/******************************************************************************** Ultra 64 MARIO Brothers stage37 hierarchy data module Copyright 1995 Nintendo co., ltd. All rights reserved 1996.1.8 ********************************************************************************/ #include "../../headers.h" /********************************************************************************/ /* test map data */ /********************************************************************************/ #include "map37.flk" /********************************************************************************/ /* test shape data */ /********************************************************************************/ #if 0 #include "sanbo.sou" #include "bat.sou" #include "heyho.sou" #include "nokonoko/nokonoko.sou" #include "kuribo/kuribo.sou" #include "wanwan.sou" #include "hanachan.sou" #include "jugem/jugem.shp" #include "cloud.sou" #include "indy.sou" #include "togezo.sou" #include "pipo.sou" #endif /********************************************************************************/ /* Hierarchy map scene 1. */ /********************************************************************************/ Hierarchy RCP_Stage37Scene1[] = { hmsScene(160, 120, 160, 120, 10) hmsBegin() hmsLayer(0) hmsBegin() hmsOrtho(100) hmsBegin() hmsClear(RGBA16(0, 12, 31, 1), NULL) hmsEnd() hmsEnd() hmsLayer(1) hmsBegin() hmsPerspective(45, SCREEN_NEAR, SCREEN_FAR, ZoomControl) hmsBegin() hmsCamera(CAM_FIELD, 0,2000,6000, 0,0,-6000, GameCamera) hmsBegin() hmsObject() hmsCProg(0, WeatherProc) hmsEnd() hmsEnd() hmsEnd() hmsEnd() hmsExit() };