/*************************************************************************************************** Convert from NINGEN (face10) ****************************************************************************************************/ static Vtx vtx_face10_0[] = { { 0, 0, 224, 0, 0, 0, -3, -88, 2, 255}, { 288, 0, 112, 0, 0, 0, -3, -88, 2, 255}, { 288, 0, -111, 0, 0, 0, -3, -88, 2, 255}, { 0, 0, -223, 0, 0, 0, -3, -88, 2, 255}, }; static Gfx gfx_face10_0[] = { gsSPVertex(&vtx_face10_0[0], 4, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 0, 2, 3, 0), gsSPEndDisplayList() }; Gfx gfx_face10[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPClearGeometryMode(G_LIGHTING|G_CULL_BACK), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(gfx_face10_0), gsSPSetGeometryMode(G_LIGHTING|G_CULL_BACK), gsSPEndDisplayList() };