#ifndef _EM_H_ #define _EM_H_ typedef struct { int x; int y; unsigned int buttons; } MouseState; #define BUTTON_LEFT 0x4 #define BUTTON_MIDDLE 0x2 #define BUTTON_RIGHT 0x1 typedef struct { unsigned short button; /* all of the 14 buttons */ signed char stick_x; signed char stick_y; } GamePad; /* bit assignments for buttons */ #define CONT_RIGHT 0x0001 #define CONT_LEFT 0x0002 #define CONT_DOWN 0x0004 #define CONT_UP 0x0008 #define CONT_START 0x0010 #define CONT_BACK 0x0020 #define CONT_B 0x0040 #define CONT_A 0x0080 #define CONT_XR 0x0100 #define CONT_XL 0x0200 #define CONT_XD 0x0400 #define CONT_XU 0x0800 #define CONT_R 0x1000 #define CONT_L 0x2000 #define CONT_RESET 0x8000 /* * Function Prototypes */ extern void emDisplayBuffer(void *); extern void emGetMouseState(MouseState *); extern int emInitController(int); extern int emGetController(int, GamePad *); extern int emMemoryDump(const char *); extern int emPrintf(const char *, ...); extern void emTaskStart(Task *, int); #endif /* !_EM_H_ */