103 lines
4.2 KiB
C
103 lines
4.2 KiB
C
/********************************************************************************
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gex.h: Ultra 64 MARIO Brothers include file
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Copyright (c) 1995 Nintendo co., ltd. All rights reserved
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Sept 25 1995
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********************************************************************************/
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#ifndef GEX_H
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#define GEX_H
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/********************************************************************************/
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/* gsDPLoadTextureBlock() without gsDPSetTextureImage() */
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/********************************************************************************/
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#define gsxDPLoadTextureImage(fmt, siz, width, height, \
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pal, cms, cmt, masks, maskt, shifts, shiftt) \
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\
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gsDPSetTile(fmt, siz, 0, 0, G_TX_LOADTILE, 0 , cmt, maskt, \
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shiftt, cms, masks, shifts), \
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gsDPLoadSync(), \
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, (width)*(height)-1, \
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CALC_DXT(width, siz##_BYTES)), \
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gsDPSetTile(fmt, siz, ((((width) * siz##_LINE_BYTES)+7)>>3), 0, \
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G_TX_RENDERTILE, pal, cmt, maskt, shiftt, cms, masks, \
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shifts), \
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gsDPSetTileSize(G_TX_RENDERTILE, 0, 0, \
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((width)-1) << G_TEXTURE_IMAGE_FRAC, \
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((height)-1) << G_TEXTURE_IMAGE_FRAC)
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/********************************************************************************/
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/* Static display-list to load texture image made by Tanimoto. */
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/********************************************************************************/
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#define g_Tani_LoadTextureImage(gfxptr, timg, fmt, siz, width, height, tmem, ttdn) \
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\
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gDPSetTextureImage(gfxptr, fmt, siz, 1, timg); \
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gDPTileSync(gfxptr); \
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gDPSetTile(gfxptr, fmt, siz, 0, tmem, ttdn, 0, 0,0,0, 0,0,0); \
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gDPLoadSync(gfxptr); \
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gDPLoadBlock(gfxptr, ttdn, 0, 0, ((width)*(height)-1), \
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CALC_DXT(width, siz##_BYTES) )
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#define gs_Tani_LoadTextureImage(timg, fmt, siz, width, height, tmem, ttdn) \
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\
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gsDPSetTextureImage(fmt, siz, 1, timg), \
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gsDPTileSync(), \
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gsDPSetTile(fmt, siz, 0, tmem, ttdn, 0, 0,0,0, 0,0,0), \
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gsDPLoadSync(), \
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gsDPLoadBlock(ttdn, 0, 0, ((width)*(height)-1), \
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CALC_DXT(width, siz##_BYTES) )
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/********************************************************************************/
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/* Static display-list to load texture image Ver.2 made by Tanimoto. */
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/********************************************************************************/
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#define g_Tani_LoadTextureImage2(gfxptr, timg, fmt, siz, width, height, tmem, ttdn) \
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\
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gDPSetTextureImage(gfxptr, fmt, siz, 1, timg); \
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gDPLoadSync(gfxptr); \
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gDPLoadBlock(gfxptr, ttdn, 0, 0, ((width)*(height)-1), \
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CALC_DXT(width, siz##_BYTES) )
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#define gs_Tani_LoadTextureImage2(timg, fmt, siz, width, height, tmem, ttdn) \
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\
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gsDPSetTextureImage(fmt, siz, 1, timg), \
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gsDPLoadSync(), \
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gsDPLoadBlock(ttdn, 0, 0, ((width)*(height)-1), \
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CALC_DXT(width, siz##_BYTES) )
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/********************************************************************************/
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/* Static display-list to set up Texture Tile Descriptor made by Tanimoto. */
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/********************************************************************************/
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#define g_Tani_SetUpTileDescrip(gfxptr, fmt, siz, width, height, tmem, ttdn, \
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cms, masks, shifts, cmt, maskt, shiftt) \
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\
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gDPTileSync(gfxptr); \
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gDPSetTile(gfxptr, fmt, siz, ((((width)*siz##_LINE_BYTES)+7)>>3), tmem, \
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ttdn, 0, (cmt), (maskt), (shiftt), (cms), (masks), (shifts)); \
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gDPSetTileSize(gfxptr, ttdn, 0, 0, \
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(((width) -1) << G_TEXTURE_IMAGE_FRAC), \
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(((height)-1) << G_TEXTURE_IMAGE_FRAC) )
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#define gs_Tani_SetUpTileDescrip(fmt, siz, width, height, tmem, ttdn, \
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cms, masks, shifts, cmt, maskt, shiftt) \
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\
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gsDPTileSync(), \
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gsDPSetTile(fmt, siz, ((((width)*siz##_LINE_BYTES)+7)>>3), tmem, \
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ttdn, 0, (cmt), (maskt), (shiftt), (cms), (masks), (shifts)), \
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gsDPSetTileSize(ttdn, 0, 0, \
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(((width) -1) << G_TEXTURE_IMAGE_FRAC), \
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(((height)-1) << G_TEXTURE_IMAGE_FRAC) )
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#endif
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