#include "../headers.h" #define GFX_SHAPE #include "enemy1_e/hagetaka/hagetaka.shape" static long long patch_0 = 0; #include "enemy1_e/handman/handman.shape" static long long patch_1 = 1; #include "enemy1_e/sanbo.shape" static long long patch_2 = 2; #include "enemy1_e/tornedo.shape" static long long patch_3 = 3;