/*************************************************************************************************** Convert from NINGEN (p_Rhand) ****************************************************************************************************/ #define p_Rhand_AMB_SCALE 0.5 #define ShapeColor_p_Rhand(R,G,B) {{R*p_Rhand_AMB_SCALE ,G*p_Rhand_AMB_SCALE ,B*p_Rhand_AMB_SCALE ,0 ,R*p_Rhand_AMB_SCALE ,G*p_Rhand_AMB_SCALE ,B*p_Rhand_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} } static Lights1 light_p_Rhand[] = { ShapeColor_p_Rhand(255,255,255), }; static Vtx vtx_p_Rhand_0[] = { { -10, -7, 12, 0, 0, 0, -107, -47, 47, 255}, { -11, 12, 12, 0, 0, 0, -98, 49, 62, 255}, { -10, -7, -8, 0, 0, 0, -103, -50, -52, 255}, { 7, -15, -15, 0, 0, 0, -35, -78, -93, 255}, { 5, 21, -15, 0, 0, 0, -49, 84, -80, 255}, { 7, -19, 20, 0, 0, 0, -66, -79, 72, 255}, { -11, 12, -8, 0, 0, 0, -106, 45, -52, 255}, { 47, -17, -18, 0, 0, 0, 31, -85, -88, 255}, { 45, 21, -18, 0, 0, 0, 20, 74, -100, 255}, { 30, -23, 11, 0, 0, 0, 50, -116, -8, 255}, { 44, -29, 35, 0, 0, 0, -10, -77, 100, 255}, { 43, -15, 35, 0, 0, 0, -2, 42, 119, 255}, { 17, -3, 24, 0, 0, 0, -18, 48, 115, 255}, { 50, -30, 33, 0, 0, 0, 72, -103, 12, 255}, { 52, -19, 33, 0, 0, 0, 112, 34, 47, 255}, { 5, 24, 7, 0, 0, 0, -14, 105, 69, 255}, { 17, -3, 24, 0, 0, 0, -18, 48, 115, 255}, { 43, -15, 35, 0, 0, 0, -2, 42, 119, 255}, { 26, 9, 13, 0, 0, 0, 59, 76, 81, 255}, { 5, 24, 7, 0, 0, 0, -14, 105, 69, 255}, { 42, 26, -1, 0, 0, 0, 30, 84, 90, 255}, { 30, -23, 11, 0, 0, 0, 50, -116, -8, 255}, { 51, -16, 1, 0, 0, 0, 39, -81, 88, 255}, { 47, -17, -18, 0, 0, 0, 31, -85, -88, 255}, { 87, -10, 1, 0, 0, 0, 72, -45, 94, 255}, { 52, -19, 33, 0, 0, 0, 112, 34, 47, 255}, { 50, -30, 33, 0, 0, 0, 72, -103, 12, 255}, { 44, -29, 35, 0, 0, 0, -10, -77, 100, 255}, { 5, 21, -15, 0, 0, 0, -49, 84, -80, 255}, { 82, 14, 1, 0, 0, 0, 66, 95, 49, 255}, { 87, 10, -5, 0, 0, 0, 106, 54, -42, 255}, { 45, 21, -18, 0, 0, 0, 20, 74, -100, 255}, { 47, -17, -18, 0, 0, 0, 31, -85, -88, 255}, { 90, -4, -4, 0, 0, 0, 103, -36, -63, 255}, { 87, -10, 1, 0, 0, 0, 72, -45, 94, 255}, { 87, 10, -5, 0, 0, 0, 106, 54, -42, 255}, { 82, 14, 1, 0, 0, 0, 66, 95, 49, 255}, { 42, 26, -1, 0, 0, 0, 30, 84, 90, 255}, { 45, 21, -18, 0, 0, 0, 20, 74, -100, 255}, { 5, 21, -15, 0, 0, 0, -49, 84, -80, 255}, }; static Gfx gfx_p_Rhand_0[] = { gsSPLight((&light_p_Rhand[0].l[0]),1 ), gsSPLight((&light_p_Rhand[0].a ),2 ), gsSPVertex(&vtx_p_Rhand_0[0], 16, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 3, 2, 4, 0), gsSP1Triangle( 5, 0, 2, 0), gsSP1Triangle( 2, 3, 5, 0), gsSP1Triangle( 1, 6, 2, 0), gsSP1Triangle( 2, 6, 4, 0), gsSP1Triangle( 7, 3, 8, 0), gsSP1Triangle( 9, 5, 3, 0), gsSP1Triangle( 9, 3, 7, 0), gsSP1Triangle( 3, 4, 8, 0), gsSP1Triangle( 9,10, 5, 0), gsSP1Triangle( 1, 0, 5, 0), gsSP1Triangle( 5,11,12, 0), gsSP1Triangle( 1, 5,12, 0), gsSP1Triangle( 5,10,11, 0), gsSP1Triangle( 4, 6, 1, 0), gsSP1Triangle(10,13,14, 0), gsSP1Triangle( 4, 1,15, 0), gsSP1Triangle(12,15, 1, 0), gsSPVertex(&vtx_p_Rhand_0[16], 16, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 2, 3, 0, 0), gsSP1Triangle( 4, 5, 6, 0), gsSP1Triangle( 7, 8, 6, 0), gsSP1Triangle( 6, 5, 7, 0), gsSP1Triangle( 6, 8, 4, 0), gsSP1Triangle( 2, 9, 5, 0), gsSP1Triangle( 4, 2, 5, 0), gsSP1Triangle( 9,10, 5, 0), gsSP1Triangle( 5,10,11, 0), gsSP1Triangle( 4, 3, 2, 0), gsSP1Triangle( 3, 4,12, 0), gsSP1Triangle( 1, 9, 2, 0), gsSP1Triangle( 1,11, 9, 0), gsSP1Triangle(13,14,15, 0), gsSP1Triangle( 7,15,14, 0), gsSPVertex(&vtx_p_Rhand_0[32], 8, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 3, 1, 0, 0), gsSP1Triangle( 4, 2, 3, 0), gsSP1Triangle( 2, 4, 5, 0), gsSP1Triangle( 2, 1, 3, 0), gsSP1Triangle( 5, 4, 6, 0), gsSP1Triangle( 5, 6, 7, 0), gsSPEndDisplayList() }; Gfx gfx_p_Rhand[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE_ENVA, G_CC_SHADE_ENVA), gsSPDisplayList(gfx_p_Rhand_0), gsDPPipeSync(), gsSPEndDisplayList() };