sm64/data/Anime/holdlanding.s
2022-12-04 22:27:02 -05:00

95 lines
3.9 KiB
ArmAsm

/********************************************************************************
Ultra 64 MARIO Brothers
mario hold landing animation data
Copyright 1995 Nintendo co., ltd. All rights reserved
December 26, 1995
********************************************************************************/
.data
.align 2
.align 0
animMarioHoldLanding:
.half MAP_ANIM_ONETIME /* attribute */
.half MARIO_HEIGHT /* animation height */
.half 0 /* start frame */
.half 0 /* loop frame */
.half 2 /* number of frames */
.half 20 /* number of joints */
.word 0x0114 /* parameter offset */
.word 0x0018 /* index offset */
.word 0x0168 /* total bytes */
.half 1, 0 /* chn14_1translate x */
.half 1, 1 /* chn14_1 translate y */
.half 1, 0 /* chn14_1 translate z */
.half 1, 0 /* chn14_1 rotate x */
.half 1, 2 /* chn14_1 rotate y */
.half 1, 0 /* chn14_1 rotate z */
.half 1, 0 /* <m_waist>1 rotate x */
.half 1, 0 /* <m_waist>1 rotate y */
.half 1, 41 /* <m_waist>1 rotate z */
.half 1, 0 /* <m_body>1_4 rotate x */
.half 1, 0 /* <m_body>1_4 rotate y */
.half 1, 40 /* <m_body>1_4 rotate z */
.half 1, 0 /* <m_head>1 rotate x */
.half 1, 0 /* <m_head>1 rotate y */
.half 1, 39 /* <m_head>1 rotate z */
.half 1, 35 /* chn6_4 rotate x */
.half 1, 36 /* chn6_4 rotate y */
.half 1, 37 /* chn6_4 rotate z */
.half 1, 7 /* <m_larmA>1 rotate x */
.half 1, 8 /* <m_larmA>1 rotate y */
.half 1, 9 /* <m_larmA>1 rotate z */
.half 1, 0 /* <m_larmB>1_1 rotate x */
.half 1, 0 /* <m_larmB>1_1 rotate y */
.half 1, 6 /* <m_larmB>1_1 rotate z */
.half 1, 3 /* <m_lhand>1_1 rotate x */
.half 1, 4 /* <m_lhand>1_1 rotate y */
.half 1, 5 /* <m_lhand>1_1 rotate z */
.half 1, 31 /* chn10_4 rotate x */
.half 1, 32 /* chn10_4 rotate y */
.half 1, 33 /* chn10_4 rotate z */
.half 1, 14 /* <m_rarmA>1 rotate x */
.half 1, 15 /* <m_rarmA>1 rotate y */
.half 1, 16 /* <m_rarmA>1 rotate z */
.half 1, 0 /* <m_rarmB>1_4 rotate x */
.half 1, 0 /* <m_rarmB>1_4 rotate y */
.half 1, 13 /* <m_rarmB>1_4 rotate z */
.half 1, 10 /* <m_rhand>1_1 rotate x */
.half 1, 11 /* <m_rhand>1_1 rotate y */
.half 1, 12 /* <m_rhand>1_1 rotate z */
.half 1, 0 /* chn15_4 rotate x */
.half 1, 0 /* chn15_4 rotate y */
.half 1, 34 /* chn15_4 rotate z */
.half 1, 28 /* <m_llegA>1_4 rotate x */
.half 1, 29 /* <m_llegA>1_4 rotate y */
.half 1, 30 /* <m_llegA>1_4 rotate z */
.half 1, 0 /* <m_llegB>1_4 rotate x */
.half 1, 0 /* <m_llegB>1_4 rotate y */
.half 1, 27 /* <m_llegB>1_4 rotate z */
.half 1, 24 /* <m_ltoot>1_4 rotate x */
.half 1, 25 /* <m_ltoot>1_4 rotate y */
.half 1, 26 /* <m_ltoot>1_4 rotate z */
.half 1, 0 /* chn17_4 rotate x */
.half 1, 0 /* chn17_4 rotate y */
.half 1, 38 /* chn17_4 rotate z */
.half 1, 21 /* <m_rlegA>1_4 rotate x */
.half 1, 22 /* <m_rlegA>1_4 rotate y */
.half 1, 23 /* <m_rlegA>1_4 rotate z */
.half 1, 0 /* <m_rlegB>1_4 rotate x */
.half 1, 0 /* <m_rlegB>1_4 rotate y */
.half 1, 20 /* <m_rlegB>1_4 rotate z */
.half 1, 17 /* <m_rtoot>1 rotate x */
.half 1, 18 /* <m_rtoot>1 rotate y */
.half 1, 19 /* <m_rtoot>1 rotate z */
.half 0x0000,0x00AA,0x3FFF,0xE7CE,0xF984,0xE96B,0xF446,0x12E2,0xF1E6,0x8E6F,0x0ACF,0x020D,0xEDD2,0xE463,0xF3F3,0x14EA
.half 0x9940,0xFDFF,0xFF5C,0xD845,0x1C6F,0x1E12,0x0884,0xBEE5,0xFF96,0x00DB,0xDDFC,0x565B,0xF86A,0xEB45,0x8833,0x8001
.half 0x8001,0x4171,0xBF5F,0x8001,0x8001,0x4171,0xBF5F,0x1681,0x0A74,0x367D