sm64/data/Anime/broadjumpend1.c
2022-12-04 22:27:02 -05:00

169 lines
6.9 KiB
C

/********************************************************************************
Ultra 64 MARIO Brothers
mario long broad junmp end animation data
Copyright 1996 Nintendo co., ltd. All rights reserved
April 17, 1997
********************************************************************************/
#include "../headers.h"
static short mario_long_jump_end_prm[]={
0, 142, 127, 109, 103, 101, 101, 104,
109, 112, 111, 108, 106, 105, 105, 105,
105, -35,16383,-8601,-9658,-10797,-11918,-12923,
-13715,-14370,-15021,-15654,-16252,-16803,-17291,-17701,
-18018,-18229,-18318,-7955,-7981,-7926,-7829,-7728,
-7660,-7607,-7530,-7434,-7328,-7218,-7111,-7014,
-6935,-6879,-6855, 2229, 1704, 1096, 475, -89,
-527, -888,-1260,-1631,-1991,-2328,-2631,-2890,
-3092,-3228,-3286,-3134,-5054,-7236,-9362,-11115,
-12178,-12668,-12938,-13027,-12974,-12818,-12599,-12355,
-12126,-11951,-11869,-10518,-14280,-16955,-17118,-15915,
-16369,-19074,-22462,-26311,-30397,31033,27138,23671,
20856,18915,18070,-6494,-9303,-12043,-11587,-10188,
-9470,-9734,-10165,-10718,-11348,-12011,-12662,-13255,
-13745,-14089,-14240,-8045,-7561,-8030,-9845,-12113,
-12688,-11399,-9611,-7468,-5117,-2706, -379, 1715,
3432, 4625, 5147, 5485, 7068, 9165,10460,11609,
12402,12955,13513,14062,14587,15074,15509,15877,
16163,16354,16435, 7065, 4406, 1603, 1542, 2301,
3019, 3462, 3956, 4479, 5008, 5521, 5996, 6410,
6741, 6966, 7063,-1282, -734, -99, -86, -250,
-406, -502, -609, -722, -837, -948,-1051,-1140,
-1212,-1261,-1282,-3002,-3409,-4726,-6449,-8071,
-9087,-9590,-10017,-10372,-10661,-10891,-11067,-11194,
-11279,-11328,-11345,-16869,-14228,-13588,-17842,-24734,
-28151,-27334,-25735,-23554,-20992,-18249,-15524,-13018,
-10930,-9462,-8813,26612,23195,20817,20418,21049,
21166,20384,19397,18272,17075,15870,14725,13705,
12876,12304,12055,26513,25980,23753,16775, 7223,
1993, 1676, 2154, 3249, 4787, 6591, 8485,10294,
11843,12954,13453, -798, -747, -681, -658, -642,
-605, -527, -428, -343, -289, -249, -206, -144,
-73, -12, 17, -638, -687, -733, -712, -667,
-627, -603, -582, -551, -497, -433, -375, -323,
-271, -228, -208,-15621,-16316,-17038,-16857,-16416,
-16197,-16534,-17092,-17349,-16994,-16339,-15793,-15444,
-15135,-14909,-14805, 5345,12420,20504,21512,20538,
19613,19378,19127,18869,18615,18372,18151,17960,
17809,17707,17663, -658, -111, 467, 461, 287,
185, 209, 249, 302, 362, 426, 489, 547,
595, 628, 643, 70, 62, 163, 512, 973,
1430, 1878, 2374, 2896, 3421, 3929, 4398, 4805,
5131, 5352, 5447,-27292,-28955,-31081,-31757,-32087,
-32386,32734,32282,31811,31338,30884,30467,30105,
29816,29621,29537,-1142, -696, -203, -155, -236,
-335, -417, -517, -627, -752, -887,-1014,-1146,
-1286,-1402,-1458, -236, -248, -236, -218, -193,
-182, -201, -233, -245, -215, -164, -119, -82,
-44, -14, 0,-20690,-20821,-20690,-20361,-19940,
-19741,-20053,-20588,-20796,-20342,-19560,-18904,-18461,
-18060,-17760,-17622,13070,16986,21101,21905,21736,
21419,21272,21078,20850,20603,20351,20110,19893,
19717,19594,19541, 734, 386, -25, -87, -51,
8, 62, 128, 202, 280, 358, 431, 496,
549, 585, 600,-1709, -868, -6, -12, -296,
-673,-1079,-1558,-2083,-2628,-3166,-3670,-4114,
-4473,-4718,-4824,-29496,-29742,-29901,-30164,-30466,
