#include "../headers.h" #define HMS_SHAPE #include "basic_enemy/BCbutton.shape" #include "basic_enemy/biribiri/biribiri.shape" #include "basic_enemy/bom_futa.shape" #include "basic_enemy/cannon_base.shape" #include "basic_enemy/cannon_body.shape" #include "basic_enemy/carryboy/carryboy.shape" #include "basic_enemy/hanbutton.shape" #include "basic_enemy/hanlift.shape" #include "basic_enemy/hart.shape" #include "basic_enemy/heyho.shape" #include "basic_enemy/hibi_block.shape" #include "basic_enemy/ironball.shape" #include "basic_enemy/itembox.shape" #include "basic_enemy/kuribo/kuribo.shape" #include "basic_enemy/newbomhei/newbomhei.shape" #include "basic_enemy/pushblock.shape" #include "basic_enemy/qbox.shape" #include "basic_enemy/testlift.shape" #include "basic_enemy/xkoura.shape"