#include "../headers.h" #define GFX_SHAPE #include "enemy1_d/big_shell/big_shell.shape" static long long patch_0 = 0; #include "enemy1_d/manta/manta.shape" static long long patch_1 = 1; #include "enemy1_d/shark/shark.shape" static long long patch_2 = 2; #include "enemy1_d/ubboo/ubboo.shape" static long long patch_3 = 3; #include "enemy1_d/w_tornado.shape" static long long patch_4 = 4;