/*************************************************************************************************** Convert from NINGEN (chairC) ****************************************************************************************************/ #define chairC_AMB_SCALE 0.4 #define ShapeColor_chairC(R,G,B) {{R*chairC_AMB_SCALE ,G*chairC_AMB_SCALE ,B*chairC_AMB_SCALE ,0 ,R*chairC_AMB_SCALE ,G*chairC_AMB_SCALE ,B*chairC_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} } static Lights1 light_chairC[] = { ShapeColor_chairC(178,178,178), }; static Vtx vtx_chairC_0[] = { { 146, -22, 104, 0, 998, 990, -17, 0, 125, 255}, { 146, 26, 104, 0, 998, 990, -17, 0, 125, 255}, { -8, 26, 82, 0, 886, -24, -17, 0, 125, 255}, { 146, 26, 104, 0, 998, 990, 127, 0, 0, 255}, { 146, -22, -102, 0, 0, 990, 127, 0, 0, 255}, { 146, 26, -102, 0, 0, 990, 127, 0, 0, 255}, { 146, -22, 104, 0, 998, 990, 127, 0, 0, 255}, { 146, 26, 104, 0, 998, 990, 0, 127, 0, 255}, { -8, 26, -79, 0, 78, -24, 0, 127, 0, 255}, { -8, 26, 82, 0, 886, -24, 0, 127, 0, 255}, { 146, 26, -102, 0, 0, 990, 0, 127, 0, 255}, { 146, -22, -102, 0, 0, 990, 0, -127, 0, 255}, { -8, -22, 82, 0, 886, -24, 0, -127, 0, 255}, { -8, -22, -79, 0, 78, -24, 0, -127, 0, 255}, { 146, -22, 104, 0, 998, 990, 0, -127, 0, 255}, { 146, 26, -102, 0, 0, 990, -18, 0, -125, 255}, { 146, -22, -102, 0, 0, 990, -18, 0, -125, 255}, { -8, -22, -79, 0, 78, -24, -18, 0, -125, 255}, { -8, 26, -79, 0, 78, -24, -18, 0, -125, 255}, { 146, -22, 104, 0, 998, 990, -17, 0, 125, 255}, { -8, 26, 82, 0, 886, -24, -17, 0, 125, 255}, { -8, -22, 82, 0, 886, -24, -17, 0, 125, 255}, }; static Gfx gfx_chairC_0[] = { gs_Tani_LoadTextureImage2(chair_woodB_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7), gsSPLight((&light_chairC[0].l[0]),1 ), gsSPLight((&light_chairC[0].a ),2 ), gsSPVertex(&vtx_chairC_0[0], 15, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 3, 4, 5, 0), gsSP1Triangle( 3, 6, 4, 0), gsSP1Triangle( 7, 8, 9, 0), gsSP1Triangle( 7,10, 8, 0), gsSP1Triangle(11,12,13, 0), gsSP1Triangle(11,14,12, 0), gsSPVertex(&vtx_chairC_0[15], 7, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 0, 2, 3, 0), gsSP1Triangle( 4, 5, 6, 0), gsSPEndDisplayList() }; Gfx gfx_chairC[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0, 0,0,0, 0,0,0), gsSPTexture(0xffff,0xffff, 0, 0, G_ON), gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 0, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD), gsSPDisplayList(gfx_chairC_0), gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList() };