409 lines
14 KiB
Plaintext
409 lines
14 KiB
Plaintext
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.word 209 /* number of animations */
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.word 0 /* padding */
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.word animMarioAscend, 0x00000B40
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.word animMarioBackDown, 0x00001ADC
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.word animMarioJumpBackDown, 0x00001AC4
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.word animMarioBackDownEnd, 0x00001228
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.word animMarioBackJumping, 0x000009EC
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.word animMarioBarClimb, 0x000017B8
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.word animMarioBarHang, 0x00000490
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.word animMarioBarJumping, 0x000006E8
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.word animMarioBarJumpEnd, 0x000006D0
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.word animMarioBarStanding, 0x00000D00
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.word animMarioBarStandJump, 0x00000B04
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.word animMarioBarStandStart, 0x00000670
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.word animMarioBarStandEnd, 0x00000658
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.word animMarioBarWaiting, 0x00000416
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.word animMarioBaseData, 0x00000164
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.word animMarioBraking, 0x0000070A
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.word animMarioBrakeEnd, 0x000006F2
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.word animMarioBroadJumpEnd1, 0x000005AA
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.word animMarioBroadJumpEnd2, 0x0000063A
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.word animMarioBroadJumping1, 0x000007A2
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.word animMarioBroadJumping2, 0x00000562
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.word animMarioCannonFly, 0x000004B6
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.word animMarioCarryJogging, 0x00001278
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.word animMarioCarryRunning, 0x00000C92
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.word animMarioCarryWalking, 0x00001278
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.word animMarioColdWaitStart, 0x000015FE
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.word animMarioColdWaitEnd, 0x0000058E
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.word animMarioColdWaiting, 0x00000C3E
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.word animMarioDescend, 0x00000420
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.word animMarioEndingByeBye, 0x00000678
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.word animMarioEndingHatWait, 0x0000070E
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.word animMarioEndingLookDown, 0x00000462
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.word animMarioEndingLookUp1, 0x00001CE8
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.word animMarioEndingLookUp2, 0x00000B46
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.word animMarioEndingPutOff, 0x000007EA
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.word animMarioEndingWalkA, 0x0000212C
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.word animMarioEndingWalkB, 0x000025B4
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.word animMarioEndingWinFlyA, 0x00002066
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.word animMarioEndingWinFlyB, 0x00001DCC
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.word animMarioEndingYaaha, 0x00002428
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.word animMarioFireJumpEnd, 0x00000506
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.word animMarioFireJumping, 0x0000035A
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.word animMarioFlight, 0x000005F8
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.word animMarioFlying, 0x00000742
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.word animMarioForeDown, 0x00001720
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.word animMarioJumpForeDown, 0x00001708
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.word animMarioForeDownEnd, 0x00000CE8
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.word animMarioGasDowning, 0x00001E10
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.word animMarioGasWaiting, 0x00001648
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.word animMarioGetDoorKey, 0x00002AB8
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.word animMarioGiddyDown, 0x00001FE6
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.word animMarioHanging, 0x00000C2C
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.word animMarioHangJump, 0x00000628
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.word animMarioHangRoof, 0x00000F8C
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.word animMarioHatTaking, 0x00000F88
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.word animMarioHatWaiting, 0x00001BC0
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.word animMarioHatWaitEnd, 0x00000460
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.word animMarioHeadDowning, 0x00003196
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.word animMarioHipAttackEnd, 0x0000028A
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.word animMarioHipAttackFly, 0x000005C8
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.word animMarioHipAttackStart, 0x00000432
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.word animMarioHipAttacking, 0x0000041A
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.word animMarioHipDowning, 0x00002DF6
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.word animMarioHolding, 0x00000D2A
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.word animMarioHoldJumpEnd, 0x0000055A
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.word animMarioHoldJumping, 0x0000032C
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.word animMarioHoldLandEnd, 0x000004D0
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.word animMarioHoldLanding, 0x00000168
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.word animMarioHoldSlipLanding, 0x0000039E
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.word animMarioHoldSlipping, 0x000005D2
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.word animMarioHoldSlipEnd, 0x000005BA
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.word animMarioBoardJumpend, 0x0000045A
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.word animMarioJogging, 0x000014FE
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.word animMarioJumpBack, 0x00000626
