353, 3962, 6429, 8660,10560,12034, 12988,13327, 309, 305, 295, 279, 259, 236, 210, 182, 154, 126, 100, 77, 57, 41, 31, 27, 519, 520, 523, 528, 534, 541, 549, 557, 565, 574, 582, 589, 595, 599, 602, 603,-8413,-8478,-8662,-8945,-9311,-9740, -10215,-10716,-11227,-11729,-12204,-12633,-12999,-13282, -13466,-13531, 4312, 4910, 6295, 7848, 8952, 9637, 10333,11022,11691,12321,12899,13407,13830,14152, 14357,14429, 4351, 4269, 4039, 3684, 3225, 2687, 2092, 1463, 822, 193, -402, -940,-1398,-1753, -1984,-2065, 1325, 1333, 1358, 1395, 1444, 1501, 1564, 1631, 1699, 1766, 1829, 1886, 1935, 1973, 1997, 2006,-16965,-17183,-17797,-18747,-19970,-21407, -22996,-24676,-26387,-28067,-29656,-31093,-32316,32268, 31653,31435, 19, 21, 25, 32, 42, 53, 65, 77, 90, 103, 115, 126, 136, 143, 147, 149, -288, -288, -286, -284, -281, -277, -274, -270, -266, -262, -258, -254, -251, -249, -248, -247,-8342,-8405,-8580,-8852,-9202,-9613, -10068,-10549,-11039,-11520,-11974,-12386,-12736,-13007, -13183,-13246, 3859, 4332, 5437, 6701, 7649, 8305, 8993, 9694,10387,11053,11671,12222,12686,13041, 13269,13350,-2558,-2526,-2436,-2297,-2118,-1908, -1676,-1430,-1180, -935, -702, -492, -314, -175, -85, -53,-1024,-1051,-1126,-1243,-1393,-1569, -1764,-1970,-2180,-2386,-2581,-2758,-2908,-3024, -3100,-3126,-17232,-17409,-17908,-18678,-19671,-20837, -22126,-23489,-24878,-26241,-27530,-28696,-29689,-30459, -30958,-31135,-32767,-32767,16753,-16545,-32767,-32767, 16753,-16545, 0, -8, -15, 8, 72, 155, 246, 333, 403, 444, 449, 424, 383, 337, 301, 286, 0, 14, 48, 86, 118, 149, 180, 216, 258, 310, 386, 485, 590, 687, 756, 783,-10522,-11107,-11801,-11013,-8415,-5021, -1257, 2453, 5685, 8014, 9355,10028,10223,10129, 9933, 9826, 0, 11, 34, 51, 45, -14, -105, -159, -166, -164, -155, -142, -127, -113, -102, -98, 0, -13, -46, -90, -137, -187, -247, -309, -379, -458, -543, -626, -701, -762, -803, -818,-1991,-2616,-3916,-5035,-5116,-2901, 651, 3079, 4019, 4765, 5340, 5762, 6055, 6238, 6332, 6359,31773,32292,-31782,-29526,-26619,-23205, -19430,-15437,-11372,-7380,-3604, -191, 2715, 4971, 6431, 6949 }; static short mario_flying_hipattack_tbl[]={ 1, 0, /* chn14translate x */ 16, 1, /* chn14 translate y */ 16, 17, /* chn14 translate z */ 1, 0, /* chn14 rotate x */ 1, 33, /* chn14 rotate y */ 1, 0, /* chn14 rotate z */ 1, 0, /* 1_3 rotate x */ 1, 0, /* 1_3 rotate y */ 16, 586, /* 1_3 rotate z */ 16, 538, /* 1 rotate x */ 16, 554, /* 1 rotate y */ 16, 570, /* 1 rotate z */ 16, 490, /* 2 rotate x */ 16, 506, /* 2 rotate y */ 16, 522, /* 2 rotate z */ 1, 486, /* chn6 rotate x */ 1, 487, /* chn6 rotate y */ 1, 488, /* chn6 rotate z */ 16, 98, /* 1 rotate x */ 16, 114, /* 1 rotate y */ 16, 130, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 16, 82, /* 1 rotate z */ 16, 34, /* 1 rotate x */ 16, 50, /* 1 rotate y */ 16, 66, /* 1 rotate z */ 1, 482, /* chn10 rotate x */ 1, 483, /* chn10 rotate y */ 1, 484, /* chn10 rotate z */ 16, 210, /* 1 rotate x */ 16, 226, /* 1 rotate y */ 16, 242, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 16, 194, /* 1 rotate z */ 16, 146, /* 1 rotate x */ 16, 162, /* 1 rotate y */ 16, 178, /* 1 rotate z */ 1, 0, /* chn15 rotate x */ 1, 0, /* chn15 rotate y */ 1, 485, /* chn15 rotate z */ 16, 434, /* 1 rotate x */ 16, 450, /* 1 rotate y */ 16, 466, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 16, 418, /* 1 rotate z */ 16, 370, /* 1 rotate x */ 16, 386, /* 1 rotate y */ 16, 402, /* 1 rotate z */ 1, 0, /* chn17 rotate x */ 1, 0, /* chn17 rotate y */ 1, 489, /* chn17 rotate z */ 16, 322, /* 1 rotate x */ 16, 338, /* 1 rotate y */ 16, 354, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 16, 306, /* 1 rotate z */ 16, 258, /* 1 rotate x */ 16, 274, /* 1 rotate y */ 16, 290, /* 1 rotate z */ }; AnimeRecord animMarioHipAttackFly = { MAP_ANIM_ONETIME, /* attribute */ 0, /* syncro */ 0, /* start frame */ 0, /* loop frame */ 16, /* number of frames */ 20, /* number of joints */ mario_flying_hipattack_prm, mario_flying_hipattack_tbl };