/******************************************************************************** project.h: Ultra 64 MARIO Brothers include file Copyright (c) 1995 Nintendo co., ltd. All rights reserved September 6, 1995 ********************************************************************************/ #ifndef STAGE_H #define STAGE_H static char stageName[64][16] = { "", /* No.01 */ "" , /* No.02 */ "", /* No.03 */ "TERESA OBAKE", /* No.04 */ "YYAMA1 % YSLD1", /* No.05 */ "SELECT ROOM", /* No.06 */ "HORROR DUNGEON", /* No.07 */ "SABAKU % PYRMD", /* No.08 */ "BATTLE FIELD", /* No.09 */ "YUKIYAMA2", /* No.10 */ "POOL KAI", /* No.11 */ "WTDG % TINBOTU", /* No.12 */ "BIG WORLD", /* No.13 */ "CLOCK TOWER", /* No.14 */ "RAINBOW CRUISE", /* No.15 */ "MAIN MAP", /* No.16 */ "EXT1 YOKO SCRL", /* No.17 */ "EXT7 HORI MINI", /* No.18 */ "EXT2 TIKA LAVA", /* No.19 */ "EXT9 SUISOU", /* No.20 */ "EXT3 HEAVEN", /* No.21 */ "FIREB1 % INVLC", /* No.22 */ "WATER LAND", /* No.23 */ "MOUNTAIN", /* No.24 */ "ENDING", /* No.25 */ "URANIWA", /* No.26 */ "EXT4 MINI SLID", /* No.27 */ "IN THE FALL", /* No.28 */ "EXT6 MARIO FLY", /* No.29 */ "KUPPA1", /* No.30 */ "EXT8 BLUE SKY", /* No.31 */ "", /* No.32 */ "KUPPA2", /* No.33 */ "KUPPA3", /* No.34 */ "", /* No.35 */ "DONKEY % SLID2", /* No.36 */ "", /* No.37 */ "" /* No.38 */ }; #endif