#include "../headers.h" #define GFX_SHAPE #include "enemy2_h/balloonbody.shape" static long long patch_0 = 0; #include "enemy2_h/ballooneye.shape" static long long patch_1 = 1; #include "enemy2_h/bat/bat.shape" static long long patch_2 = 2; #include "enemy2_h/mucho/mucho.shape" static long long patch_3 = 3; #include "enemy2_h/nessy/nessy.shape" static long long patch_4 = 4; #include "enemy2_h/walker/walker.shape" static long long patch_5 = 5;