#include "../headers.h" #define GFX_SHAPE #include "enemy1_f/gfx_hole.shape" static long long patch_0 = 0; #include "enemy1_f/indy/indy.shape" static long long patch_1 = 1; #include "enemy1_f/kazekozo.shape" static long long patch_2 = 2; #include "enemy1_f/monky/monky.shape" static long long patch_3 = 3; #include "enemy1_f/windface.shape" static long long patch_4 = 4;