sm64/data/Anime/broadjumping2.c

164 lines
6.7 KiB
C

/********************************************************************************
Ultra 64 MARIO Brothers
mario short broad junmping animation data
Copyright 1996 Nintendo co., ltd. All rights reserved
January 20, 1995
********************************************************************************/
#include "../headers.h"
static short mario_long_jump2_start_prm[]={
0, 177, 172, 167, 161, 156, 151, 145,
140, 135, 129, 124, 119, 113, 108, 103,
-35,16383, 2117, 1230, -508,-1714,-2021,-2059,
-1944,-1791,-1714,-1714,-1714,-1714,-1714,-2151,
-3319,-3011,-3105,-3291,-3419,-3452,-3456,-3444,
-3428,-3419,-3419,-3419,-3419,-3419,-3585,-4026,
-6861,-6882,-6922,-6950,-6957,-6958,-6956,-6952,
-6950,-6950,-6950,-6950,-6950,-6692,-6006,-4067,
-3560,-2566,-1877,-1628,-1457,-1412,-1536,-1877,
-2790,-4195,-5484,-6049,-6285,-6912, 4618, 1079,
-5858,-10673,-11900,-12060,-11607,-10994,-10673,-10625,
-10553,-10486,-10457, -494, 9099,-2704,-2973,-3500,
-3866,-3933,-3892,-3818,-3785,-3866,-4190,-4687,
-5144,-5344,-6691,-8296,-31427,-25249,-13141,-4740,
-2345,-1560,-1972,-3169,-4740,-7929,-12840,-17346,
-19321,-27018,31232, 7537, 7537, 7537, 7537, 7537,
7537, 7537, 7537, 7537, 7537, 7537, 7537, 7537,
7704, 8152, 4657, 4657, 4657, 4657, 4657, 4657,
4657, 4657, 4657, 4657, 4657, 4657, 4657, 4575,
4362,-1663,-1663,-1663,-1663,-1663,-1663,-1663,
-1663,-1663,-1663,-1663,-1663,-1663,-1611,-1473,
-9155,-8117,-6082,-4671,-4225,-4005,-4009,-4232,
-4671,-5743,-7394,-8909,-9573,-9543,-9468,-6435,
-2324, 5732,11323,12845,13227,12847,12086,11323,
10068, 8136, 6364, 5587, -787,-9271, 7587, 6965,
5746, 4900, 4632, 4499, 4500, 4634, 4900, 5552,
6557, 7478, 7882, 7459, 7867,-30114,-24173,-12528,
-4447,-2195,-1539,-2010,-3136,-4447,-6903,-10683,
-14151,-15671,-23862,30488,-1021, -966, -859, -785,
-762, -750, -750, -762, -785, -895, -991, -999,
-994, -936, -785, 45, -116, -434, -654, -716,
-736, -725, -694, -654, -505, -375, -408, -486,
-578, -654,-8139,-9919,-13409,-15830,-16518,-16740,
-16618,-16274,-15830,-14128,-12654,-13014,-13881,-14927,
-15830, 9934,12662,18010,21720,22633,22692,22294,
21837,21720,23019,23018,19257,14089, 9437, 7222,
222, 214, 189, 145, 86, 18, -52, -126,
-198, -266, -326, -382, -431, -462, -466, 539,
550, 566, 564, 541, 511, 476, 439, 404,
374, 350, 329, 314, 317, 350,-15824,-15943,
-16388,-17286,-18575,-20050,-21634,-23250,-24821,-26268,
-27514,-28312,-28695,-29011,-29606,-1072,-1072,-1072,
-1072,-1072,-1071,-1070,-1071,-1072,-1083,-1093,
-1104,-1120,-1118,-1072, 458, 458, 458, 458,
458, 457, 457, 457, 458, 467, 475, 483,
496, 494, 458,-14365,-14365,-14365,-14365,-14368,
-14374,-14379,-14377,-14365,-14292,-14228,-14157,-14049,
-14064,-14365,20267,19325,17480,16199,15721,15376,
15270,15509,16199,20183,22857,19354,13796, 8600,
6186, 135, -211, -891,-1363,-1518,-1602,-1609,
-1531,-1363, -652, 147, 485, 725, 889, 999,
-1854,-1718,-1452,-1267,-1215,-1200,-1210,-1236,
-1267,-1371,-1485,-1549,-1613,-1634,-1570,-26006,
-23835,-19580,-16628,-15656,-15119,-15067,-15553,-16628,
-21221,-26333,-28248,-29417,-30257,-31180,-32767,-32767,
