/*################################################################################################*/ #ifdef HMS_SHAPE /*################################################################################################*/ /******************************************************************************** RCP_HmsDosun [ Oct 23, 1995 ] *********************************************************************************/ extern Gfx gfx_dossun[]; /********************************************************************************/ /* Hierarchy map data of Dosun. */ /********************************************************************************/ Hierarchy RCP_HmsDosun[] = { hmsShadow(300,180,11) hmsBegin() hmsGfx(RM_SURF, gfx_dossun) hmsEnd() hmsExit() }; /*################################################################################################*/ #else /*################################################################################################*/ /*************************************************************************************************** Convert from NINGEN (dossun) ****************************************************************************************************/ #define dossun_AMB_SCALE 0.3 #define ShapeColor_dossun(R,G,B) {{R*dossun_AMB_SCALE ,G*dossun_AMB_SCALE ,B*dossun_AMB_SCALE ,0 ,R*dossun_AMB_SCALE ,G*dossun_AMB_SCALE ,B*dossun_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} } static Lights1 light_dossun[] = { ShapeColor_dossun(255,255,255), }; #include "dossun_texture.h" /*====== dossun texture ======*/ static Vtx vtx_dossun_0[] = { { -97, 52, -141, 0, 3308, 418, -50, -53, -103, 255}, { -141, 52, -72, 0, 2910, 418, -109, -54, -33, 255}, { -156, 252, -78, 0, 2904, 1584, -119, 26, -34, 255}, { -105, 252, -156, 0, 3316, 1584, -48, 70, -93, 255}, { 106, 252, -156, 0, 4286, 1584, 41, 57, -105, 255}, { 98, 52, -141, 0, 4292, 418, 69, -48, -94, 255}, { 157, 252, -78, 0, 4698, 1584, 115, 34, -41, 255}, { 142, 52, -72, 0, 4692, 418, 112, -55, -22, 255}, { 0, 302, -101, 0, 460, -56, 0, 112, -58, 255}, { 93, 330, 0, 0, 1000, 540, 44, 118, 0, 255}, { 106, 252, -156, 0, 1080, -374, 41, 57, -105, 255}, { -92, 330, 0, 0, -80, 540, -44, 118, 0, 255}, { 0, 302, 102, 0, 460, 1134, 0, 112, 58, 255}, { 106, 252, 157, 0, 1080, 1452, 48, 70, 93, 255}, { -105, 252, -156, 0, -160, -374, -48, 70, -93, 255}, { -156, 252, 79, 0, -452, 1000, -115, 34, 41, 255}, { -105, 252, 157, 0, -160, 1452, -41, 57, 105, 255}, { -92, 330, 0, 0, -80, 540, -44, 118, 0, 255}, { -156, 252, -78, 0, -452, 78, -119, 26, -34, 255}, { -105, 252, -156, 0, -160, -374, -48, 70, -93, 255}, { 0, 302, 102, 0, 460, 1134, 0, 112, 58, 255}, { 106, 252, 157, 0, 1080, 1452, 48, 70, 93, 255}, { -97, 52, -141, 0, -188, 1444, -50, -53, -103, 255}, { 83, 0, -82, 0, 1042, 1040, 30, -116, -41, 255}, { -82, 0, -82, 0, -82, 1040, -55, -110, -30, 255}, { 98, 52, -141, 0, 1148, 1444, 69, -48, -94, 255}, { 83, 0, 83, 0, 1042, -84, 55, -110, 30, 255}, { -82, 0, 83, 0, -82, -84, -30, -116, 41, 255}, { 142, 52, -72, 0, 1446, 976, 112, -55, -22, 255}, { 98, 52, 142, 0, 1148, -488, 50, -53, 103, 255}, { -97, 52, 142, 0, -188, -488, -69, -48, 94, 255}, { -82, 0, -82, 0, -82, 1040, -55, -110, -30, 255}, { -82, 0, 83, 0, -82, -84, -30, -116, 41, 255}, { -141, 52, 73, 0, -486, -18, -112, -55, 22, 255}, { -97, 52, 142, 