#include "../headers.h" #define GFX_SHAPE #include "enemy2_e/goal_flag/goal_flag.shape" static long long patch_0 = 0; #include "enemy2_e/kui.shape" static long long patch_1 = 1; #include "enemy2_e/nokonoko/nokonoko.shape" static long long patch_2 = 2; #include "enemy2_e/pakun.shape" static long long patch_3 = 3; #include "enemy2_e/wallman/wallman.shape" static long long patch_4 = 4; #include "enemy2_e/wan_ball.shape" static long long patch_5 = 5; #include "enemy2_e/wanwan/wanwan.shape" static long long patch_6 = 6;