/*************************************************************************************************** Funlike Data for Ultra64 Mario (cannon_body.n2u) ****************************************************************************************************/ extern short cannon_body_info[] = { /*------------------VertexData ---------------------------*/ BGCHECKCODE_POINT, 33, -56, 236, 0, -56, -19, 0, -40, -19, -40, -40, 236, -40, -40, -19, 41, 0, -19, 57, 41, -19, 41, 57, -19, 0, 41, -19, -40, 0, -19, -56, -40, 236, 41, 0, 236, 57, 41, 236, 41, 57, 236, 0, 41, 236, -40, 0, 236, -56, 58, -19, 58, 82, -19, 0, 58, 236, 58, 0, -19, 82, 58, -19, -57, 0, -19, -81, -57, -19, -57, -81, -19, 0, -57, -19, 58, -81, 236, 0, 0, -71, 0, 0, 236, 82, 82, 236, 0, -57, 236, 58, 58, 236, -57, 0, 236, -81, -57, 236, -57, /*--------------------- BG Face Data ---------------------------*/ BGCHECKCODE_NORMAL, 62, 12, 6, 5, 0, 1, 2, 0, 2, 3, 2, 1, 4, 2, 4, 5, 2, 5, 6, 2, 6, 7, 2, 7, 8, 2, 8, 9, 3, 2, 9, 10, 4, 1, 10, 1, 0, 11, 5, 4, 11, 4, 10, 12, 5, 11, 13, 7, 6, 13, 6, 12, 14, 8, 7, 14, 7, 13, 15, 9, 8, 15, 8, 14, 3, 9, 15, 16, 19, 26, 17, 16, 26, 17, 18, 16, 16, 27, 19, 16, 18, 27, 19, 29, 24, 11, 18, 12, 17, 28, 18, 11, 27, 18, 11, 29, 27, 19, 27, 29, 19, 24, 26, 24, 29, 25, 20, 17, 26, 20, 28, 17, 20, 30, 28, 21, 20, 26, 21, 30, 20, 21, 31, 30, 22, 21, 26, 22, 31, 21, 22, 32, 31, 23, 22, 26, 23, 32, 22, 23, 25, 32, 24, 23, 26, 24, 25, 23, 25, 3, 32, 25, 0, 3, 10, 0, 25, 10, 25, 29, 3, 15, 31, 3, 31, 32, 15, 14, 30, 15, 30, 31, 14, 13, 28, 14, 28, 30, 13, 12, 18, 13, 18, 28, 11, 10, 29, BGCHECKCODE_PLANEEND, BGCHECKCODE_ALLEND, };