0, -188, -488, -69, -48, 94, 255}, { -97, 52, -141, 0, -188, 1444, -50, -53, -103, 255}, { -141, 52, -72, 0, -486, 976, -109, -54, -33, 255}, { 83, 0, 83, 0, 1042, -84, 55, -110, 30, 255}, { 142, 52, -72, 0, 1446, 976, 112, -55, -22, 255}, { 142, 52, 73, 0, 1446, -18, 109, -54, 33, 255}, { 98, 52, 142, 0, 1148, -488, 50, -53, 103, 255}, { 142, 52, -72, 0, 4692, 418, 112, -55, -22, 255}, { 157, 252, -78, 0, 4698, 1584, 115, 34, -41, 255}, { 157, 252, 79, 0, 5458, 1584, 119, 26, 34, 255}, { 142, 52, 73, 0, 5464, 418, 109, -54, 33, 255}, { 106, 252, 157, 0, 760, 1584, 48, 70, 93, 255}, { 98, 52, 142, 0, 754, 418, 50, -53, 103, 255}, { 157, 252, 79, 0, 348, 1584, 119, 26, 34, 255}, { -97, 52, 142, 0, 1738, 418, -69, -48, 94, 255}, { -156, 252, 79, 0, 2142, 1584, -115, 34, 41, 255}, { -141, 52, 73, 0, 2136, 418, -112, -55, 22, 255}, { -156, 252, -78, 0, 2904, 1584, -119, 26, -34, 255}, { -141, 52, -72, 0, 2910, 418, -109, -54, -33, 255}, { -105, 252, 157, 0, 1730, 1584, -41, 57, 105, 255}, { 106, 252, -156, 0, -24, 628, 41, 57, -105, 255}, { -105, 252, -156, 0, 984, 628, -48, 70, -93, 255}, { 0, 302, -101, 0, 480, 370, 0, 112, -58, 255}, { 157, 252, 79, 0, 1374, 1000, 119, 26, 34, 255}, { 93, 330, 0, 0, 1000, 540, 44, 118, 0, 255}, { 106, 252, 157, 0, 1080, 1452, 48, 70, 93, 255}, { 157, 252, -78, 0, 1374, 78, 115, 34, -41, 255}, { 98, 52, 142, 0, 754, 418, 50, -53, 103, 255}, { 142, 52, 73, 0, 354, 418, 109, -54, 33, 255}, { 157, 252, 79, 0, 348, 1584, 119, 26, 34, 255}, { 106, 252, -156, 0, 1414, 324, 41, 57, -105, 255}, { 93, 330, 0, 0, 472, -20, 44, 118, 0, 255}, { 157, 252, -78, 0, 946, 494, 115, 34, -41, 255}, }; static Vtx vtx_dossun_1[] = { { 98, 52, 142, 0, 968, 1976, 50, -53, 103, 255}, { 106, 252, 157, 0, 1010, 0, 48, 70, 93, 255}, { -105, 252, 157, 0, -54, -12, -41, 57, 105, 255}, { -97, 52, 142, 0, -16, 1964, -69, -48, 94, 255}, }; static Gfx gfx_dossun_0[] = { gs_Tani_LoadTextureImage2(dossun_skin_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7), gsSPLight((&light_dossun[0].l[0]),1 ), gsSPLight((&light_dossun[0].a ),2 ), gsSPVertex(&vtx_dossun_0[0], 15, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 3, 0, 2, 0), gsSP1Triangle( 0, 3, 4, 0), gsSP1Triangle( 0, 4, 5, 0), gsSP1Triangle( 5, 4, 6, 0), gsSP1Triangle( 5, 6, 7, 0), gsSP1Triangle( 8, 9,10, 0), gsSP1Triangle( 8,11, 9, 0), gsSP1Triangle(12,13, 9, 0), gsSP1Triangle( 9,11,12, 0), gsSP1Triangle( 8,14,11, 0), gsSPVertex(&vtx_dossun_0[15], 16, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 3, 2, 4, 0), gsSP1Triangle( 0, 2, 3, 0), gsSP1Triangle( 2, 1, 5, 0), gsSP1Triangle( 1, 6, 5, 0), gsSP1Triangle( 7, 8, 9, 0), gsSP1Triangle( 7,10, 8, 0), gsSP1Triangle( 8,11,12, 0), gsSP1Triangle( 8,12, 9, 0), gsSP1Triangle(11, 8,13, 0), gsSP1Triangle(13, 8,10, 0), gsSP1Triangle(14,12,11, 0), gsSP1Triangle(14,15,12, 0), gsSPVertex(&vtx_dossun_0[31], 14, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 2, 1, 3, 0), gsSP1Triangle( 4, 0, 5, 0), gsSP1Triangle( 0, 2, 5, 0), gsSP1Triangle( 6, 7, 8, 0), gsSP1Triangle( 9, 6, 8, 0), gsSP1Triangle(10,11,12, 0), gsSP1Triangle(10,12,13, 0), gsSPVertex(&vtx_dossun_0[45], 16, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 3, 4, 5, 0), gsSP1Triangle( 5, 4, 6, 0), gsSP1Triangle( 5, 6, 7, 0), gsSP1Triangle( 3, 8, 4, 0), gsSP1Triangle( 9,10,11, 0), gsSP1Triangle(12,13,14, 