#include "../headers.h" #define GFX_SHAPE #include "enemy1_i/book/book.shape" static long long patch_0 = 0; #include "enemy1_i/booklight.shape" static long long patch_1 = 1; #include "enemy1_i/chair/chair.shape" static long long patch_2 = 2; #include "enemy1_i/key.shape" static long long patch_3 = 3; #include "enemy1_i/piano/piano.shape" static long long patch_4 = 4; #include "enemy1_i/teresa.shape" static long long patch_5 = 5; #include "enemy1_i/teresakago.shape" static long long patch_6 = 6;