#include "../headers.h" #define GFX_SHAPE #include "enemy1_a/ball.shape" static long long patch_0 = 0; #include "enemy1_a/bird/bird.shape" static long long patch_1 = 1; #include "enemy1_a/bird_egg.shape" static long long patch_2 = 2; #include "enemy1_a/dosun/dosun.shape" static long long patch_3 = 3; #include "enemy1_a/killer.shape" static long long patch_4 = 4; #include "enemy1_a/omurobo/omurobo.shape" static long long patch_5 = 5;