/********************************************************************************/ /* Title logo ultra-L */ /********************************************************************************/ static Lights1 mat_ultraL[] = { DefMaterial(0,0,255), }; static Vtx vtx_mariotitle_l1[]={ {-57,77,-14,0,0,0,1-128,105-128,128-128,0}, {-28,-86,-14,0,0,0,1-128,105-128,128-128,0}, {-28,-86,12,0,0,0,1-128,105-128,128-128,0}, {-57,77,-14,0,0,0,1-128,105-128,128-128,0}, {-28,-86,12,0,0,0,1-128,105-128,128-128,0}, {-57,77,12,0,0,0,1-128,105-128,128-128,0}, {-28,-86,-14,0,0,0,180-128,11-128,128-128,0}, {59,-46,-14,0,0,0,180-128,11-128,128-128,0}, {59,-46,12,0,0,0,180-128,11-128,128-128,0}, {-28,-86,-14,0,0,0,180-128,11-128,128-128,0}, {59,-46,12,0,0,0,180-128,11-128,128-128,0}, {-28,-86,12,0,0,0,180-128,11-128,128-128,0}, {59,-46,-14,0,0,0,247-128,172-128,128-128,0}, {44,-4,-14,0,0,0,247-128,172-128,128-128,0}, {44,-4,12,0,0,0,247-128,172-128,128-128,0}, {59,-46,-14,0,0,0,247-128,172-128,128-128,0}, {44,-4,12,0,0,0,247-128,172-128,128-128,0}, {59,-46,12,0,0,0,247-128,172-128,128-128,0}, {44,-4,-14,0,0,0,56-128,234-128,128-128,0}, {-7,-40,-14,0,0,0,56-128,234-128,128-128,0}, {-7,-40,12,0,0,0,56-128,234-128,128-128,0}, {44,-4,-14,0,0,0,56-128,234-128,128-128,0}, {-7,-40,12,0,0,0,56-128,234-128,128-128,0}, {44,-4,12,0,0,0,56-128,234-128,128-128,0}, {-7,-40,-14,0,0,0,255-128,140-128,128-128,0}, {-19,85,-14,0,0,0,255-128,140-128,128-128,0}, {-19,85,12,0,0,0,255-128,140-128,128-128,0}, {-7,-40,-14,0,0,0,255-128,140-128,128-128,0}, {-19,85,12,0,0,0,255-128,140-128,128-128,0}, {-7,-40,12,0,0,0,255-128,140-128,128-128,0}, {-19,85,-14,0,0,0,101-128,253-128,128-128,0}, {-57,77,-14,0,0,0,101-128,253-128,128-128,0}, {-57,77,12,0,0,0,101-128,253-128,128-128,0}, {-19,85,-14,0,0,0,101-128,253-128,128-128,0}, {-57,77,12,0,0,0,101-128,253-128,128-128,0}, {-19,85,12,0,0,0,101-128,253-128,128-128,0}, {-57,77,-14,0,0,0,128-128,128-128,0-128,0}, {-19,85,-14,0,0,0,128-128,128-128,0-128,0}, {-7,-40,-14,0,0,0,128-128,128-128,0-128,0}, {-7,-40,-14,0,0,0,128-128,128-128,0-128,0}, {44,-4,-14,0,0,0,128-128,128-128,0-128,0}, {59,-46,-14,0,0,0,128-128,128-128,0-128,0}, {-7,-40,-14,0,0,0,128-128,128-128,0-128,0}, {59,-46,-14,0,0,0,128-128,128-128,0-128,0}, {-28,-86,-14,0,0,0,128-128,128-128,0-128,0}, {-7,-40,-14,0,0,0,128-128,128-128,0-128,0}, {-28,-86,-14,0,0,0,128-128,128-128,0-128,0}, {-57,77,-14,0,0,0,128-128,128-128,0-128,0}, {-28,-86,12,0,0,0,128-128,128-128,255-128,0}, {59,-46,12,0,0,0,128-128,128-128,255-128,0}, {44,-4,12,0,0,0,128-128,128-128,255-128,0}, {-28,-86,12,0,0,0,128-128,128-128,255-128,0}, {44,-4,12,0,0,0,128-128,128-128,255-128,0}, {-7,-40,12,0,0,0,128-128,128-128,255-128,0}, {-28,-86,12,0,0,0,128-128,128-128,255-128,0}, {-7,-40,12,0,0,0,128-128,128-128,255-128,0}, {-19,85,12,0,0,0,128-128,128-128,255-128,0}, {-28,-86,12,0,0,0,128-128,128-128,255-128,0}, {-19,85,12,0,0,0,128-128,128-128,255-128,0}, {-57,77,12,0,0,0,128-128,128-128,255-128,0}, }; static Gfx RCP_TitleUltraL[]={ gsDPPipeSync(), gsSPNumLights(NUMLIGHTS_1), gsSPLight((&mat_ultraL[0].l[0]),1), gsSPLight((&mat_ultraL[0].a),2), gsSPVertex(&vtx_mariotitle_l1[0],15,0), gsSP1Triangle(0,1,2,0), gsSP1Triangle(3,4,5,0), gsSP1Triangle(6,7,8,0), gsSP1Triangle(9,10,11,0), gsSP1Triangle(12,13,14,0), gsSPVertex(&vtx_mariotitle_l1[15],15,0), gsSP1Triangle(0,1,2,0), gsSP1Triangle(3,4,5,0), gsSP1Triangle(6,7,8,0), gsSP1Triangle(9,10,11,0), gsSP1Triangle(12,13,14,0), gsSPVertex(&vtx_mariotitle_l1[30],15,0), gsSP1Triangle(0,1,2,0), gsSP1Triangle(3,4,5,0), gsSP1Triangle(6,7,8,0), gsSP1Triangle(9,10,11,0), gsSP1Triangle(12,13,14,0), gsSPVertex(&vtx_mariotitle_l1[45],15,0), gsSP1Triangle(0,1,2,0), gsSP1Triangle(3,4,5,0), gsSP1Triangle(6,7,8,0), gsSP1Triangle(9,10,11,0), gsSP1Triangle(12,13,14,0), gsSPEndDisplayList() };