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.word animMarioBoardJumping, 0x0000037C
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.word animMarioJumpEnd2, 0x0000067E
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.word animMarioJumpFall, 0x000003B2
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.word animMarioJumping, 0x00000AC4
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.word animMarioJumpEnd, 0x00000AAC
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.word animMarioJumpKick, 0x0000073E
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.word animMarioJumpStep2, 0x000002B8
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.word animMarioJumpStep3, 0x000004FE
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.word animMarioJumpThrow, 0x00000482
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.word animMarioKickLanding, 0x000008C6
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.word animMarioLandBoard, 0x00000636
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.word animMarioLandDowning, 0x00002D18
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.word animMarioLanding, 0x00000744
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.word animMarioLandEnd, 0x0000072C
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.word animMarioLifted, 0x0000054E
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.word animMarioLifting, 0x00000D00
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.word animMarioLostStandup, 0x00000DE2
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.word animMarioMantFlying, 0x000003E4
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.word animMarioMoveRoofL, 0x000005FE
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.word animMarioMoveRoofR, 0x0000058A
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.word animMarioNoHatWaiting, 0x00003062
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.word animMarioOpenDoor1, 0x000014D6
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.word animMarioOpenDoor2, 0x000010C8
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.word animMarioOpenKeyDoor, 0x00003288
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.word animMarioOshinWaiting1, 0x000003FA
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.word animMarioOshinWaiting2, 0x0000076E
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.word animMarioOshinWaiting3, 0x000005F2
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.word animMarioPitching, 0x000007B8
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.word animMarioPowerKick, 0x000008B0
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.word animMarioPunchBase, 0x00000296
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.word animMarioSecPunchBase, 0x00000268
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.word animMarioPunchEnd, 0x00000410
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.word animMarioSecPunchEnd, 0x00000538
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.word animMarioPunchTake, 0x000004C0
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.word animMarioPushing, 0x00000618
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.word animMarioPutonBoard, 0x0000061A
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.word animMarioPutting, 0x00000584
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.word animMarioRolling, 0x0000018E
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.word animMarioBackRolling, 0x00000176
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.word animMarioRollingKick, 0x00000932
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.word animMarioRunning, 0x00001222
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.word animMarioTurnCont, 0x0000120A
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.word animMarioSafeBackDown, 0x00000848
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.word animMarioSafeForeDown, 0x00000878
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.word animMarioSandDowning, 0x0000133C
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.word animMarioSandWaiting, 0x00000AB4
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.word animMarioSandWalking, 0x000029EA
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.word animMarioShockDowning, 0x00000F46
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.word animMarioShocking, 0x000002A6
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.word animMarioShortBackDown, 0x00000A4C
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.word animMarioShortForeDown, 0x00000A10
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.word animMarioShoulder, 0x0000056E
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.word animMarioSideWait, 0x000012CE
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.word animMarioSideWalkL, 0x00000F3A
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.word animMarioSideWalkR, 0x000011AC
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.word animMarioSleeping1, 0x000011E8
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.word animMarioSleeping2, 0x0000179E
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.word animMarioSleeping3, 0x00001392
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.word animMarioSleeping4, 0x000013A8
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.word animMarioSleeping5, 0x00000258
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.word animMarioSleeping6, 0x00000C6A
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.word animMarioSleeping7, 0x00000730
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.word animMarioSlideCatch, 0x00000618
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.word animMarioSlipBack, 0x00000600
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.word animMarioSlideDown, 0x00000CB8
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.word animMarioSlideStandup, 0x00000CAE
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.word animMarioSlidingKick, 0x0000039A
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.word animMarioSlidingKickEnd, 0x00000552
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.word animMarioSlip, 0x0000077E
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.word animMarioSlipEnd, 0x00000766
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.word animMarioSlipLanding, 0x00000508
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.word animMarioSlipping, 0x0000021E
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.word animMarioSoftStep, 0x000016F4
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.word animMarioSpinJpEnd, 0x0000036E
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.word animMarioSpinJumping, 0x00000164
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.word animMarioSpinJpStart, 0x0000022C
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.word animMarioSquatEnd, 0x000003BC
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.word animMarioSquatStart, 0x000002B4
