/******************************************************************************** Ultra 64 MARIO Brothers mario squat kick end animation data Copyright 1996 Nintendo co., ltd. All rights reserved January 23, 1996 ********************************************************************************/ #include "../headers.h" static short mario_squat_Zkick_end_prm[]={ 0, 54,16383, 261, 180, 107, 42, -12, -57, -90, -110, -118, -576, -764, -953,-1136, -1304,-1449,-1563,-1638,-1664,-4492,-4383,-4285, -4198,-4125,-4065,-4022,-3994,-3985,-4995,-6056, -7089,-8059,-8931,-9671,-10243,-10612,-10742,32701, -31069,-29442,-27980,-26716,-25679,-24900,-24410,-24240, -8064,-9034,-9964,-10827,-11595,-12239,-12734,-13051, -13163,18815,18882,18953,19024,19090,19149,19196, 19226,19238, -61, -75, -76, -67, -52, -34, -17, -5, 0, -787, -696, -580, -450, -319, -196, -95, -25, 0,-4207,-4350,-4465,-4556, -4623,-4672,-4703,-4719,-4724,-4469,-5331,-6184, -6995,-7732,-8361,-8851,-9169,-9282,25555,22962, 20537,18334,16410,14818,13613,12850,12583, 8338, 9169, 9965,10703,11359,11910,12332,12603,12698, 11505,10493, 9533, 8652, 7874, 7226, 6731, 6416, 6305, 32, 31, 31, 30, 29, 28, 28, 28, 27, 264, 313, 368, 424, 479, 528, 567, 594, 603,-14283,-14175,-14055,-13930,-13809, -13700,-13611,-13552,-13531,20182,18208,15551,12503, 9356, 6400, 3928, 2230, 1600, 396, 346, 280, 205, 129, 57, -2, -43, -59, 758, 589, 409, 226, 52, -100, -223, -305, -335,-25199, -25038,-24997,-25045,-25153,-25289,-25423,-25526,-25567, -141, -93, -43, 5, 50, 90, 121, 142, 149, -207, -214, -221, -228, -234, -239, -244, -246, -247,-14475,-14325,-14141,-13938,-13734,-13546, -13390,-13285,-13246, 0, 174, 488, 893, 1338, 1772, 2144, 2405, 2503,-1714,-1491,-1227, -943, -662, -405, -194, -52, 0, 433, 464, 448, 399, 329, 252, 180, 128, 108,-15698,-16481, -17647,-19044,-20524,-21936,-23130,-23956,-24265,-32767, -32767,16753,-16545,-32767,-32767,16753,-16545, 67, 68, 68, 67, 61, 47, 26, 8, 0, 220, 359, 514, 658, 764, 818, 837, 837, 834,10960,10129, 9131, 8153, 7386, 6858, 6476, 6244, 6165, 119, 118, 104, 86, 64, 41, 20, 5, 0, -348, -540, -721, -772, -805, -823, -832, -834, -834,-3806, -766, 2745, 3693, 4345, 4758, 4984, 5080, 5100, 0, 817, -32, -330, 1150, 3242, 5405, 7099, 7784 }; static short mario_squat_Zkick_end_tbl[]={ 1, 0, /* chn14_3_1_4translate x */ 1, 1, /* chn14_3_1_4 translate y */ 1, 0, /* chn14_3_1_4 translate z */ 1, 0, /* chn14_3_1_4 rotate x */ 1, 2, /* chn14_3_1_4 rotate y */ 1, 0, /* chn14_3_1_4 rotate z */ 1, 0, /* 1_3 rotate x */ 1, 0, /* 1_3 rotate y */ 9, 317, /* 1_3 rotate z */ 9, 290, /* 1 rotate x */ 9, 299, /* 1 rotate y */ 9, 308, /* 1 rotate z */ 9, 263, /* 2 rotate x */ 9, 272, /* 2 rotate y */ 9, 281, /* 2 rotate z */ 1, 259, /* chn6 rotate x */ 1, 260, /* chn6 rotate y */ 1, 261, /* chn6 rotate z */ 9, 39, /* 1 rotate x */ 9, 48, /* 1 rotate y */ 9, 57, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 9, 30, /* 1 rotate z */ 9, 3, /* 1 rotate x */ 9, 12, /* 1 rotate y */ 9, 21, /* 1 rotate z */ 1, 255, /* chn10 rotate x */ 1, 256, /* chn10 rotate y */ 1, 257, /* chn10 rotate z */ 9, 102, /* 1 rotate x */ 9, 111, /* 1 rotate y */ 9, 120, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 9, 93, /* 1 rotate z */ 9, 66, /* 1 rotate x */ 9, 75, /* 1 rotate y */ 9, 84, /* 1 rotate z */ 1, 0, /* chn15 rotate x */ 1, 0, /* chn15 rotate y */ 1, 258, /* chn15 rotate z */ 9, 228, /* 1 rotate x */ 9, 237, /* 1 rotate y */ 9, 246, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 9, 219, /* 1 rotate z */ 9, 192, /* 1 rotate x */ 9, 201, /* 1 rotate y */ 9, 210, /* 1 rotate z */ 1, 0, /* chn17 rotate x */ 1, 0, /* chn17 rotate y */ 1, 262, /* chn17 rotate z */ 9, 165, /* 1 rotate x */ 9, 174, /* 1 rotate y */ 9, 183, /* 1 rotate z */ 1, 0, /* 1 rotate x */ 1, 0, /* 1 rotate y */ 9, 156, /* 1 rotate z */ 9, 129, /* 1 rotate x */ 9, 138, /* 1 rotate y */ 9, 147, /* 1 rotate z */ }; AnimeRecord animMarioSquatKickEnd = { MAP_ANIM_ONETIME, /* attribute */ 0, /* syncro */ 1, /* start frame */ 0, /* loop frame */ 9, /* number of frames */ 20, /* number of joints */ mario_squat_Zkick_end_prm, mario_squat_Zkick_end_tbl };