/*************************************************************************************************** Convert from NINGEN (sman_arm) ****************************************************************************************************/ #define sman_arm_AMB_SCALE 0.5 #define ShapeColor_sman_arm(R,G,B) {{R*sman_arm_AMB_SCALE ,G*sman_arm_AMB_SCALE ,B*sman_arm_AMB_SCALE ,0 ,R*sman_arm_AMB_SCALE ,G*sman_arm_AMB_SCALE ,B*sman_arm_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} } static Lights1 light_sman_arm[] = { ShapeColor_sman_arm( 56, 30, 14), }; static Vtx vtx_sman_arm_0[] = { { -23, 1, -6, 0, 0, 0, -126, -3, -3, 255}, { 76, -17, -6, 0, 0, 0, -22, -124, -7, 255}, { 75, 15, 15, 0, 0, 0, -31, 54, 110, 255}, { 75, 17, -23, 0, 0, 0, -28, 66, -103, 255}, }; static Gfx gfx_sman_arm_0[] = { gsSPLight((&light_sman_arm[0].l[0]),1 ), gsSPLight((&light_sman_arm[0].a ),2 ), gsSPVertex(&vtx_sman_arm_0[0], 4, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 0, 2, 3, 0), gsSP1Triangle( 0, 3, 1, 0), gsSPEndDisplayList() }; Gfx gfx_sman_arm[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(gfx_sman_arm_0), gsSPEndDisplayList() };