/******************************************************************************** Ultra 64 MARIO Brothers stage25 hierarchy data module Copyright 1995 Nintendo co., ltd. All rights reserved December 8, 1995 ********************************************************************************/ #include "../../headers.h" extern ulong EndingBGDraw(int, MapNode*, void*); /********************************************************************************/ /* Hierarchy map scene 1. */ /********************************************************************************/ Hierarchy RCP_Stage25Scene1[] = { hmsScene(160, 120, 160, 120, 10) hmsBegin() hmsLayer(0) hmsBegin() hmsOrtho(100) hmsBegin() hmsCProg(0, EndingBGDraw) hmsEnd() hmsEnd() hmsLayer(1) hmsBegin() hmsPerspective(45, SCREEN_NEAR, SCREEN_FAR, ZoomControl) hmsBegin() hmsCamera(CAM_FIELD, 0,2000,6000, 0,0,0, GameCamera) // hmsBegin() // hmsObject() // hmsEnd() hmsEnd() hmsEnd() hmsEnd() hmsExit() };