#include "../headers.h" #define GFX_SHAPE #include "enemy2_f/jugem2/jugem2.shape" static long long patch_0 = 0; #include "enemy2_f/kinopio/kinopio.shape" static long long patch_1 = 1; #include "enemy2_f/rabbit/rabbit.shape" static long long patch_2 = 2; #include "enemy2_f/teresa2.shape" static long long patch_3 = 3;