136 lines
5.2 KiB
C
136 lines
5.2 KiB
C
/********************************************************************************
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Ultra 64 MARIO Brothers
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mario squat kick end animation data
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Copyright 1996 Nintendo co., ltd. All rights reserved
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January 23, 1996
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********************************************************************************/
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#include "../headers.h"
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static short mario_squat_Zkick_end_prm[]={
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0, 54,16383, 261, 180, 107, 42, -12,
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-57, -90, -110, -118, -576, -764, -953,-1136,
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-1304,-1449,-1563,-1638,-1664,-4492,-4383,-4285,
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-4198,-4125,-4065,-4022,-3994,-3985,-4995,-6056,
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-7089,-8059,-8931,-9671,-10243,-10612,-10742,32701,
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-31069,-29442,-27980,-26716,-25679,-24900,-24410,-24240,
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-8064,-9034,-9964,-10827,-11595,-12239,-12734,-13051,
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-13163,18815,18882,18953,19024,19090,19149,19196,
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19226,19238, -61, -75, -76, -67, -52, -34,
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-17, -5, 0, -787, -696, -580, -450, -319,
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-196, -95, -25, 0,-4207,-4350,-4465,-4556,
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-4623,-4672,-4703,-4719,-4724,-4469,-5331,-6184,
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-6995,-7732,-8361,-8851,-9169,-9282,25555,22962,
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20537,18334,16410,14818,13613,12850,12583, 8338,
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9169, 9965,10703,11359,11910,12332,12603,12698,
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11505,10493, 9533, 8652, 7874, 7226, 6731, 6416,
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6305, 32, 31, 31, 30, 29, 28, 28,
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28, 27, 264, 313, 368, 424, 479, 528,
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567, 594, 603,-14283,-14175,-14055,-13930,-13809,
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-13700,-13611,-13552,-13531,20182,18208,15551,12503,
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9356, 6400, 3928, 2230, 1600, 396, 346, 280,
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205, 129, 57, -2, -43, -59, 758, 589,
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409, 226, 52, -100, -223, -305, -335,-25199,
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-25038,-24997,-25045,-25153,-25289,-25423,-25526,-25567,
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-141, -93, -43, 5, 50, 90, 121, 142,
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149, -207, -214, -221, -228, -234, -239, -244,
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-246, -247,-14475,-14325,-14141,-13938,-13734,-13546,
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-13390,-13285,-13246, 0, 174, 488, 893, 1338,
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1772, 2144, 2405, 2503,-1714,-1491,-1227, -943,
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-662, -405, -194, -52, 0, 433, 464, 448,
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399, 329, 252, 180, 128, 108,-15698,-16481,
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-17647,-19044,-20524,-21936,-23130,-23956,-24265,-32767,
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-32767,16753,-16545,-32767,-32767,16753,-16545, 67,
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68, 68, 67, 61, 47, 26, 8, 0,
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220, 359, 514, 658, 764, 818, 837, 837,
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834,10960,10129, 9131, 8153, 7386, 6858, 6476,
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6244, 6165, 119, 118, 104, 86, 64, 41,
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20, 5, 0, -348, -540, -721, -772, -805,
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-823, -832, -834, -834,-3806, -766, 2745, 3693,
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4345, 4758, 4984, 5080, 5100, 0, 817, -32,
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-330, 1150, 3242, 5405, 7099, 7784
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};
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static short mario_squat_Zkick_end_tbl[]={
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1, 0, /* chn14_3_1_4translate x */
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1, 1, /* chn14_3_1_4 translate y */
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1, 0, /* chn14_3_1_4 translate z */
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1, 0, /* chn14_3_1_4 rotate x */
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1, 2, /* chn14_3_1_4 rotate y */
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1, 0, /* chn14_3_1_4 rotate z */
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1, 0, /* <m_waist>1_3 rotate x */
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1, 0, /* <m_waist>1_3 rotate y */
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9, 317, /* <m_waist>1_3 rotate z */
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9, 290, /* <m_body>1 rotate x */
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9, 299, /* <m_body>1 rotate y */
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9, 308, /* <m_body>1 rotate z */
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9, 263, /* <m_head>2 rotate x */
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9, 272, /* <m_head>2 rotate y */
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9, 281, /* <m_head>2 rotate z */
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1, 259, /* chn6 rotate x */
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1, 260, /* chn6 rotate y */
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1, 261, /* chn6 rotate z */
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9, 39, /* <m_larmA>1 rotate x */
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9, 48, /* <m_larmA>1 rotate y */
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9, 57, /* <m_larmA>1 rotate z */
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1, 0, /* <m_larmB>1 rotate x */
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1, 0, /* <m_larmB>1 rotate y */
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9, 30, /* <m_larmB>1 rotate z */
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9, 3, /* <m_lhand>1 rotate x */
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9, 12, /* <m_lhand>1 rotate y */
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9, 21, /* <m_lhand>1 rotate z */
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1, 255, /* chn10 rotate x */
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1, 256, /* chn10 rotate y */
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1, 257, /* chn10 rotate z */
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9, 102, /* <m_rarmA>1 rotate x */
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9, 111, /* <m_rarmA>1 rotate y */
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9, 120, /* <m_rarmA>1 rotate z */
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1, 0, /* <m_rarmB>1 rotate x */
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1, 0, /* <m_rarmB>1 rotate y */
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9, 93, /* <m_rarmB>1 rotate z */
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9, 66, /* <m_rhand>1 rotate x */
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9, 75, /* <m_rhand>1 rotate y */
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9, 84, /* <m_rhand>1 rotate z */
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1, 0, /* chn15 rotate x */
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1, 0, /* chn15 rotate y */
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1, 258, /* chn15 rotate z */
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9, 228, /* <m_llegA>1 rotate x */
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9, 237, /* <m_llegA>1 rotate y */
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9, 246, /* <m_llegA>1 rotate z */
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1, 0, /* <m_llegB>1 rotate x */
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1, 0, /* <m_llegB>1 rotate y */
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9, 219, /* <m_llegB>1 rotate z */
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9, 192, /* <m_ltoot>1 rotate x */
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9, 201, /* <m_ltoot>1 rotate y */
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9, 210, /* <m_ltoot>1 rotate z */
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1, 0, /* chn17 rotate x */
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1, 0, /* chn17 rotate y */
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1, 262, /* chn17 rotate z */
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9, 165, /* <m_rlegA>1 rotate x */
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9, 174, /* <m_rlegA>1 rotate y */
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9, 183, /* <m_rlegA>1 rotate z */
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1, 0, /* <m_rlegB>1 rotate x */
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1, 0, /* <m_rlegB>1 rotate y */
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9, 156, /* <m_rlegB>1 rotate z */
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9, 129, /* <m_rfoot>1 rotate x */
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9, 138, /* <m_rfoot>1 rotate y */
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9, 147, /* <m_rfoot>1 rotate z */
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};
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AnimeRecord animMarioSquatKickEnd = {
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MAP_ANIM_ONETIME, /* attribute */
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0, /* syncro */
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1, /* start frame */
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0, /* loop frame */
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9, /* number of frames */
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20, /* number of joints */
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mario_squat_Zkick_end_prm,
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mario_squat_Zkick_end_tbl
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};
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