sm64/data/Anime/holdjumpend.c
2022-12-04 22:27:02 -05:00

164 lines
6.6 KiB
C

/********************************************************************************
Ultra 64 MARIO Brothers
mario hold jump end animation data
Copyright 1995 Nintendo co., ltd. All rights reserved
December 26, 1995
********************************************************************************/
#include "../headers.h"
static short mario_carry_jump_end_prm[]={
0, 154, 145, 134, 126, 125, 129, 136,
143, 147, 151, 154, 157, 157, 157, 157,
156, 155, 155, 154, -12, -14, -16, -16,
-15, -12, -10, -7, -4, -1, 0, 1,
3, 4, 5, 6, 6, 7, 7,16383,
-6194,-1660,-5781,-3002,-3016,-3030,-3002,-2931,
-2850,-2759,-2663,-2562,-2459,-2358,-2259,-2166,
-2081,-2006,-1943,-1895,-1865,-1854, 6481, 5844,
4696, 4025, 3942, 3899, 3890, 3909, 3953, 4016,
4093, 4179, 4270, 4360, 4445, 4520, 4579, 4619,
4633,-4235,-3902,-3306,-2910,-2773,-2642,-2518,
-2401,-2291,-2190,-2098,-2014,-1941,-1877,-1824,
-1782,-1751,-1732,-1726,28846,29730,31744,-32469,
-32125,-31814,-31537,-31291,-31076,-30888,-30727,-30590,
-30478,-30387,-30316,-30263,-30228,-30208,-30202, 2767,
525,-4654,-7069,-7107,-7145,-7069,-6884,-6668,
-6430,-6175,-5909,-5639,-5371,-5111,-4866,-4641,
-4443,-4278,-4153,-4073,-4045,-4291,-3781,-2871,
-2356,-2321,-2322,-2354,-2411,-2489,-2582,-2687,
-2798,-2909,-3017,-3117,-3203,-3270,-3314,-3330,
5732, 5291, 4540, 4070, 3944, 3833, 3736, 3653,
3582, 3522, 3473, 3433, 3401, 3377, 3359, 3347,
3340, 3336, 3335,30564,31578,-31665,-30207,-29896,
-29637,-29425,-29255,-29123,-29025,-28957,-28913,-28889,
-28882,-28885,-28896,-28909,-28920,-28925, -468, -661,
-573, -435, -329, -285, -264, -248, -220, -176,
-119, -45, 62, 192, 307, 371, 323, 206,
140, -517, -472, -516, -575, -607, -598, -570,
-534, -502, -477, -452, -426, -413, -411, -387,
-310, -85, 215, 365,-16154,-15354,-16715,-18436,
-19448,-19364,-18759,-18000,-17453,-17244,-17195,-17218,
-17295,-17429,-17568,-17655,-17638,-17562,-17516,14230,
15327,16693,18056,18577,17916,16620,15172,14058,
13475,13197,13073,13001,12973,12977,13001,13033,
13061,13073, 5171, 4338, 4183, 4163, 4250, 4436,
4697, 4990, 5272, 5580, 5894, 6081, 6141, 6164,
6160, 6141, 6114, 6091, 6081, 5857, 6686, 6913,
7019, 7001, 6854, 6618, 6351, 6114, 5897, 5697,
5580, 5541, 5526, 5528, 5541, 5559, 5574, 5580,
-24181,-26055,-26412,-26465,-26194,-25591,-24756,-23839,
-22991,-22144,-21330,-20850,-20694,-20633,-20642,-20694,
-20763,-20824,-20850, 1162, 843, 601, 415, 382,
298, -121, -92, -31, -109, -225, -300, -320,
-327, -326, -320, -311, -303, -300, 56, 26,
31, 33, 7, -28, -47, -59, -69, -78,
-88, -94, -96, -96, -96, -96, -95, -94,
-94,-16948,-17595,-18150,-18557,-18593,-18547,-18719,
-18941,-19159,-19366,-19576,-19702,-19741,-19757,-19754,
-19741,-19724,-19708,-19702,14517,16376,17337,17975,
18064,17661,16890,15993,15282,14802,14428,14220,
14143,14112,14117,14143,14177,14207,14220,-8397,
-7821,-7370,-7044,-7024,-7311,-7892,-8564,-9122,
-9570,-9969,-10201,-10280,-10310,-10306,-10280,-10245,
-10214,-10201,-7165,-8490,-9246,-9805,-10031,-9815,
-9147,-8318,-7624,-7073,-6575,-6286,-6188,-6150,