0), gsSP1Triangle(15,13,12, 0), gsSPVertex(&vtx_dossun_0[61], 6, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 3, 4, 5, 0), gsSPEndDisplayList() }; static Gfx gfx_dossun_1[] = { gs_Tani_LoadTextureImage2(dossun_face_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, 7), gsSPVertex(&vtx_dossun_1[0], 4, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 0, 2, 3, 0), gsSPEndDisplayList() }; Gfx gfx_dossun[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0, 0,0,0, 0,0,0), gsSPTexture(0xffff,0xffff, 0, 0, G_ON), gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 0, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD), gsSPDisplayList(gfx_dossun_0), gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 6, G_TX_NOLOD), gsSPDisplayList(gfx_dossun_1), gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList() }; /*================================================================================================*/ /* FLK * /*================================================================================================*/ /*************************************************************************************************** Funlike Data for Ultra64 Mario (dosun.n2u) ****************************************************************************************************/ extern short dosun_info2[] = { /*------------------VertexData ---------------------------*/ BGCHECKCODE_POINT, 20, -156, 3, 73, 98, 3, 157, -97, 3, 157, 157, 3, 73, 106, 252, 157, -105, 252, 157, 157, 252, 79, 0, 302, 102, 93, 330, 0, -156, 252, 79, -92, 330, 0, -156, 3, -72, -97, 3, -156, 98, 3, -156, -105, 252, -156, 106, 252, -156, -156, 252, -78, 0, 302, -101, 157, 3, -72, 157, 252, -78, /*--------------------- BG Face Data ---------------------------*/ BGCHECKCODE_CAM_NOCHECK, 36, 0, 1, 2, 0, 3, 1, 1, 4, 5, 1, 5, 2, 1, 3, 6, 4, 1, 6, 7, 4, 8, 6, 8, 4, 5, 4, 7, 9, 5, 10, 2, 5, 9, 10, 5, 7, 2, 9, 0, 0, 11, 12, 0, 12, 13, 8, 10, 7, 12, 14, 15, 12, 15, 13, 17, 14, 10, 16, 10, 14, 14, 12, 16, 15, 14, 17, 17, 8, 15, 15, 8, 19, 13, 15, 19, 0, 13, 18, 13, 19, 18, 19, 8, 6, 17, 10, 8, 9, 10, 16, 18, 19, 6, 0, 9, 16, 0, 18, 3, 18, 6, 3, 0, 16, 11, 12, 11, 16, BGCHECKCODE_PLANEEND, BGCHECKCODE_ALLEND, }; extern short dosun_info[] = { /*------------------VertexData ---------------------------*/ BGCHECKCODE_POINT, 20, -156, 3, 73, 98, 3, 157, -97, 3, 157, 157, 3, 73, 106, 252, 157, -105, 252, 157, 157, 252, 79, 0, 302, 102, 93, 330, 0, -156, 252, 79, -92, 330, 0, -156, 3, -72, -97, 3, -156, 98, 3, -156, -105, 252, -156, 106, 252, -156, -156, 252, -78, 0, 302, -101, 157, 3, -72, 157, 252, -78, /*--------------------- BG Face Data ---------------------------*/ BGCHECKCODE_CAM_NOCHECK, 36, 0, 1, 2, 0, 3, 1, 1, 4, 5, 1, 5, 2, 1, 3, 6, 4, 1, 6, 7, 4, 8, 6, 8, 4, 5, 4, 7, 9, 5, 10, 2, 5, 9, 10, 5, 7, 2, 9, 0, 0, 11, 12, 0, 12, 13, 8, 10, 7, 12, 14, 15, 12, 15, 13, 17, 14, 10, 16, 10, 14, 14, 12, 16, 15, 14, 17, 17, 8, 15, 15, 8, 19, 13, 15, 19, 0, 13, 18, 13, 19, 18, 19, 8, 6, 17, 10, 8, 9, 10, 16, 18, 19, 6, 0, 9, 16, 0, 18, 3, 18, 6, 3, 0, 16, 11, 12, 11, 16, BGCHECKCODE_PLANEEND, BGCHECKCODE_ALLEND, }; /*################################################################################################*/ #endif /*################################################################################################*/