sm64/include/water.h

34 lines
796 B
C

/********************************************************************************
Ultra 64 MARIO Brothers
Prototype define used for water surface drawing.
Copyright 1995 Nintendo co., ltd. All rights reserved
This module was programmed by Y.Tanimoto
1996.4.10
*********************************************************************************/
#ifndef _WATER_PROTFUNC
#define _WATER_PROTFUNC
typedef struct {
short surface_code ;
short* surface_data ;
} WaterSurfRec ;
extern ulong WaterInit(int, MapNode*, void*);
extern ulong WaterDraw(int, MapNode*, void*);
extern ulong WaterFall(int, MapNode*, void*);
extern ulong WaterFall_L(int, MapNode*, void*);
extern ulong SandConeInit(int, MapNode*, void*);
extern ulong SandCone(int, MapNode*, void*);
#endif