/*************************************************************************************************** Convert from NINGEN (W_footA) ****************************************************************************************************/ #define W_footA_AMB_SCALE 0.25 #define ShapeColor_W_footA(R,G,B) {{R*W_footA_AMB_SCALE ,G*W_footA_AMB_SCALE ,B*W_footA_AMB_SCALE ,0 ,R*W_footA_AMB_SCALE ,G*W_footA_AMB_SCALE ,B*W_footA_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} } static Lights1 light_W_footA[] = { ShapeColor_W_footA(153, 22, 22), }; static Vtx vtx_W_footA_0[] = { { 0, -1, 0, 0, 0, 0, -126, 2, 0, 255}, { 57, -106, -3, 0, 0, 0, -49, -116, -3, 255}, { 57, 48, 83, 0, 0, 0, -48, 55, 103, 255}, { 57, 54, -81, 0, 0, 0, -49, 61, -99, 255}, }; static Gfx gfx_W_footA_0[] = { gsSPLight((&light_W_footA[0].l[0]),1 ), gsSPLight((&light_W_footA[0].a ),2 ), gsSPVertex(&vtx_W_footA_0[0], 4, 0), gsSP1Triangle( 0, 1, 2, 0), gsSP1Triangle( 3, 2, 1, 0), gsSP1Triangle( 2, 3, 0, 0), gsSP1Triangle( 1, 0, 3, 0), gsSPEndDisplayList() }; Gfx gfx_W_footA[] = { gsDPPipeSync(), gsSPDisplayList(gfx_W_footA_0), gsDPPipeSync(), gsSPEndDisplayList() };