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.word animMarioSquatWaiting, 0x00000BDA
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.word animMarioSquatWalking, 0x00001C7A
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.word animMarioSquatWalkEnd, 0x00000398
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.word animMarioSquatWalkStart, 0x0000038A
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.word animMarioStarDoorA, 0x00001428
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.word animMarioStarDoorB, 0x000008AC
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.word animMarioSwimBackDown, 0x000010BC
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.word animMarioSwimCarryA1, 0x0000041A
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.word animMarioSwimCarryA2, 0x0000029A
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.word animMarioSwimCarryB, 0x000004AC
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.word animMarioSwimCarryStopA, 0x000006BC
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.word animMarioSwimCarryStopB, 0x00000B32
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.word animMarioSwimCarryWait, 0x00000786
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.word animMarioSwimDown1, 0x00001530
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.word animMarioSwimDown2, 0x0000133A
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.word animMarioSwimDownEnd, 0x00000D08
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.word animMarioSwimForeDown, 0x0000105A
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.word animMarioSwimLanding, 0x000007D4
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.word animMarioSwimming1, 0x000004E0
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.word animMarioSwimming2, 0x00000402
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.word animMarioSwimming3, 0x000007BE
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.word animMarioSwimStop, 0x00000858
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.word animMarioSwimTakeEnd, 0x000004D0
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.word animMarioSwimTakeMiss, 0x00000984
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.word animMarioSwimTaking, 0x000002CC
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.word animMarioSwimThrow, 0x00000A86
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.word animMarioSwimWait, 0x00000834
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.word animMarioSwimWinDemo, 0x00001A72
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.word animMarioSwimWinEnd, 0x0000084A
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.word animMarioSwingStart, 0x00000692
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.word animMarioSwingAttack, 0x0000067A
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.word animMarioSwingDown, 0x00000CB8
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.word animMarioSwingWait, 0x0000041C
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.word animMarioThrowing, 0x00000928
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.word animMarioTiredWaiting, 0x000004EE
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.word animMarioTransfer, 0x00001138
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.word animMarioTurning, 0x00000724
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.word animMarioTurnEnd, 0x0000070C
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.word animMarioUJumpEnd, 0x0000040C
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.word animMarioUJumping, 0x000008A4
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.word animMarioUltraJumpEnd, 0x00000AA8
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.word animMarioUltraJumping, 0x00000AB8
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.word animMarioViewing, 0x00001642
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.word animMarioWaiting1, 0x000008AA
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.word animMarioWaiting2, 0x000008AA
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.word animMarioWaiting3, 0x000008AA
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.word animMarioWaitRoofL, 0x00000796
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.word animMarioWaitRoofR, 0x00000C30
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.word animMarioWakeup, 0x00000784
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.word animMarioWakeup2, 0x000008A8
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.word animMarioWalking, 0x000008E2
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.word animMarioWallJump, 0x00000692
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.word animMarioWallStay, 0x0000067A
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.word animMarioWinDemoA, 0x00001554
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.word animMarioWinDemoAEnd, 0x000006C8
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.word animMarioWingJumpEnd, 0x00000BA8
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.word animMarioWingJumping, 0x000003EE
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#include "Anime/ascend.s"
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#include "Anime/backdown.s"
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#include "Anime/backdownend.s"
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#include "Anime/backjump.s"
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#include "Anime/barclimb.s"
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#include "Anime/barhang.s"
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#include "Anime/barjump.s"
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#include "Anime/barstanding.s"
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#include "Anime/barstandjump.s"
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#include "Anime/barstandstart.s"
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#include "Anime/barwaiting.s"
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#include "Anime/basedata.s"
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#include "Anime/braking.s"
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#include "Anime/broadjumpend1.s"
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#include "Anime/broadjumpend2.s"
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#include "Anime/broadjumping1.s"
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#include "Anime/broadjumping2.s"
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#include "Anime/cannon.s"
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#include "Anime/carryjog.s"
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#include "Anime/carryrun.s"
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#include "Anime/carrywalk.s"
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#include "Anime/coldwaitbgn.s"
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#include "Anime/coldwaitend.s"
