#define ASSEMBLER #include "../headers.h" /********************************************************************************/ /* Start AsmCode */ /********************************************************************************/ .data .align 2 .align 0 /********************************************************************************/ /* globl labels */ /********************************************************************************/ #if CAMDEBUGSW .globl e_tool_jugem #endif .globl e_ending_bird .globl e_ending_bird2 .globl e_opening_peach .globl e_opening_jugem .globl e_demo_producer /* .globl e_test_coin2 .globl e_test_coin */ /**** .globl e_demo_director .globl e_demo_test .globl e_KUPPA_crow .globl e_KUPPA_director .globl e_WINDEMO_camcarrier .globl e_WINDEMO_camlooker .globl e_WINDEMO_stardust .globl e_WINDEMO_star0 .globl e_WINDEMO_star_start .globl e_WINDEMO_gueststar .globl e_WINDEMO_tailstar .globl e_WINDEMO_director /************************************************/ /* object data */ /************************************************/ e_opening_jugem: p_initialize(option) p_setbit( flag,stf_moveON ) p_set_pointer(skelanime,camerajugem_anime); p_set_skelanime_number(0); p_setf(alpha,0); p_while p_program(s_opening_jugem) p_loop /********************************/ /********************************/ /********************************/ #if CAMDEBUGSW e_tool_jugem: p_initialize(option) p_setbit( flag,stf_moveON ) p_set_pointer(skelanime,camerajugem_anime); p_set_skelanime_number(0); p_while p_program(s_tool_jugem) p_loop #endif /********************************/ /********************************/ /********************************/ e_opening_peach: p_initialize(option) p_setbit( flag,stf_moveON ) p_set_pointer(skelanime,peach_anime); p_set_skelanime_number(0); p_while p_program(s_opening_peach) p_loop e_ending_bird: p_initialize(option) p_setbit( flag,stf_moveON|stf_ALLangleSAME ) p_set_pointer(skelanime,minibird_anime); p_set_skelanime_number(0); p_while p_program(s_ending_bird) p_loop e_ending_bird2: p_initialize(option) p_setbit( flag,stf_moveON|stf_ALLangleSAME ) p_set_pointer(skelanime,minibird_anime); p_set_skelanime_number(0); p_while p_program(s_ending_bird2) p_loop /****** e_test_coin2: p_initialize(option) p_setbit( flag,stf_moveON|stf_moveON ) p_while p_program(s_test_coin2) p_loop *******/ /******** e_test_coin: p_initialize(option) p_setbit( flag,stf_moveON ) p_program(s_rou_makeobj) p_while p_program(s_test_coin) p_loop ********/ /*******e_demo_test: p_initialize(option) p_setbit( flag,stf_moveON ) p_softspritemodeON p_while p_program(s_demo_test) p_loop e_demo_director: p_initialize(option) p_setbit( flag,stf_moveON ) p_program(s_rou_make_demo_testers) p_while p_program(s_demo_test) p_loop /*****************************************/ /*************** WINDEMO******************/ /*****************************************/ /***** e_WINDEMO_stardust: p_initialize(option) p_setbit( flag,stf_moveON) p_softspritemodeON p_while p_program(s_WINDEMO_stardust) p_loop e_WINDEMO_star0: p_initialize(option) p_setbit( flag,stf_moveON|stf_ALLangleSAME) p_while p_program(s_WINDEMO_star0) p_loop e_WINDEMO_tailstar: p_initialize(option) p_setbit( flag,stf_moveON|stf_ALLangleSAME) p_while p_program(s_WINDEMO_tailstar) p_loop e_WINDEMO_star_start: p_initialize(option) p_setbit( flag,stf_moveON ) p_while p_program(s_WINDEMO_star_start) p_loop e_WINDEMO_gueststar: p_initialize(option) p_setbit( flag,stf_moveON|stf_ALLangleSAME) p_while p_program(s_WINDEMO_gueststar) p_loop e_WINDEMO_camcarrier: p_initialize(option) p_setbit( flag,stf_moveON) p_while p_program(s_WINDEMO_camcarrier) p_loop e_WINDEMO_camlooker: p_initialize(option) p_setbit( flag,stf_moveON) p_while p_program(s_WINDEMO_camlooker) p_loop e_WINDEMO_director: p_initialize(option) p_setbit( flag,stf_moveON ) p_program(s_rou_WINDEMO_actors) p_while p_program(s_WINDEMO_director) p_loop e_KUPPA_crow: p_initialize(option) p_setbit( flag,stf_moveON|stf_ALLangleSAME ) p_while p_program(s_KUPPA_crow) p_loop e_KUPPA_director: p_initialize(option) p_setbit( flag,stf_moveON ) p_while p_program(s_KUPPA_director) p_loop ****/ e_demo_producer: p_initialize(option) p_setbit( flag,stf_moveON ) p_while p_program(s_demo_producer) p_loop