sm64/map/stage22/in_valcano/fm_kakou_shape.sou

122 lines
5.4 KiB
Plaintext

/***************************************************************************************************
Convert from NINGEN (fm_kakou)
****************************************************************************************************/
static Vtx vtx_fm_kakou_0[] = {
{ -425, 7373, 246, 0, -46, 622, -1, -1, -1, 255},
{ 246, 7373, -425, 0, 622, -48, -1, -1, -1, 255},
{ 426, 7373, -245, 0, 802, 132, -1, -1, -1, 255},
{ 0, 7373, -491, 0, 376, -114, -1, -1, -1, 255},
{ -425, 7373, -245, 0, -46, 132, -1, -1, -1, 255},
{ -245, 7373, -425, 0, 132, -48, -1, -1, -1, 255},
{ -491, 7373, 0, 0, -112, 376, -1, -1, -1, 255},
{ 246, 7373, 426, 0, 622, 802, -1, -1, -1, 255},
{ 0, 7373, 492, 0, 376, 868, -1, -1, -1, 255},
{ -245, 7373, 426, 0, 132, 802, -1, -1, -1, 255},
{ 426, 7373, 246, 0, 802, 622, -1, -1, -1, 255},
{ 492, 7373, 0, 0, 868, 376, -1, -1, -1, 255},
};
static Vtx vtx_fm_kakou_1[] = {
{ 532, 7168, 307, 0, 0, 0, 0, 0, 0, 255},
{ 307, 7168, 532, 0, 0, 0, 0, 0, 0, 255},
{ 102, 7168, 177, 0, 0, 0, 0, 0, 0, 255},
{ -613, 7168, 0, 0, 0, 0, 0, 0, 0, 255},
{ -181, 7168, -92, 0, 0, 0, 0, 0, 0, 255},
{ -204, 7168, 0, 0, 0, 0, 0, 0, 0, 255},
{ -531, 7168, -306, 0, 0, 0, 0, 0, 0, 255},
{ -176, 7168, 102, 0, 0, 0, 0, 0, 0, 255},
{ -531, 7168, 307, 0, 0, 0, 0, 0, 0, 255},
{ -306, 7168, 532, 0, 0, 0, 0, 0, 0, 255},
{ -101, 7168, 177, 0, 0, 0, 0, 0, 0, 255},
{ 0, 7168, 614, 0, 0, 0, 0, 0, 0, 255},
{ 0, 7168, 205, 0, 0, 0, 0, 0, 0, 255},
{ -306, 7168, -531, 0, 0, 0, 0, 0, 0, 255},
{ 0, 7168, -204, 0, 0, 0, 0, 0, 0, 255},
{ -101, 7168, -176, 0, 0, 0, 0, 0, 0, 255},
{ 532, 7168, 307, 0, 0, 0, 0, 0, 0, 255},
{ 102, 7168, 177, 0, 0, 0, 0, 0, 0, 255},
{ 177, 7168, 102, 0, 0, 0, 0, 0, 0, 255},
{ 614, 7168, 0, 0, 0, 0, 0, 0, 0, 255},
{ 205, 7168, 0, 0, 0, 0, 0, 0, 0, 255},
{ 532, 7168, -306, 0, 0, 0, 0, 0, 0, 255},
{ 177, 7168, -101, 0, 0, 0, 0, 0, 0, 255},
{ 307, 7168, -531, 0, 0, 0, 0, 0, 0, 255},
{ 102, 7168, -176, 0, 0, 0, 0, 0, 0, 255},
{ 0, 7168, -613, 0, 0, 0, 0, 0, 0, 255},
{ 0, 7168, -204, 0, 0, 0, 0, 0, 0, 255},
{ -306, 7168, -531, 0, 0, 0, 0, 0, 0, 255},
{ -531, 7168, -306, 0, 0, 0, 0, 0, 0, 255},
{ -101, 7168, -176, 0, 0, 0, 0, 0, 0, 255},
{ -181, 7168, -92, 0, 0, 0, 0, 0, 0, 255},
};
static Gfx gfx_fm_kakou_0[] = {
gs_Tani_LoadTextureImage2(a_yogan01_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),
gsSPVertex(&vtx_fm_kakou_0[0], 12, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 0, 3, 1, 0),
gsSP1Triangle( 0, 4, 5, 0),
gsSP1Triangle( 0, 5, 3, 0),
gsSP1Triangle( 0, 6, 4, 0),
gsSP1Triangle( 0, 7, 8, 0),
gsSP1Triangle( 0, 8, 9, 0),
gsSP1Triangle( 0,10, 7, 0),
gsSP1Triangle( 0,11,10, 0),
gsSP1Triangle( 0, 2,11, 0),
gsSPEndDisplayList()
};
static Gfx gfx_fm_kakou_1[] = {
gsSPVertex(&vtx_fm_kakou_1[0], 16, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 3, 4, 5, 0),
gsSP1Triangle( 3, 6, 4, 0),
gsSP1Triangle( 3, 7, 8, 0),
gsSP1Triangle( 3, 5, 7, 0),
gsSP1Triangle( 9, 8, 7, 0),
gsSP1Triangle( 9, 7,10, 0),
gsSP1Triangle(11, 9,10, 0),
gsSP1Triangle(11,10,12, 0),
gsSP1Triangle( 1,11,12, 0),
gsSP1Triangle( 1,12, 2, 0),
gsSP1Triangle(13,14,15, 0),
gsSPVertex(&vtx_fm_kakou_1[16], 15, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 3, 0, 2, 0),
gsSP1Triangle( 3, 2, 4, 0),
gsSP1Triangle( 5, 3, 4, 0),
gsSP1Triangle( 5, 4, 6, 0),
gsSP1Triangle( 7, 5, 6, 0),
gsSP1Triangle( 7, 6, 8, 0),
gsSP1Triangle( 9, 7, 8, 0),
gsSP1Triangle( 9, 8,10, 0),
gsSP1Triangle(11, 9,10, 0),
gsSP1Triangle(12,11,13, 0),
gsSP1Triangle(12,13,14, 0),
gsSPEndDisplayList()
};
Gfx gfx_fm_kakou[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0, 0,0,0, 0,0,0),
gsSPTexture(0xffff,0xffff, 0, 0, G_ON),
gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 0, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsSPDisplayList(gfx_fm_kakou_0),
gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPDisplayList(gfx_fm_kakou_1),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList()
};