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#include "Anime/coldwaiting.s"
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#include "Anime/descend.s"
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#include "Anime/ending_byebye.s"
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#include "Anime/ending_hatwait.s"
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#include "Anime/ending_lookdown.s"
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#include "Anime/ending_lookup1.s"
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#include "Anime/ending_lookup2.s"
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#include "Anime/ending_putoff.s"
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#include "Anime/ending_walkA.s"
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#include "Anime/ending_walkB.s"
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#include "Anime/ending_winflyA.s"
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#include "Anime/ending_winflyB.s"
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#include "Anime/ending_yaaha.s"
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#include "Anime/firejumpend.s"
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#include "Anime/firejumping.s"
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#include "Anime/flight.s"
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#include "Anime/flying.s"
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#include "Anime/foredown.s"
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#include "Anime/foredownend.s"
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#include "Anime/gasdown.s"
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#include "Anime/gaswait.s"
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#include "Anime/getdoorkey.s"
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#include "Anime/giddydown.s"
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#include "Anime/hanging.s"
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#include "Anime/hangjump.s"
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#include "Anime/hangroof.s"
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#include "Anime/hattaking.s"
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#include "Anime/hatwait.s"
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#include "Anime/hatwaitend.s"
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#include "Anime/headdown.s"
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#include "Anime/hipattackend.s"
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#include "Anime/hipattackfly.s"
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#include "Anime/hipattacking.s"
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#include "Anime/hipdown.s"
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#include "Anime/holding.s"
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#include "Anime/holdjumpend.s"
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#include "Anime/holdjumping.s"
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#include "Anime/holdlandend.s"
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#include "Anime/holdlanding.s"
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#include "Anime/holdslipland.s"
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#include "Anime/holdslipping.s"
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#include "Anime/jendboard.s"
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#include "Anime/jogging.s"
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#include "Anime/jumpback.s"
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#include "Anime/jumpboard.s"
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#include "Anime/jumpend2.s"
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#include "Anime/jumpfall.s"
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#include "Anime/jumping.s"
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#include "Anime/jumpkick.s"
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#include "Anime/jumpstep2.s"
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#include "Anime/jumpstep3.s"
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#include "Anime/jumpthrow.s"
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#include "Anime/kickland.s"
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#include "Anime/landboard.s"
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#include "Anime/landdown.s"
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#include "Anime/landing.s"
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#include "Anime/lifted.s"
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#include "Anime/lifting.s"
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#include "Anime/loststandup.s"
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#include "Anime/mantfly.s"
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#include "Anime/moveroofL.s"
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#include "Anime/moveroofR.s"
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#include "Anime/nohatwait.s"
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#include "Anime/opendoor1.s"
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#include "Anime/opendoor2.s"
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#include "Anime/openkeydoor.s"
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#include "Anime/oshinwait1.s"
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#include "Anime/oshinwait2.s"
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#include "Anime/oshinwait3.s"
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#include "Anime/pitching.s"
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#include "Anime/powerkick.s"
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#include "Anime/punchbase.s"
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#include "Anime/punchbase2.s"
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#include "Anime/punchend.s"
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#include "Anime/punchend2.s"
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#include "Anime/punchtake.s"
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#include "Anime/pushing.s"
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#include "Anime/putonboard.s"
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#include "Anime/putting.s"
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#include "Anime/rolling.s"
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#include "Anime/rollingkick.s"
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#include "Anime/running.s"
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#include "Anime/safedownB.s"
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#include "Anime/safedownF.s"
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#include "Anime/sanddown.s"
