/*************************************************************************************************** Convert from NINGEN (king_hige) ****************************************************************************************************/ #define king_hige_AMB_SCALE 0.5 #define ShapeColor_king_hige(R,G,B) {{R*king_hige_AMB_SCALE ,G*king_hige_AMB_SCALE ,B*king_hige_AMB_SCALE ,0 ,R*king_hige_AMB_SCALE ,G*king_hige_AMB_SCALE ,B*king_hige_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} } static Lights1 light_king_hige[] = { ShapeColor_king_hige(255,255,255), }; static Vtx vtx_king_hige_0[] = { { -189, -1, 571, 0, 0, 0, -36, 25, 118, 255}, { -379, 180, 438, 0, 0, 0, -34, 46, 112, 255}, { -273, -1, 548, 0, 0, 0, -38, -19, 119, 255}, { -379, -183, 438, 0, 0, 0, -41, -43, 111, 255}, { -281, -365, 404, 0, 0, 0, -40, -43, 112, 255}, { 24, -436, 485, 0, 0, 0, -35, -41, 114, 255}, { 24, 432, 485, 0, 0, 0, -39, 42, 113, 255}, { -281, 361, 404, 0, 0, 0, -39, 42, 113, 255}, }; static Gfx gfx_king_hige_0[] = { gsSPLight((&light_king_hige[0].l[0]),1 ), gsSPLight((&light_king_hige[0].a ),2 ), gsSPVertex(&vtx_king_hige_0[0], 8, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 2, 3, 4, 0), gsSP1Triangle( 2, 4, 5, 0), gsSP1Triangle( 2, 5, 0, 0), gsSP1Triangle( 0, 6, 7, 0), gsSP1Triangle( 0, 7, 1, 0), gsSPEndDisplayList() }; Gfx gfx_king_hige[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPClearGeometryMode(G_CULL_BACK), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(gfx_king_hige_0), gsSPSetGeometryMode(G_CULL_BACK), gsSPEndDisplayList() };