/******************************************************************************** Ultra 64 MARIO Brothers mario hold landing animation data Copyright 1995 Nintendo co., ltd. All rights reserved December 26, 1995 ********************************************************************************/ .data .align 2 .align 0 animMarioHoldLanding: .half MAP_ANIM_ONETIME /* attribute */ .half MARIO_HEIGHT /* animation height */ .half 0 /* start frame */ .half 0 /* loop frame */ .half 2 /* number of frames */ .half 20 /* number of joints */ .word 0x0114 /* parameter offset */ .word 0x0018 /* index offset */ .word 0x0168 /* total bytes */ .half 1, 0 /* chn14_1translate x */ .half 1, 1 /* chn14_1 translate y */ .half 1, 0 /* chn14_1 translate z */ .half 1, 0 /* chn14_1 rotate x */ .half 1, 2 /* chn14_1 rotate y */ .half 1, 0 /* chn14_1 rotate z */ .half 1, 0 /* 1 rotate x */ .half 1, 0 /* 1 rotate y */ .half 1, 41 /* 1 rotate z */ .half 1, 0 /* 1_4 rotate x */ .half 1, 0 /* 1_4 rotate y */ .half 1, 40 /* 1_4 rotate z */ .half 1, 0 /* 1 rotate x */ .half 1, 0 /* 1 rotate y */ .half 1, 39 /* 1 rotate z */ .half 1, 35 /* chn6_4 rotate x */ .half 1, 36 /* chn6_4 rotate y */ .half 1, 37 /* chn6_4 rotate z */ .half 1, 7 /* 1 rotate x */ .half 1, 8 /* 1 rotate y */ .half 1, 9 /* 1 rotate z */ .half 1, 0 /* 1_1 rotate x */ .half 1, 0 /* 1_1 rotate y */ .half 1, 6 /* 1_1 rotate z */ .half 1, 3 /* 1_1 rotate x */ .half 1, 4 /* 1_1 rotate y */ .half 1, 5 /* 1_1 rotate z */ .half 1, 31 /* chn10_4 rotate x */ .half 1, 32 /* chn10_4 rotate y */ .half 1, 33 /* chn10_4 rotate z */ .half 1, 14 /* 1 rotate x */ .half 1, 15 /* 1 rotate y */ .half 1, 16 /* 1 rotate z */ .half 1, 0 /* 1_4 rotate x */ .half 1, 0 /* 1_4 rotate y */ .half 1, 13 /* 1_4 rotate z */ .half 1, 10 /* 1_1 rotate x */ .half 1, 11 /* 1_1 rotate y */ .half 1, 12 /* 1_1 rotate z */ .half 1, 0 /* chn15_4 rotate x */ .half 1, 0 /* chn15_4 rotate y */ .half 1, 34 /* chn15_4 rotate z */ .half 1, 28 /* 1_4 rotate x */ .half 1, 29 /* 1_4 rotate y */ .half 1, 30 /* 1_4 rotate z */ .half 1, 0 /* 1_4 rotate x */ .half 1, 0 /* 1_4 rotate y */ .half 1, 27 /* 1_4 rotate z */ .half 1, 24 /* 1_4 rotate x */ .half 1, 25 /* 1_4 rotate y */ .half 1, 26 /* 1_4 rotate z */ .half 1, 0 /* chn17_4 rotate x */ .half 1, 0 /* chn17_4 rotate y */ .half 1, 38 /* chn17_4 rotate z */ .half 1, 21 /* 1_4 rotate x */ .half 1, 22 /* 1_4 rotate y */ .half 1, 23 /* 1_4 rotate z */ .half 1, 0 /* 1_4 rotate x */ .half 1, 0 /* 1_4 rotate y */ .half 1, 20 /* 1_4 rotate z */ .half 1, 17 /* 1 rotate x */ .half 1, 18 /* 1 rotate y */ .half 1, 19 /* 1 rotate z */ .half 0x0000,0x00AA,0x3FFF,0xE7CE,0xF984,0xE96B,0xF446,0x12E2,0xF1E6,0x8E6F,0x0ACF,0x020D,0xEDD2,0xE463,0xF3F3,0x14EA .half 0x9940,0xFDFF,0xFF5C,0xD845,0x1C6F,0x1E12,0x0884,0xBEE5,0xFF96,0x00DB,0xDDFC,0x565B,0xF86A,0xEB45,0x8833,0x8001 .half 0x8001,0x4171,0xBF5F,0x8001,0x8001,0x4171,0xBF5F,0x1681,0x0A74,0x367D