/******************************************************************************** Ultra 64 MARIO Brothers mario board jump end animation data Copyright 1996 Nintendo co., ltd. All rights reserved January 6, 1996 ********************************************************************************/ #include "../headers.h" static short mario_jump_bord_end_prm[]={ 0, 15, 9, 5, 3, 2, 1, 0, 0, 0, 0, 0, 139, 138, 139, 142, 147, 153, 158, 164, 168, 171, 172,16383, -3985,-4295,-4661,-5063,-5479,-5888,-6270,-6603, -6867,-7041,-7103,-6731,-6407,-6023,-5603,-5168, -4740,-4341,-3992,-3716,-3534,-3469,-7300,-6679, -5946,-5143,-4312,-3493,-2730,-2064,-1536,-1189, -1064,-6308,-6404,-6518,-6643,-6773,-6900,-7019, -7122,-7205,-7259,-7278,-4141,-4808,-5596,-6460, -7354,-8234,-9054,-9771,-10339,-10712,-10846,-6677, -6562,-6427,-6278,-6124,-5973,-5831,-5708,-5610, -5546,-5523,-8959,-8663,-8315,-7933,-7537,-7148, -6785,-6468,-6217,-6052,-5993, 4974, 4985, 4999, 5014, 5029, 5044, 5058, 5071, 5080, 5087, 5089, -240, 7, 301, 622, 955, 1283, 1589, 1856, 2067, 2206, 2256,-3701,-3571,-3417,-3249,-3075, -2904,-2744,-2604,-2494,-2421,-2395,-10599,-10232, -9799,-9324,-8832,-8348,-7897,-7503,-7191,-6985, -6911,-27236,-27584,-27995,-28444,-28910,-29369,-29796, -30170,-30465,-30660,-30730,21337,18689, 7562, 8520, 9172, 9421, 9610, 9748, 9842, 9902, 9934, 9948, 9950, 2103, 2744, 3181, 3347, 3474, 3566, 3630, 3670, 3691, 3700, 3702,-11017,-12255,-13098,-13420, -13665,-13843,-13965,-14042,-14084,-14101,-14104,16180, 16244,15982,15340,14526,13618,12696,11840,11129, 10645,10465, 684, 1807, 2682, 3216, 3743, 4242, 4694, 5080, 5381, 5575, 5644, 2555, 2234, 2092, 2173, 2317, 2501, 2702, 2898, 3065, 3182, 3227, -28364,-27359,-26416,-25597,-24696,-23772,-22885,-22093, -21454,-21028,-20873,-6915,-4677,-3529,-3749,-4315, -5111,-6022,-6932,-7724,-8285,-8497,-4189,-5137, -5610,-5487,-5210,-4832,-4404,-3981,-3613,-3354, -3256,-16893,-18148,-18780,-18628,-18275,-17789,-17238, -16691,-16216,-15881,-15754,21877,21929,21661,21021, 20209,19305,18388,17537,16831,16349,16171, 2124, 1935, 1922, 2121, 2396, 2715, 3047, 3360, 3623, 3803, 3870,-1982,-1453,-1016, -712, -397, -89, 198, 449, 648, 778, 825,-31846,32564,32188, 32731,-31975,-30973,-29906,-28885,-28019,-27418,-27194, -32767,-32767,16753,-16545,-32767,-32767,16753,-16545, 4709, 4677, 4648, 4620, 4589, 4570, 4577, 4777, 4828, 4850, 4855, 122, -270, -618, -904,-1183, -1371,-1382, -65, 1, -163, -281,-5806,-1872, 1138, 2494, 3187, 3429, 3431, 886, 825, 1221, 1484, 4386, 4233, 4147, 4149, 4187, 4267, 4396, 4639, 4972, 5265, 5392,-6880,-6131,-5479,-5083, -4788,-4514,-4177,-3663,-3047,-2530,-2313, 6853, 4928, 3453, 2877, 2687, 2592, 2306, 1620, 730, -40, -368,-12734,-11588,-10808,-10510,-10284,-10119, -10006,-9935,-9896,-9880,-9877, 2029, 1920, 1846, 1817, 1796, 1780, 1769, 1762, 1759, 1757, 1757, 18075,19628,20463,20393,20105,19667,19152,18629, 18169,17841,17716 }; static short mario_jump_bord_end_tbl[]={ 11, 1, /* chn14_1_3translate x */ 11, 12, /* chn14_1_3 translate y */ 1, 0, /* chn14_1_3 translate z */ 1, 0, /* chn14_1_3 rotate x */ 1, 23, /* chn14_1_3 rotate y */ 1, 0, /* chn14_1_3 rotate z */ 11, 386, /* 1_3 rotate x */ 11, 397, /* 1_3 rotate y */ 11, 408, /* 1_3 rotate z */ 11, 353, /* 1 rotate x */ 11, 364, /* 1 rotate y */ 11, 375, /* 1 rotate z */ 11, 320, /* 2 rotate x */ 11, 331, /* 2 rotate y */ 11, 342, /* 2 rotate z */ 1, 316, /* chn6 rotate x */ 1, 317, /* chn6 rotate y */ 1, 318, /* chn6 rotate z */ 11, 68, /* 1 rotate x */ 11, 79, /* 1 rotate y */ 11, 90, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 11, 57, /* 1 rotate z */ 11, 24, /* 1 rotate x */ 11, 35, /* 1 rotate y */ 11, 46, /* 1 rotate z */ 1, 312, /* chn10 rotate x */ 1, 313, /* chn10 rotate y */ 1, 314, /* chn10 rotate z */ 11, 145, /* 1 rotate x */ 1, 156, /* 1 rotate y */ 1, 157, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 11, 134, /* 1 rotate z */ 11, 101, /* 1 rotate x */ 11, 112, /* 1 rotate y */ 11, 123, /* 1 rotate z */ 1, 0, /* chn15 rotate x */ 1, 0, /* chn15 rotate y */ 1, 315, /* chn15 rotate z */ 11, 279, /* 1 rotate x */ 11, 290, /* 1 rotate y */ 11, 301, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 11, 268, /* 1 rotate z */ 11, 235, /* 1 rotate x */ 11, 246, /* 1 rotate y */ 11, 257, /* 1 rotate z */ 1, 0, /* chn17 rotate x */ 1, 0, /* chn17 rotate y */ 1, 319, /* chn17 rotate z */ 11, 202, /* 1 rotate x */ 11, 213, /* 1 rotate y */ 11, 224, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 11, 191, /* 1 rotate z */ 11, 158, /* 1 rotate x */ 11, 169, /* 1 rotate y */ 11, 180, /* 1 rotate z */ }; AnimeRecord animMarioBoardJumpend = { MAP_ANIM_ONETIME, /* attribute */ 0, /* syncro */ 0, /* start frame */ 0, /* loop frame */ 11, 20, mario_jump_bord_end_prm, mario_jump_bord_end_tbl };