16753,-16545,-32767,-32767,16753,-16545, -97, -105,
-121, -132, -137, -141, -143, -141, -132, -109,
-73, -40, -25, -2, 57, -890, -888, -886,
-885, -884, -884, -884, -884, -885, -887, -890,
-893, -894, -859, -763,-2748,-2651,-2461,-2329,
-2273,-2225,-2204,-2232,-2329,-2604,-3027,-3415,
-3585,-3595,-3624, 286, 187, -7, -141, -183,
-201, -199, -178, -141, -50, 90, 215, 258,
217, 141, 267, 289, 334, 365, 374, 377,
376, 371, 365, 349, 326, 304, 294, 296,
305, 8493, 5618, -15,-3924,-5120,-5649,-5580,
-4982,-3924,-1736, 1594, 5009, 7450, 8982,10372,
17588,17516,17374,17275,17265,17291,17323,17328,
17275,17120,16885,16637,16441,16300,16184
};
static short mario_long_jump2_start_tbl[]={
1, 0, /* chn14_3_3translate x */
15, 1, /* chn14_3_3 translate y */
1, 16, /* chn14_3_3 translate z */
1, 0, /* chn14_3_3 rotate x */
1, 17, /* chn14_3_3 rotate y */
1, 0, /* chn14_3_3 rotate z */
1, 0, /* <m_waist>1_3_1 rotate x */
1, 0, /* <m_waist>1_3_1 rotate y */
15, 536, /* <m_waist>1_3_1 rotate z */
15, 491, /* <m_body>1_1 rotate x */
15, 506, /* <m_body>1_1 rotate y */
15, 521, /* <m_body>1_1 rotate z */
15, 446, /* <m_head>2_1 rotate x */
15, 461, /* <m_head>2_1 rotate y */
15, 476, /* <m_head>2_1 rotate z */
1, 442, /* chn6_1 rotate x */
1, 443, /* chn6_1 rotate y */
1, 444, /* chn6_1 rotate z */
15, 78, /* <m_larmA>1_1 rotate x */
15, 93, /* <m_larmA>1_1 rotate y */
15, 108, /* <m_larmA>1_1 rotate z */
1, 0, /* <m_larmB>1_1 rotate x */
1, 0, /* <m_larmB>1_1 rotate y */
15, 63, /* <m_larmB>1_1 rotate z */
15, 18, /* <m_lhand>1_1 rotate x */
15, 33, /* <m_lhand>1_1 rotate y */
15, 48, /* <m_lhand>1_1 rotate z */
1, 438, /* chn10_1 rotate x */
1, 439, /* chn10_1 rotate y */
1, 440, /* chn10_1 rotate z */
15, 183, /* <m_rarmA>1_1 rotate x */
15, 198, /* <m_rarmA>1_1 rotate y */
15, 213, /* <m_rarmA>1_1 rotate z */
1, 0, /* <m_rarmB>1_1 rotate x */
1, 0, /* <m_rarmB>1_1 rotate y */
15, 168, /* <m_rarmB>1_1 rotate z */
15, 123, /* <m_rhand>1_1 rotate x */
15, 138, /* <m_rhand>1_1 rotate y */
15, 153, /* <m_rhand>1_1 rotate z */
1, 0, /* chn15_1 rotate x */
1, 0, /* chn15_1 rotate y */
1, 441, /* chn15_1 rotate z */
15, 393, /* <m_llegA>1_1 rotate x */
15, 408, /* <m_llegA>1_1 rotate y */
15, 423, /* <m_llegA>1_1 rotate z */
1, 0, /* <m_llegB>1_1 rotate x */
1, 0, /* <m_llegB>1_1 rotate y */
15, 378, /* <m_llegB>1_1 rotate z */
15, 333, /* <m_ltoot>1_1 rotate x */
15, 348, /* <m_ltoot>1_1 rotate y */
15, 363, /* <m_ltoot>1_1 rotate z */
1, 0, /* chn17_1 rotate x */
1, 0, /* chn17_1 rotate y */
1, 445, /* chn17_1 rotate z */
15, 288, /* <m_rlegA>1_1 rotate x */
15, 303, /* <m_rlegA>1_1 rotate y */
15, 318, /* <m_rlegA>1_1 rotate z */
1, 0, /* <m_rlegB>1_1 rotate x */
1, 0, /* <m_rlegB>1_1 rotate y */
15, 273, /* <m_rlegB>1_1 rotate z */
15, 228, /* <m_rfoot>1_1 rotate x */
15, 243, /* <m_rfoot>1_1 rotate y */
15, 258, /* <m_rfoot>1_1 rotate z */
};
AnimeRecord animMarioBroadJumping2 = {
MAP_ANIM_ONETIME, /* attribute */
0, /* syncro */
0, /* start frame */
0, /* loop frame */
15, /* number of frames */
20, /* number of joints */
mario_long_jump2_start_prm,
mario_long_jump2_start_tbl
};