sm64/map/stage16/mainmap2/main_net.flk

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/***************************************************************************************************
Funlike Data for Ultra64 Mario
(main_net.n2u)
****************************************************************************************************/
extern short main_net_info[] = {
/*------------------VertexData ---------------------------*/
BGCHECKCODE_POINT, 8,
-3225, -562,-2178,
-3532, -562,-2178,
-3225, -562,-1871,
-3532, -562,-1871,
-3532,-1330,-6069,
-4044,-1330,-6069,
-4044,-1330,-5557,
-3532,-1330,-5557,
/*--------------------- BG Face Data ---------------------------*/
BGCHECKCODE_WATER_WAVE, 4,
0, 1, 2, 0x0235,
1, 3, 2, 0x0235,
4, 5, 6, 0x0100,
4, 6, 7, 0x0100,
BGCHECKCODE_PLANEEND,
BGCHECKCODE_ALLEND,
};