/******************************************************************************** ------------------------- Ultra 64 MARIO Brothers ------------------------- File : pathwaterdrop.s Description : Date : 1995. Author : H.yajima ********************************************************************************/ /*################*/ #ifdef ASSEMBLER /*################*/ /*--------------------------------------------------------------*/ /* small water drop program */ /*--------------------------------------------------------------*/ e_smallwaterdrop: p_initialize(effect) p_setbit(flag,stf_moveON | stf_FspeedON | stf_YangleSAME ) p_softspritemodeON p_while p_program(s_smalldrop_main) p_loop /*################*/ #else /*################*/ /******************************************************************************** smalldrop ********************************************************************************/ extern void s_smalldrop_main(void) { StrategyRecord *stratp; float waterY = mcWaterCheck(obj_worldX,obj_worldZ); if (obj_timer == 0 ){ if ( s_check_shapename(S_fish) ) MapBboardOff(&execstp->map); /* softwart sprite off */ else MapBboardOn(&execstp->map); /* softwart sprite on */ obj_animeangleY = Randomd(); } obj_speedY -= 4; obj_worldY += obj_speedY; if ( obj_speedY < 0 ){ if ( waterY > obj_worldY ){ s_makeobj_effect(0,1,execstp,S_rippleA,e_smalldropripple); s_remove_obj(execstp); } else { if ( obj_timer > 20 ) s_remove_obj(execstp); } } if ( waterY < -10000 ) s_remove_obj(execstp); } /*################*/ #endif /*################*/ /*=============================================================================== end end end end end end end end ===============================================================================*/