/******************************************************************************** Ultra 64 MARIO Brothers stage33 hierarchy data module Copyright 1995 Nintendo co., ltd. All rights reserved Decemver 11, 1995 *********************************************************************************/ #include "../../headers.h" extern Gfx gfx_kopa2_A[]; extern Gfx gfx_kopa2_B[]; /* =============================================================================== : Hierarchy map data of Kopa2A. ================================================================================== */ Hierarchy RCP_HmsKopa2A[] = { hmsHeader(5000) hmsBegin() hmsGfx(RM_SURF, gfx_kopa2_A) hmsEnd() hmsExit() }; /********************************************************************************/ /* Hierarchy map scene 1. */ /********************************************************************************/ Hierarchy RCP_Stage33Scene1[] = { hmsScene(160, 120, 160, 120, 10) hmsBegin() hmsLayer(0) hmsBegin() hmsOrtho(100) hmsBegin() hmsClear(1, DrawBackGround) hmsEnd() hmsEnd() hmsLayer(1) hmsBegin() hmsPerspective(45, SCREEN_NEAR, 20000, ZoomControl) hmsBegin() hmsCamera(CAM_KUPPA, 0,2000,6000, 0,0,0, GameCamera) hmsBegin() hmsGfx(RM_SURF, gfx_kopa2_B) hmsObject() hmsCProg(12, WeatherProc) hmsEnd() hmsEnd() hmsEnd() hmsEnd() hmsExit() };