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#include "Anime/sandwait.s"
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#include "Anime/sandwalk.s"
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#include "Anime/shockdown.s"
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#include "Anime/shocking.s"
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#include "Anime/shortdownB.s"
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#include "Anime/shortdownF.s"
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#include "Anime/shoulder.s"
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#include "Anime/sidewait.s"
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#include "Anime/sidewalkL.s"
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#include "Anime/sidewalkR.s"
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#include "Anime/sleeping1.s"
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#include "Anime/sleeping2.s"
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#include "Anime/sleeping3.s"
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#include "Anime/sleeping4.s"
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#include "Anime/sleeping5.s"
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#include "Anime/sleeping6.s"
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#include "Anime/sleeping7.s"
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#include "Anime/slidecatch.s"
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#include "Anime/slidedown.s"
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#include "Anime/slidestandup.s"
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#include "Anime/slidingkick.s"
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#include "Anime/slidingkickend.s"
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#include "Anime/slipend.s"
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#include "Anime/slipland.s"
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#include "Anime/slipping.s"
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#include "Anime/softstep.s"
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#include "Anime/spinend.s"
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#include "Anime/spinjump.s"
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#include "Anime/spinstart.s"
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#include "Anime/squatend.s"
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#include "Anime/squatstart.s"
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#include "Anime/squatwait.s"
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#include "Anime/squatwalk.s"
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#include "Anime/squatwalkend.s"
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#include "Anime/squatwalkstart.s"
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#include "Anime/stardoorA.s"
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#include "Anime/stardoorB.s"
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#include "Anime/swimbackdown.s"
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#include "Anime/swimcarryA1.s"
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#include "Anime/swimcarryA2.s"
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#include "Anime/swimcarryB.s"
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#include "Anime/swimcstopA.s"
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#include "Anime/swimcstopB.s"
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#include "Anime/swimcwait.s"
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#include "Anime/swimdown1.s"
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#include "Anime/swimdown2.s"
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#include "Anime/swimdownend.s"
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#include "Anime/swimforedown.s"
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#include "Anime/swimlanding.s"
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#include "Anime/swimming1.s"
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#include "Anime/swimming2.s"
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#include "Anime/swimming3.s"
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#include "Anime/swimstop.s"
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#include "Anime/swimtakeend.s"
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#include "Anime/swimtakemiss.s"
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#include "Anime/swimtaking.s"
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#include "Anime/swimthrow.s"
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#include "Anime/swimwait.s"
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#include "Anime/swimwindemo.s"
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#include "Anime/swimwinend.s"
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#include "Anime/swingattack.s"
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#include "Anime/swingdown.s"
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#include "Anime/swingwait.s"
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#include "Anime/throwing.s"
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#include "Anime/tired.s"
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#include "Anime/transfer.s"
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#include "Anime/turning.s"
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#include "Anime/ujumpend.s"
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#include "Anime/ujumping.s"
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#include "Anime/ultrajumpend.s"
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#include "Anime/ultrajumping.s"
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#include "Anime/viewing.s"
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#include "Anime/waiting1.s"
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#include "Anime/waiting2.s"
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#include "Anime/waiting3.s"
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#include "Anime/waitroofL.s"
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#include "Anime/waitroofR.s"
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#include "Anime/wakeup.s"
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#include "Anime/wakeup2.s"
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#include "Anime/walking.s"
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#include "Anime/walljump.s"
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#include "Anime/windemoA.s"
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#include "Anime/windemoend.s"
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#include "Anime/wingjumpend.s"
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#include "Anime/wingjumping.s"
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