/******************************************************************************** Ultra 64 MARIO Brothers mario swim carry A animation data 1 Copyright 1996 Nintendo co., ltd. All rights reserved February 1, 1996 ********************************************************************************/ #include "../headers.h" static short mario_swim_carryA_1_prm[]={ 0, 189,16383, -290, -430,-10130,-9595,-10147, -10145,-10139,-10130,-10118,-10105,-10089,-10073,-10057, -10040,-10025,-10011,-9999,-9990,-9984,-9982,31003, 30979,30910,30804,30667,30506,30328,30140,29949, 29760,29583,29422,29285,29179,29110,29085, 1919, 1944, 2014, 2122, 2262, 2426, 2607, 2799, 2994, 3186, 3368, 3532, 3671, 3780, 3850, 3875, 4669, 5453,-7088,-9178,-30398,-30403,-30417,-30438,-30466, -30498,-30534,-30572,-30611,-30649,-30685,-30717,-30745, -30766,-30780,-30785,-5774,-5794,-5850,-5937,-6049, -6181,-6327,-6481,-6638,-6792,-6938,-7069,-7182, -7269,-7325,-7345,-31561,-31530,-31443,-31309,-31137, -30934,-30709,-30472,-30231,-29994,-29769,-29567,-29394, -29260,-29173,-29142, -146, -124, -124, -213, -326, -366, -274, -110, 40, 151, 253, 352, 452, 452, 452, 452, 565, 566, 550, 497, 432, 398, 430, 493, 527, 513, 480, 438, 400, 400, 400, 400,-16573,-16196,-16341,-18305,-20784, -21788,-20109,-16955,-13959,-11664,-9480,-7340,-5179, -5179,-5179,-5179,21641,21871,21391,19924,18369, 16741,15057,13331,11580, 9818, 8061, 6324, 4625, 4625, 4625, 4625, 3827, 3374, 2732, 2264, 1721, 1256, 1023, 1176, 1828, 2877, 4153, 5485, 6704, 6704, 6704, 6704, 5165, 5446, 5847, 6177, 6590, 6938, 7069, 6836, 6132, 5056, 3768, 2427, 1192, 1192, 1192, 1192,-20106,-20992,-21755,-21407,-20871, -20172,-19334,-18381,-17260,-15956,-14546,-13111,-11728, -11728,-11728,-11728, 188, 185, 187, 210, 238, 243, 212, 157, 97, 35, -30, -98, -165, -165, -165, -165, -208, -206, -187, -133, -68, -40, -82, -160, -217, -235, -239, -236, -237, -237, -237, -237,-15155,-15129,-15812,-18197,-21065, -22239,-20438,-16943,-13411,-10394,-7350,-4296,-1247, -1247,-1247,-1247,21345,21843,21557,19923,18175, 16333,14418,12449,10446, 8430, 6421, 4438, 2503, 2503, 2503, 2503,-5026,-4685,-4173,-3742,-3226, -2772,-2529,-2642,-3215,-4150,-5293,-6487,-7577, -7577,-7577,-7577,-4981,-5122,-5415,-5856,-6444, -6979,-7260,-7085,-6327,-5119,-3654,-2125, -725, -725, -725, -725,-18798,-19352,-19769,-19428,-18959, -18372,-17676,-16880,-15941,-14854,-13682,-12489,-11339, -11339,-11339,-11339, 6603,-32552,22994,-16545,-8145, 31328,23115,-16545,-7760,-7962,-8338,-8540,-8623, -8852,-9197,-9630,-10121,-10642,-11162,-11653,-12086, -12086,-12086,-12086, 1542, 1681, 1938, 2076, 2130, 2277, 2501, 2781, 3099, 3436, 3773, 4090, 4371, 4371, 4371, 4371,24552,24581,24664,24793,24959, 25157,25377,25612,25856,26099,26334,26555,26752, 26752,26752,26752 }; static short mario_swim_carryA_1_tbl[]={ 1, 0, /* chn14_4translate x */ 1, 1, /* chn14_4 translate y */ 1, 0, /* chn14_4 translate z */ 1, 0, /* chn14_4 rotate x */ 1, 2, /* chn14_4 rotate y */ 1, 0, /* chn14_4 rotate z */ 1, 0, /* 1_3_4 rotate x */ 1, 0, /* 1_3_4 rotate y */ 16, 371, /* 1_3_4 rotate z */ 1, 0, /* 1_4 rotate x */ 1, 0, /* 1_4 rotate y */ 16, 355, /* 1_4 rotate z */ 1, 0, /* 2_4 rotate x */ 1, 0, /* 2_4 rotate y */ 16, 339, /* 2_4 rotate z */ 1, 335, /* chn6_4 rotate x */ 1, 336, /* chn6_4 rotate y */ 1, 337, /* chn6_4 rotate z */ 16, 7, /* 1_4 rotate x */ 16, 23, /* 1_4 rotate y */ 16, 39, /* 1_4 rotate z */ 1, 0, /* 1_4 rotate x */ 1, 0, /* 1_4 rotate y */ 1, 6, /* 1_4 rotate z */ 1, 3, /* 2_4 rotate x */ 1, 4, /* 2_4 rotate y */ 1, 5, /* 2_4 rotate z */ 1, 331, /* chn10_4 rotate x */ 1, 332, /* chn10_4 rotate y */ 1, 333, /* chn10_4 rotate z */ 16, 59, /* 1_4 rotate x */ 16, 75, /* 1_4 rotate y */ 16, 91, /* 1_4 rotate z */ 1, 0, /* 1_4 rotate x */ 1, 0, /* 1_4 rotate y */ 1, 58, /* 1_4 rotate z */ 1, 55, /* 1_4 rotate x */ 1, 56, /* 1_4 rotate y */ 1, 57, /* 1_4 rotate z */ 1, 0, /* chn15_4 rotate x */ 1, 0, /* chn15_4 rotate y */ 1, 334, /* chn15_4 rotate z */ 16, 283, /* 1_4 rotate x */ 16, 299, /* 1_4 rotate y */ 16, 315, /* 1_4 rotate z */ 1, 0, /* 1_4 rotate x */ 1, 0, /* 1_4 rotate y */ 16, 267, /* 1_4 rotate z */ 16, 219, /* 1_4 rotate x */ 16, 235, /* 1_4 rotate y */ 16, 251, /* 1_4 rotate z */ 1, 0, /* chn17_4 rotate x */ 1, 0, /* chn17_4 rotate y */ 1, 338, /* chn17_4 rotate z */ 16, 171, /* 1_4 rotate x */ 16, 187, /* 1_4 rotate y */ 16, 203, /* 1_4 rotate z */ 1, 0, /* 1_4 rotate x */ 1, 0, /* 1_4 rotate y */ 16, 155, /* 1_4 rotate z */ 16, 107, /* 1_4 rotate x */ 16, 123, /* 1_4 rotate y */ 16, 139, /* 1_4 rotate z */ }; AnimeRecord animMarioSwimCarryA1 = { MAP_ANIM_ONETIME, /* attribute */ 0, /* syncro */ 0, /* start frame */ 0, /* loop frame */ 16, /* number of frames */ 20, /* number of joints */ mario_swim_carryA_1_prm, mario_swim_carryA_1_tbl };