/*************************************************************************************************** Convert from NINGEN (am_foot) ****************************************************************************************************/ #define am_foot_AMB_SCALE 0.5 #define ShapeColor_am_foot(R,G,B) {{R*am_foot_AMB_SCALE ,G*am_foot_AMB_SCALE ,B*am_foot_AMB_SCALE ,0 ,R*am_foot_AMB_SCALE ,G*am_foot_AMB_SCALE ,B*am_foot_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} } static Lights1 light_am_foot[] = { ShapeColor_am_foot(255,170, 0), }; static Vtx vtx_am_foot_0[] = { { 45, -24, -122, 0, 0, 0, 106, -23, -64, 255}, { 45, 120, 76, 0, 0, 0, 36, 96, 74, 255}, { 45, -24, 123, 0, 0, 0, 40, -42, 112, 255}, { 45, 120, -75, 0, 0, 0, -91, 69, -53, 255}, { -14, 0, 0, 0, 0, 0, -126, -3, 0, 255}, { 45, -114, 0, 0, 0, 0, -78, -99, 0, 255}, }; static Gfx gfx_am_foot_0[] = { gsSPLight((&light_am_foot[0].l[0]),1 ), gsSPLight((&light_am_foot[0].a ),2 ), gsSPVertex(&vtx_am_foot_0[0], 6, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 0, 3, 1, 0), gsSP1Triangle( 2, 1, 4, 0), gsSP1Triangle( 1, 3, 4, 0), gsSP1Triangle( 3, 0, 4, 0), gsSP1Triangle( 5, 2, 4, 0), gsSP1Triangle( 0, 5, 4, 0), gsSP1Triangle( 5, 0, 2, 0), gsSPEndDisplayList() }; Gfx gfx_am_foot[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(gfx_am_foot_0), gsSPEndDisplayList() };