-6155,-6188,-6231,-6269,-6286,-22339,-23268,-23965,
-24392,-24217,-23515,-22362,-21083,-20012,-19100,-18261,
-17772,-17608,-17544,-17553,-17608,-17681,-17744,-17772,
-32767,-32767,18943,-16545,-32767,-32767,16753,16723,
16693,16753,16900,17071,17260,17462,17673,17887,
18099,18306,18500,18679,18836,18966,19066,19129,
19152,-16545,-3158,-4293,-5383,-5307,-3485, -701,
2123, 4067, 4764, 4747, 4436, 4250, 4262, 4267,
4266, 4262, 4257, 4252, 4250, 5916, 7536, 9323,
9688, 8532, 6920, 5005, 2941, 883,-1015,-2599,
-3716,-4274,-4378,-4160,-3757,-3302,-2931,-2777,
15538,15630,15694,15725,15701,15612,15475,15305,
15118,14929,14755,14611,14513,14477,14477,14477,
14477,14477,14477
};
static short mario_carry_jump_end_tbl[]={
1, 0, /* chn14translate x */
19, 1, /* chn14 translate y */
19, 20, /* chn14 translate z */
1, 0, /* chn14 rotate x */
1, 39, /* chn14 rotate y */
1, 0, /* chn14 rotate z */
1, 0, /* <m_waist>1 rotate x */
1, 0, /* <m_waist>1 rotate y */
19, 528, /* <m_waist>1 rotate z */
1, 0, /* <m_body>1_2 rotate x */
1, 0, /* <m_body>1_2 rotate y */
19, 509, /* <m_body>1_2 rotate z */
1, 0, /* <m_head>1 rotate x */
1, 0, /* <m_head>1 rotate y */
19, 490, /* <m_head>1 rotate z */
1, 468, /* chn6_2 rotate x */
1, 469, /* chn6_2 rotate y */
19, 470, /* chn6_2 rotate z */
19, 62, /* <m_larmA>1 rotate x */
19, 81, /* <m_larmA>1 rotate y */
19, 100, /* <m_larmA>1 rotate z */
1, 0, /* <m_larmB>1_1 rotate x */
1, 0, /* <m_larmB>1_1 rotate y */
19, 43, /* <m_larmB>1_1 rotate z */
1, 40, /* <m_lhand>1_1 rotate x */
1, 41, /* <m_lhand>1_1 rotate y */
1, 42, /* <m_lhand>1_1 rotate z */
1, 464, /* chn10_2 rotate x */
1, 465, /* chn10_2 rotate y */
1, 466, /* chn10_2 rotate z */
19, 141, /* <m_rarmA>1 rotate x */
19, 160, /* <m_rarmA>1 rotate y */
19, 179, /* <m_rarmA>1 rotate z */
1, 0, /* <m_rarmB>1_2 rotate x */
1, 0, /* <m_rarmB>1_2 rotate y */
19, 122, /* <m_rarmB>1_2 rotate z */
1, 119, /* <m_rhand>1_1 rotate x */
1, 120, /* <m_rhand>1_1 rotate y */
1, 121, /* <m_rhand>1_1 rotate z */
1, 0, /* chn15_2 rotate x */
1, 0, /* chn15_2 rotate y */
1, 467, /* chn15_2 rotate z */
19, 407, /* <m_llegA>1_2 rotate x */
19, 426, /* <m_llegA>1_2 rotate y */
19, 445, /* <m_llegA>1_2 rotate z */
1, 0, /* <m_llegB>1_2 rotate x */
1, 0, /* <m_llegB>1_2 rotate y */
19, 388, /* <m_llegB>1_2 rotate z */
19, 331, /* <m_ltoot>1_2 rotate x */
19, 350, /* <m_ltoot>1_2 rotate y */
19, 369, /* <m_ltoot>1_2 rotate z */
1, 0, /* chn17_2 rotate x */
1, 0, /* chn17_2 rotate y */
1, 489, /* chn17_2 rotate z */
19, 274, /* <m_rlegA>1_2 rotate x */
19, 293, /* <m_rlegA>1_2 rotate y */
19, 312, /* <m_rlegA>1_2 rotate z */
1, 0, /* <m_rlegB>1_2 rotate x */
1, 0, /* <m_rlegB>1_2 rotate y */
19, 255, /* <m_rlegB>1_2 rotate z */
19, 198, /* <m_rtoot>1 rotate x */
19, 217, /* <m_rtoot>1 rotate y */
19, 236, /* <m_rtoot>1 rotate z */
};
AnimeRecord animMarioHoldJumpEnd = {
MAP_ANIM_ONETIME, /* attribute */
0, /* syncro */
0, /* start frame */
0, /* loop frame */
19, /* number of frames */
20, /* number of joints */
mario_carry_jump_end_prm,
mario_carry_jump_end_tbl
};