sm64/map/stage15/fire_bubble2/e8_base_shape.sou

57 lines
2.4 KiB
Plaintext

/***************************************************************************************************
Convert from NINGEN (e8_base)
****************************************************************************************************/
static Vtx vtx_e8_base_0[] = {
{ -4786, -975, 4124, 0, 990, 0, -1, -1, -1, 255},
{ -4889, -975, 4124, 0, 0, 0, -1, -1, -1, 255},
{ -4786, -1057, 4185, 0, 990, 990, -1, -1, -1, 255},
{ 6721, -715, -565, 0, 0, 0, -1, -1, -1, 255},
{ 6721, -797, -503, 0, 0, 990, -1, -1, -1, 255},
{ 6823, -797, -503, 0, 990, 990, -1, -1, -1, 255},
{ 6823, -715, -565, 0, 990, 0, -1, -1, -1, 255},
{ 3250, -1792, 5658, 0, 0, 0, -1, -1, -1, 255},
{ 3250, -1874, 5719, 0, 0, 990, -1, -1, -1, 255},
{ 3353, -1874, 5719, 0, 990, 990, -1, -1, -1, 255},
{ 3353, -1792, 5658, 0, 990, 0, -1, -1, -1, 255},
{ -5757, -1792, 5760, 0, 990, 0, -1, -1, -1, 255},
{ -5860, -1792, 5760, 0, 0, 0, -1, -1, -1, 255},
{ -5757, -1874, 5822, 0, 990, 990, -1, -1, -1, 255},
{ -5860, -1874, 5822, 0, 0, 990, -1, -1, -1, 255},
{ -4889, -1057, 4185, 0, 0, 990, -1, -1, -1, 255},
};
static Gfx gfx_e8_base_0[] = {
gs_Tani_LoadTextureImage2(e_wa_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),
gsSPVertex(&vtx_e8_base_0[0], 16, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 3, 4, 5, 0),
gsSP1Triangle( 6, 3, 5, 0),
gsSP1Triangle( 7, 8, 9, 0),
gsSP1Triangle(10, 7, 9, 0),
gsSP1Triangle(11,12,13, 0),
gsSP1Triangle(12,14,13, 0),
gsSP1Triangle( 1,15, 2, 0),
gsSPEndDisplayList()
};
Gfx gfx_e8_base[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0, 0,0,0, 0,0,0),
gsSPTexture(0xffff,0xffff, 0, 0, G_ON),
gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsSPDisplayList(gfx_e8_base_0),
gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList()
};