-30817,-31237,-31723,-32249,32742,32210,31713,31277,
30926,30686,30583,-32767,-32767,16753,-16545,-32767,
-32767,16753,-16545,-3198,-3815,-3853,-2477, -595,
509, 730, 831, 833, 760, 634, 477, 313,
164, 52, 1,-1222, -576, 47, 150, 93,
36, 33, 28, 23, 19, 14, 9, 6,
3, 0, 0,-2348,-4120,-5800,-5560,-4755,
-4428,-4771,-5253,-5832,-6470,-7126,-7759,-8330,
-8799,-9124,-9267, 4204, 3890, 2858, 1525, 308,
-375, -590, -695, -709, -654, -550, -416, -274,
-144, -46, -1,-1510,-1408, -989, -435, 70,
346, 418, 440, 422, 374, 306, 227, 147,
76, 24, 0,11809,12821,13727,14473,15007,
15273,15320,15247,15083,14852,14581,14297,14026,
13794,13627,13552,15043,14517,14155,14708,15595,
16582,17739,18996,19909,20206,20160,20137,20287,
20472,20634,20717
};
static short mario_long_jump_end_tbl[]={
1, 0, /* chn14_3_3translate x */
16, 1, /* chn14_3_3 translate y */
1, 17, /* chn14_3_3 translate z */
1, 0, /* chn14_3_3 rotate x */
1, 18, /* chn14_3_3 rotate y */
1, 0, /* chn14_3_3 rotate z */
1, 0, /* <m_waist>1_3_1 rotate x */
1, 0, /* <m_waist>1_3_1 rotate y */
16, 571, /* <m_waist>1_3_1 rotate z */
16, 523, /* <m_body>1_1 rotate x */
16, 539, /* <m_body>1_1 rotate y */
16, 555, /* <m_body>1_1 rotate z */
16, 475, /* <m_head>2_1 rotate x */
16, 491, /* <m_head>2_1 rotate y */
16, 507, /* <m_head>2_1 rotate z */
1, 471, /* chn6_1 rotate x */
1, 472, /* chn6_1 rotate y */
1, 473, /* chn6_1 rotate z */
16, 83, /* <m_larmA>1_1 rotate x */
16, 99, /* <m_larmA>1_1 rotate y */
16, 115, /* <m_larmA>1_1 rotate z */
1, 0, /* <m_larmB>1_1 rotate x */
1, 0, /* <m_larmB>1_1 rotate y */
16, 67, /* <m_larmB>1_1 rotate z */
16, 19, /* <m_lhand>1_1 rotate x */
16, 35, /* <m_lhand>1_1 rotate y */
16, 51, /* <m_lhand>1_1 rotate z */
1, 467, /* chn10_1 rotate x */
1, 468, /* chn10_1 rotate y */
1, 469, /* chn10_1 rotate z */
16, 195, /* <m_rarmA>1_1 rotate x */
16, 211, /* <m_rarmA>1_1 rotate y */
16, 227, /* <m_rarmA>1_1 rotate z */
1, 0, /* <m_rarmB>1_1 rotate x */
1, 0, /* <m_rarmB>1_1 rotate y */
16, 179, /* <m_rarmB>1_1 rotate z */
16, 131, /* <m_rhand>1_1 rotate x */
16, 147, /* <m_rhand>1_1 rotate y */
16, 163, /* <m_rhand>1_1 rotate z */
1, 0, /* chn15_1 rotate x */
1, 0, /* chn15_1 rotate y */
1, 470, /* chn15_1 rotate z */
16, 419, /* <m_llegA>1_1 rotate x */
16, 435, /* <m_llegA>1_1 rotate y */
16, 451, /* <m_llegA>1_1 rotate z */
1, 0, /* <m_llegB>1_1 rotate x */
1, 0, /* <m_llegB>1_1 rotate y */
16, 403, /* <m_llegB>1_1 rotate z */
16, 355, /* <m_ltoot>1_1 rotate x */
16, 371, /* <m_ltoot>1_1 rotate y */
16, 387, /* <m_ltoot>1_1 rotate z */
1, 0, /* chn17_1 rotate x */
1, 0, /* chn17_1 rotate y */
1, 474, /* chn17_1 rotate z */
16, 307, /* <m_rlegA>1_1 rotate x */
16, 323, /* <m_rlegA>1_1 rotate y */
16, 339, /* <m_rlegA>1_1 rotate z */
1, 0, /* <m_rlegB>1_1 rotate x */
1, 0, /* <m_rlegB>1_1 rotate y */
16, 291, /* <m_rlegB>1_1 rotate z */
16, 243, /* <m_rfoot>1_1 rotate x */
16, 259, /* <m_rfoot>1_1 rotate y */
16, 275, /* <m_rfoot>1_1 rotate z */
};
AnimeRecord animMarioBroadJumpEnd1 = {
MAP_ANIM_ONETIME, /* attribute */
0, /* syncro */
0, /* start frame */
0, /* loop frame */
16, /* number of frames */
20, /* number of joints */
mario_long_jump_end_prm,
mario_long_jump_end_tbl
};